Where would you stick this code for accuracy (Hits/Misses)?
self maps\mp\gametypes\_persistence::statSetBuffered( "misses", 750000);
self maps\mp\gametypes\_persistence::statSetBuffered( "hits", 750000);
Whenever I see a thread like this I usually don't even watch the video but look at the second post to see if it is real or not. Looks like it payed off and saved me some time.