The 360 encrypts communications with games that use the XBOX LIVE Server Platform and I believe the game actually adds additional encryption/authentication on their server connection. I'm not 100% sure about that since I only poked around for a little bit, but since it's Bungie who developed the...
No, I'm not. Everyone is welcome to attempt to circumvent our security system as much as they want because we can't really control what other people do. I'm just letting you know that bragging about it on a public forum probably isn't the best way to be discreet.
When you purchase our Diamond...
You're right, it all makes sense now. I can't believe I didn't see that pattern before.
It's just hard for me to understand complex concepts like that :(
I seriously don't know why you keep saying this pattern stuff. If you would take a look at how the game reads and verifies unlock, then you would understand that's not how it works. Each item has a specific ID that tells you how to unlock it and what you need to set to unlock it. Again, all...
This tool allows you to edit the dvars stored inside the savegame.svg for the Xbox 360.
This tool is for offline use and does not affect online gameplay on Xbox Live.
Preview
There's really no 'pattern'. Each item has it's own bit mask.
That's because there's one read function for the items but with different parameters. Just had to figure out which parameter to use.
Anyways, I'm done. Have fun and keep modding!
No, didn't go flipping bits. I actually reversed the xex and went through the Halo menu to get the names.
No table filling here ;p
You're right though. The unlock arrays have multiple bitmasks (Now I know what that add was for) . The tool works fine now.
I think it's really annoying when people assume that filling in random bytes and hoping to unlock something is the only way to do something. Why can our editor unlock specific items when his post provides no information on that?
I also think you need to stop acting like you know everything...