I've been trying to use PSN in Shanghai on a PS4 I bought in Hong Kong, but PSN doesn't seem to work properly. Occasionally I am able to login to my account, but whenever I try to load multiplayer on a PSN enabled game the matchmaking servers timeout.
Has anyone had success getting...
Hey guys, its been quite a while, hasn't it.
Anyways, I have written what will most likely be my last modding related release--a browser based FastFile editor (online, client side ffViewer-style web app). I'll post some screenshots below, as well as a link to the site.
Does anyone know of any public information regarding the XG4 Iso Format?
C4eva seems to have extracted Ghosts, and I think it would be helpful to further reverse engineering if we had access to the executables themselves.
If someone posts this info, I would be happy to publish an IDA loader...
This doesn't support many of the...
Carbon PE for 0.7.1
LINK FINALLY UP:
Alertnate Links (Please don't use unless mega doesn't work, I have limited bandwidth:
(the tar link is for those who are unable to unzip?)
This is a small library that I wrote to manage and append wav files in your browser, in this simple example, I take a beep.wav and generate a wav file that plays the beep three times. This example uses hex byte strings, which are very inefficient compared to blobs, but it was easier to debug...
Cobalt Script Community Input
Hey guys, I'm putting on the finishing touches to cobalt script now. The AngelScript development team has been a huge help through this entire project, and I would like to thank them for their highly portable lexicography and useful code tidbits that I am using...
OFFICIAL RELEASE OF GSC MATH FUNCTIONS - Will auto label your idb when you run this idc script.
Save this as teh1337o_0.idc
static CkScr_LabelFunc(Prefix, Name, Address)
Hey guys, I was working on entity spawning backend for my Carbon Engine which will be released to the public. This fort was made my spawning script models and cloning them to a brushmodel (which has a a collmap).
Btw you may have noticed my gamertag is modded to CobaltEngine, allow me to...
Here is the actual struct for BO2 Hud Elems:
typedef struct HudElem
Release coming soon - need to get the rest of the xex structure research done, then I will be releasing it in a fully working state which will provide the ability to download your program as an xex.
Hey guys, I decided to release hud elements, as I found out some of you are getting them figured out.
Add this to your code:
public class gameAddresses
public static uint
serverCommand = 0x82254940,
entityBase = 0x82F03600...
What is Project OJ?
For more information please visit...
Welcome to the first official release of JTAGRPC.
Marc E. Mayer approved! - greetz to exertion
This one works, and the infamous Connect function error is fixed.
This is a sysdll, so on JTAG, load as a plugin with DashLaunch.
On devkit, copy devkit folder to devkit and click on...
Remote Procedure Calls
Easy to use UI
Compatible on RGH/JTAG/Devkit
Auto String Marshalling
Lib DLL (So you can use it in your own c# applications)
Return Value of Function (Will most likely always be uint like XDRPC)
+Much Much More...