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Tools AW CMR Editor

Im a Leecher

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The assets I used can be found here: http://leecher.cu.cc/AW/assets.php
A 151 CMR can be downloaded here: http://leecher.cu.cc/AW/CMRs/cmr_151
These can be used if you want to edit files for yourself and need to know the hex values. All credit goes to CraigChrist.

Video tutorial thanks to Lygofast2121
 
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nicholasbroo

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I re-made my CMR editor for AW, but it isn't necessarily complete - still.
I'll go ahead and post it for anyone actually interested, although it isn't really user friendly as it stands now. But hey nobody else has made one yet so I figure why not. This only provides extremely basic options, i'm not sure what all to add though.
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if you need assistance 'mapping' the class hexes out drop me a pm.
 
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if you need assistance 'mapping' the class hexes out drop me a pm.
I've been going off of Craig's asset dump. I'm simply not sure what all to include, I plan to include a proper class editor soon but i need to create a UI and map all those offsets.
 
nicholasbroo

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I've been going off of Craig's asset dump. I'm simply not sure what all to include, I plan to include a proper class editor soon but i need to create a UI and map all those offsets.
Well if you're going to make a good CMR Editor, then I would see if Im4eversmart Im4eversmart can help you convert it to java. :smile:
 
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Nahhh, the entire point of this was to make it operate in-browser. The class editor(when finished) will most likely be JS with images and all.
Ah, well If i knew more web i'd give you pointers but i'm more focused on what my college classes want me to focus on for next fall. So going over my 1,500 page book about C#, java and C++.
 
CraigChrist8239

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Honestly now that I've given u the struct it should take like 2 days tops for a full editor? You could even take the default recipes (mp/recipes/) and have them built in so you can generate a CMR. Sorry its just, a more comprehensive editor that would be easier to use shouldn't be too hard?

EDIT: I almost feel like its harder to build a hex editor (which is what it appears you've done) than it is to just have a bunch of settings...
 
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Honestly now that I've given u the struct it should take like 2 days tops for a full editor? You could even take the default recipes (mp/recipes/) and have them built in so you can generate a CMR. Sorry its just, a more comprehensive editor that would be easier to use shouldn't be too hard?

EDIT: I almost feel like its harder to build a hex editor (which is what it appears you've done) than it is to just have a bunch of settings...
I focused primarily on functions and optimizing them to be entirely dynamic.
You're neglecting the language I'm using; PHP can't read structs like you've given them. I wasn't trying to make a generic editor.
Yes, technically I made a hex editor with a front-end.
All offsets that I've used thus far have been manually calculated based off the asset dump you released. I've been working on a sort of "structs" for PHP, I have yet to find a practical and efficient way to do so.
Anything I have on my editor requires me to manually port it over, and I could put classes in now using manually mapped offsets, but as I said - that isn't dynamic. I want to be able to change around a few base offsets here and there then have the entire thing continue working as intended, that way I can easily update anything if/when the CMR structure changes or is updated.

EDIT: No matter which way you put it, this still provides some basic options for anyone too confused by an entire CMR opened within a hex editor.
 
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dingyjoker1

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I havent got adwanced warfare but ive been modding campaign at a friends using some methods ive tried with other cods, can I hav a link to a cmr for ddownload with virus check please, i wanna test something
 
Stilldabomb

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Not to be a complete noob or anything, but what's CMR and where are they located?
 
Im4eversmart

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Not to be a complete noob or anything, but what's CMR and where are they located?

Its a custom match recipy, or custom game settings, and it's stored in a cmr container file. You can use horizon to extract it if you have usb selected as your save device.
 
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Its a custom match recipy, or custom game settings, and it's stored in a cmr container file. You can use horizon to extract it if you have usb selected as your save device.
Ahh, so you can do it on a retail? Never quite messed with USB tools cause the one time I tried I failed. Mainly use RTE tools
 
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Update: I've added the dumping of class data as of now; I'll try to make the actual class editor tomorrow. If anyone wants to pull a CMR and insure the class names and everything print as intended then that'd be great.
 
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