FatRambo123
Rolling Weed In RAW Papers, Taking Shots
This source was made by HFH, their source is better so I'm adding their source. How to make a tool has now been added as well.
How to make a Ghosts tool - All credit goes to Bad Luck Brian and Stubone -
GHOST.DLL AND OPEN SOURCE CODE
HOW TO USE
Code:
First, add the DLL(located at HFHGhosts/bin/HFHGhosts.dll) as a reference to your tool, also add ps3tmapi_net.dll in the reference.
Then add this in the import:
Code:
Using HFHGhosts;
Then in your connection button put this:
EXAMPLE :
|| Code:
PS3.Connect(); PS3.Attach();
Ghosts.Functions.RPC_Enable();
||
Then you can use the dll like this:
|| Ghosts.Player.Godmode(0, true); ||
note: 0 = client and true means either if it is activated or not
also
there's an aimbot but its buggy you need to fix it yourself
To call the aimbot its simple,
use this code:
Code:
Ghosts.Player.aimAtNearestClient(int Self, int Target);
NOTE: self = your client number , 1 = Target's client number
How to make a Ghosts tool - All credit goes to Bad Luck Brian and Stubone -
GHOST.DLL AND OPEN SOURCE CODE
HOW TO USE
Code:
First, add the DLL(located at HFHGhosts/bin/HFHGhosts.dll) as a reference to your tool, also add ps3tmapi_net.dll in the reference.
Then add this in the import:
Code:
Using HFHGhosts;
Then in your connection button put this:
EXAMPLE :
|| Code:
PS3.Connect(); PS3.Attach();
Ghosts.Functions.RPC_Enable();
||
Then you can use the dll like this:
|| Ghosts.Player.Godmode(0, true); ||
note: 0 = client and true means either if it is activated or not
also
there's an aimbot but its buggy you need to fix it yourself
To call the aimbot its simple,
use this code:
Code:
Ghosts.Player.aimAtNearestClient(int Self, int Target);
NOTE: self = your client number , 1 = Target's client number
Last edited: