What's new

Patched Black Ops 2 Glitches: Multiplayer Glitches - Trap Your Teammates on Multiplayer For The Entire Game

  • Thread starter IMSCGlitchesV2
  • Start date
  • Views 2,780
IMSCGlitchesV2

IMSCGlitchesV2

Enthusiast
Messages
52
Reaction score
16
Points
55
Sin$
7
 
LeGiT pRo

LeGiT pRo

Enthusiast
Messages
238
Reaction score
45
Points
85
Sin$
7
That IS a glitch with where they put the manakins, Do you think that trearch wanted people to trap someone there? Its a flaw which is technically a glitch.
Flaws aren't glitches, everything is behaving as it is supposed to, that is just poor design.
 
Cats xD

Cats xD

Enthusiast
Messages
455
Reaction score
91
Points
105
Sin$
7
Flaws aren't glitches, everything is behaving as it is supposed to, that is just poor design.
Lool ;3 So true! But In my eyes flaws are glitches! Like the javelin glitch was a flaw in the coding!
 
Jack of Blades

Jack of Blades

Enthusiast
Messages
1,262
Reaction score
408
Points
165
Sin$
0
Lool ;3 So true! But In my eyes flaws are glitches! Like the javelin glitch was a flaw in the coding!

Flaws in coding are what glitches are....falling through maps, having your gun shoot Lodestar missiles. Not making a guy stand behind a manikin.
 
Cats xD

Cats xD

Enthusiast
Messages
455
Reaction score
91
Points
105
Sin$
7
Have fun getting someone to get behind there
Lool its quite easy actually just be Like Omg!! Dude there Is a barrier glitch! I just saw it on youtube and some kid will be freaking out cause he wants the nuclear killer and just like go behind this manikin and start jumping at the wall xD
 
D

Deleted member 488835

Enthusiast
Messages
389
Reaction score
87
Points
115
Sin$
0
Flaws in coding are what glitches are....falling through maps, having your gun shoot Lodestar missiles. Not making a guy stand behind a manikin.

Maps are not made by "Code", Well yes they are if you get in minuscule details. But they make the maps with pre-made items/textures and such, Then they code in the hitboxes on everything and how close you can get to something. Which is where the glitches come from.
 
Jack of Blades

Jack of Blades

Enthusiast
Messages
1,262
Reaction score
408
Points
165
Sin$
0
Maps are not made by "Code", Well yes they are if you get in minuscule details. But they make the maps with pre-made items/textures and such, Then they code in the hitboxes on everything and how close you can get to something. Which is where the glitches come from.

You know what I meant man lol
 
Rub Jelly  On Me

Zekezan88

Enthusiast
Messages
96
Reaction score
13
Points
55
Sin$
0
Flaws in coding are what glitches are....falling through maps, having your gun shoot Lodestar missiles. Not making a guy stand behind a manikin.

That's only half right, a glitch is a unintended "thing" happening that the developers managed to overlook, which mostly consists of coding errors. For example: Glitching inside of a rock on turbine, not a coding error but consists of object placement error, just like this glitch.
 
Jack of Blades

Jack of Blades

Enthusiast
Messages
1,262
Reaction score
408
Points
165
Sin$
0
That's only half right, a glitch is a unintended "thing" happening that the developers managed to overlook, which mostly consists of coding errors. For example: Glitching inside of a rock on turbine, not a coding error but consists of object placement error, just like this glitch.

This isn't something they managed to overlook. It's a manikin in a room. You just trick kids into standing behind it so they can't move. it's an exploit in the game and not every exploit is a glitch.

The rock on Turbine is a glitch. However, nothing in this video is abnormal. A kid gets stuck, and that is all.

" 'Glitching' is the practice of a player exploiting faults in a video game's programming to achieve tasks normally impossible if the game's script runs as intended, such as running through walls or defying the game's laws of gravity. " -Source
 
Last edited:
Top Bottom
Login
Register