What's new

Discussion [Release] Tiled Lobby Selector

  • Thread starter Su AriZonaa
  • Start date
  • Views 837
Su AriZonaa

Su AriZonaa

Getting There
Seasoned Veteran Grizzled Veteran Experienced Veteran
Messages
1,450
Reaction score
663
Points
230
Sin$
0
Okay guys, here's the lobby selector that I made. It can be viewed in the beginning of the video below. I really dumbed down this code so it would be user friendly for everyone. I made separate functions for scrolling ect, so people can understand how the code works.


Thread this for the HOST ONLY
Code:
self thread LobbyChoice();

Actual Code
Code:
LobbyChoice()
{
    self endon("exit");
    self setBlur(12, 4);
    self FreezeControls(true);
    self.m["Curs"] = 0;
    self thread monitorR();
    self thread monitorL();
    self thread monitorS();
    self thread monitorCL();
    self thread monitorCr();
    self.m["Opt"][0] = "Lobby Name Here";
    self.m["Opt"][1] = "Lobby Name Here";
    self.m["Opt"][2] = "Lobby Name Here";
    self.m["Opt"][3] = "Lobby Name Here";
    self.m["Opt"][4] = "Lobby Name Here";
    self.m["Opt"][5] = "Lobby Name Here";
    self.m["Opt"][6] = "Lobby Name Here";
    self.m["Opt"][7] = "Lobby Name Here";
    self.m["Opt"][8] = "Lobby Name Here";
    self.m["Func"][0] = ::Exit;
    self.m["Func"][1] = ::test;
    self.m["Func"][2] = ::test;
    self.m["Func"][3] = ::test;
    self.m["Func"][4] = ::test;
    self.m["Func"][5] = ::test;
    self.m["Func"][6] = ::test;
    self.m["Func"][7] = ::test;
    self.m["Func"][8] = ::test;
    self.lobbytitle = self MakeText("CENTER", "CENTER", 0, -125, 3.0, "Pick Your Lobby", .8);
    for(i = 0; i <= 2; i++)
    {
        self.row1[i] = self MakeShade("CENTER", "CENTER", -203 + (i * 203), -25, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[i] ScaleOverTime(.5, 200, 100);
    }
    self.row1[0].color = ((52 / 255), (89 / 255), (53 / 255));
    wait.6;
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] = self MakeShade("CENTER", "CENTER", -812 + (o * 203), 78, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[o] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(m = 6; m <= 8; m++)
    {
        self.row1[m] = self MakeShade("CENTER", "CENTER", -1421 + (m * 203), 181, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[m] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] = self MakeText("CENTER", "CENTER", self.row1[b].x, self.row1[b].y, 1.7, self.m["Opt"][b], .1);
        self.ltext[b] Fade(.1,(1,1,1),.2);
        self.ltext[0].alpha = .8;
    }
}
Exit()
{
    self setblur(0, 2);
    self.lobbytitle destroy();
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] Fade(0, "", .01);
        wait.01;
        self.ltext[b] destroy();
    }
    for(m = 0; m <= 2; m++)
    {
        self.row1[m] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[m] destroy();
    }
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[o] destroy();
    }
    for(i = 6; i <= 8; i++)
    {
        self.row1[i] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[i] destroy();
    }
    self FreezeControls(false);
    //LOBBY CODE GOES HERE
    self notify("exit");
}
 
monitorR()
{
    self endon("exit");
    for(;;)
    {
        if(self AttackButtonPressed())
        {
            self.m["Curs"]++;
            self.row1[self.m["Curs"] - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] - 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        wait.01;
    }
}
 
monitorL()
{
    self endon("exit");
    for(;;)
    {
        if(self AdsButtonPressed())
        {
            self.m["Curs"]--;
            self.row1[self.m["Curs"] + 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] + 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        wait.01;
    }
}
 
monitorCR()
{
    self endon("exit");
    for(;;)
    {
        if(self.m["Curs"] > self.row1.size - 1)
        {
            self.m["Curs"] = 0;
            self.row1[self.row1.size - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[self.row1.size - 1] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        wait.01;
    }
}
 
monitorCL()
{
    self endon("exit");
    for(;;)
    {
        if(self.m["Curs"] < 0)
        {
            self.m["Curs"] = self.row1.size - 1;
            self.row1[0] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[0] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        wait.01;
    }
}
 
monitorS()
{
    self endon("exit");
    for(;;)
    {
        if(self UseButtonPressed())
        {
            self thread[[self.m["Func"][self.m["Curs"]]]](self.arg[self.m["Curs"]]);
            wait.3;
        }
        wait.01;
    }
}
 
test()
{
    self iPrintln(self.m["Curs"]);
}
 
MakeShade(a, r, x, y, w, h, c, s, al, sh)
{
    b = newClientHudElem(self);
    b.width = w;
    b.height = h;
    b.align = a;
    b.relative = r;
    b.xoffset = 0;
    b.yoffset = 0;
    b.children = [];
    b.sort = s;
    b.color = c;
    b.alpha = al;
    b setParent(level.uiParent);
    b setShader(sh, w, h);
    b.hidden = false;
    b setPoint(a, r, x, y);
    return b;
}
MakeText(ax, ay, x, y, scale, disp, alpha)
{
    t = self CreateFontString("default", scale, self);
    t setPoint(ax, ay, x, y);
    t setText(disp);
    t.alpha = alpha;
    return t;
}
 
Fade(a, c, t)
{
    self fadeovertime(t);
    self.alpha = a;
    self.color = c;
}
 
EG x ScooBy_Doo

EG x ScooBy_Doo

Enthusiast
Messages
850
Reaction score
116
Points
160
Sin$
7
Nice Release bro.... Nice to see your back into things for a bit.
 
coolbunnymodz

coolbunnymodz

The Original Bunny
Programmer 10th Anniversary Mythical Veteran
Messages
4,386
Reaction score
1,308
Points
650
Sin$
0
Made it a little shorter, little more logical for others to follow.

Code:
LobbyChoice()
{
    self endon("exit");
    self setBlur(12, 4);
    self FreezeControls(true);
    self.m["Curs"] = 0;
    self thread monitor_all();
    for(i=0;i<9;i++){
        self a(i, "Bunneh", ::Exit);
    }
 
    self.lobbytitle = self MakeText("CENTER", "CENTER", 0, -125, 3.0, "Pick Your Lobby", .8);
    for(i = 0; i <= 2; i++)
    {
        self.row1[i] = self MakeShade("CENTER", "CENTER", -203 + (i * 203), -25, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[i] ScaleOverTime(.5, 200, 100);
    }
    self.row1[0].color = ((52 / 255), (89 / 255), (53 / 255));
    wait.6;
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] = self MakeShade("CENTER", "CENTER", -812 + (o * 203), 78, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[o] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(m = 6; m <= 8; m++)
    {
        self.row1[m] = self MakeShade("CENTER", "CENTER", -1421 + (m * 203), 181, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[m] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] = self MakeText("CENTER", "CENTER", self.row1[b].x, self.row1[b].y, 1.7, self.m["Opt"][b], .1);
        self.ltext[b] Fade(.1,(1,1,1),.2);
        self.ltext[0].alpha = .8;
    }
}
Exit()
{
    self setblur(0, 2);
    self.lobbytitle destroy();
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] Fade(0, "", .01);
        wait.01;
        self.ltext[b] destroy();
    }
    for(m = 0; m <= 2; m++)
    {
        self.row1[m] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[m] destroy();
    }
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[o] destroy();
    }
    for(i = 6; i <= 8; i++)
    {
        self.row1[i] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[i] destroy();
    }
    self FreezeControls(false);
    //LOBBY CODE GOES HERE
    self notify("exit");
}
 
 
monitor_all(){
    self endon("exit");
    for(;;)
    {
        button = self waittill_any_return("button_ltrig", "button_rtrig", "X");
        if(button == "button_rtrig")
        {
            self.m["Curs"]++;
            self.row1[self.m["Curs"] - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] - 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        else if(button == "button_ltrig")
        {
            self.m["Curs"]--;
            self.row1[self.m["Curs"] + 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] + 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        else if(button == "X")
        {
            self thread[[self.m["Func"][self.m["Curs"]]]](self.arg[self.m["Curs"]]);
            wait.3;
        }
        if(self.m["Curs"] > self.row1.size - 1)
        {
            self.m["Curs"] = 0;
            self.row1[self.row1.size - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[self.row1.size - 1] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        if(self.m["Curs"] < 0)
        {
            self.m["Curs"] = self.row1.size - 1;
            self.row1[0] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[0] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        wait.01;
    }
}

Will need these as well..

Code:
a(a,b,c,d){
    self.m["Opt"][a] = b;
    self.m["Func"][a] = c;
    self.m["Arg"][a] = d;
}
 
MakeShade(a, r, x, y, w, h, c, s, al, sh)
{
    b = newClientHudElem(self);
    b.width = w;
    b.height = h;
    b.align = a;
    b.relative = r;
    b.xoffset = 0;
    b.yoffset = 0;
    b.children = [];
    b.sort = s;
    b.color = c;
    b.alpha = al;
    b setParent(level.uiParent);
    b setShader(sh, w, h);
    b.hidden = false;
    b setPoint(a, r, x, y);
    return b;
}
MakeText(ax, ay, x, y, scale, disp, alpha)
{
    t = self CreateFontString("default", scale, self);
    t setPoint(ax, ay, x, y);
    t setText(disp);
    t.alpha = alpha;
    return t;
}
 
Fade(a, c, t)
{
    self fadeovertime(t);
    self.alpha = a;
    self.color = c;
}
MonitorButtons()
{
for(;;)
{
    if(self UseButtonPressed()) self notify("X");
    if(self AttackButtonPressed()) self notify("button_rtrig");
    if(self AdsButtonPressed()) self notify("button_ltrig");
    if(self FragButtonPressed()) self notify("RS");
    if(self MeleeButtonPressed()) self notify("B");
    wait .05;
    }
}
 
Su AriZonaa

Su AriZonaa

Getting There
Seasoned Veteran Grizzled Veteran Experienced Veteran
Messages
1,450
Reaction score
663
Points
230
Sin$
0
Made it a little shorter, little more logical for others to follow.

Code:
LobbyChoice()
{
    self endon("exit");
    self setBlur(12, 4);
    self FreezeControls(true);
    self.m["Curs"] = 0;
    self thread monitor_all();
    for(i=0;i<9;i++){
        self a(i, "Bunneh", ::Exit);
    }
 
    self.lobbytitle = self MakeText("CENTER", "CENTER", 0, -125, 3.0, "Pick Your Lobby", .8);
    for(i = 0; i <= 2; i++)
    {
        self.row1[i] = self MakeShade("CENTER", "CENTER", -203 + (i * 203), -25, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[i] ScaleOverTime(.5, 200, 100);
    }
    self.row1[0].color = ((52 / 255), (89 / 255), (53 / 255));
    wait.6;
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] = self MakeShade("CENTER", "CENTER", -812 + (o * 203), 78, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[o] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(m = 6; m <= 8; m++)
    {
        self.row1[m] = self MakeShade("CENTER", "CENTER", -1421 + (m * 203), 181, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[m] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] = self MakeText("CENTER", "CENTER", self.row1[b].x, self.row1[b].y, 1.7, self.m["Opt"][b], .1);
        self.ltext[b] Fade(.1,(1,1,1),.2);
        self.ltext[0].alpha = .8;
    }
}
Exit()
{
    self setblur(0, 2);
    self.lobbytitle destroy();
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] Fade(0, "", .01);
        wait.01;
        self.ltext[b] destroy();
    }
    for(m = 0; m <= 2; m++)
    {
        self.row1[m] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[m] destroy();
    }
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[o] destroy();
    }
    for(i = 6; i <= 8; i++)
    {
        self.row1[i] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[i] destroy();
    }
    self FreezeControls(false);
    //LOBBY CODE GOES HERE
    self notify("exit");
}
 
 
monitor_all(){
    self endon("exit");
    for(;;)
    {
        button = self waittill_any_return("button_ltrig", "button_rtrig", "X");
        if(button == "button_rtrig")
        {
            self.m["Curs"]++;
            self.row1[self.m["Curs"] - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] - 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        else if(button == "button_ltrig")
        {
            self.m["Curs"]--;
            self.row1[self.m["Curs"] + 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] + 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        else if(button == "X")
        {
            self thread[[self.m["Func"][self.m["Curs"]]]](self.arg[self.m["Curs"]]);
            wait.3;
        }
        if(self.m["Curs"] > self.row1.size - 1)
        {
            self.m["Curs"] = 0;
            self.row1[self.row1.size - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[self.row1.size - 1] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        if(self.m["Curs"] < 0)
        {
            self.m["Curs"] = self.row1.size - 1;
            self.row1[0] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[0] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        wait.01;
    }
}

Will need these as well..

Code:
a(a,b,c,d){
    self.m["Opt"][a] = b;
    self.m["Func"][a] = c;
    self.m["Arg"][a] = d;
}
 
MakeShade(a, r, x, y, w, h, c, s, al, sh)
{
    b = newClientHudElem(self);
    b.width = w;
    b.height = h;
    b.align = a;
    b.relative = r;
    b.xoffset = 0;
    b.yoffset = 0;
    b.children = [];
    b.sort = s;
    b.color = c;
    b.alpha = al;
    b setParent(level.uiParent);
    b setShader(sh, w, h);
    b.hidden = false;
    b setPoint(a, r, x, y);
    return b;
}
MakeText(ax, ay, x, y, scale, disp, alpha)
{
    t = self CreateFontString("default", scale, self);
    t setPoint(ax, ay, x, y);
    t setText(disp);
    t.alpha = alpha;
    return t;
}
 
Fade(a, c, t)
{
    self fadeovertime(t);
    self.alpha = a;
    self.color = c;
}
MonitorButtons()
{
for(;;)
{
    if(self UseButtonPressed()) self notify("X");
    if(self AttackButtonPressed()) self notify("button_rtrig");
    if(self AdsButtonPressed()) self notify("button_ltrig");
    if(self FragButtonPressed()) self notify("RS");
    if(self MeleeButtonPressed()) self notify("B");
    wait .05;
    }
}

Wasn't sure how well other members were informed with arguments, seems you would know better than me, thanks.
 
O

OfficialNeroModz

Enthusiast
Messages
272
Reaction score
48
Points
85
Sin$
0
Okay guys, here's the lobby selector that I made. It can be viewed in the beginning of the video below. I really dumbed down this code so it would be user friendly for everyone. I made separate functions for scrolling ect, so people can understand how the code works.


Thread this for the HOST ONLY
Code:
self thread LobbyChoice();

Actual Code
Code:
LobbyChoice()
{
    self endon("exit");
    self setBlur(12, 4);
    self FreezeControls(true);
    self.m["Curs"] = 0;
    self thread monitorR();
    self thread monitorL();
    self thread monitorS();
    self thread monitorCL();
    self thread monitorCr();
    self.m["Opt"][0] = "Lobby Name Here";
    self.m["Opt"][1] = "Lobby Name Here";
    self.m["Opt"][2] = "Lobby Name Here";
    self.m["Opt"][3] = "Lobby Name Here";
    self.m["Opt"][4] = "Lobby Name Here";
    self.m["Opt"][5] = "Lobby Name Here";
    self.m["Opt"][6] = "Lobby Name Here";
    self.m["Opt"][7] = "Lobby Name Here";
    self.m["Opt"][8] = "Lobby Name Here";
    self.m["Func"][0] = ::Exit;
    self.m["Func"][1] = ::test;
    self.m["Func"][2] = ::test;
    self.m["Func"][3] = ::test;
    self.m["Func"][4] = ::test;
    self.m["Func"][5] = ::test;
    self.m["Func"][6] = ::test;
    self.m["Func"][7] = ::test;
    self.m["Func"][8] = ::test;
    self.lobbytitle = self MakeText("CENTER", "CENTER", 0, -125, 3.0, "Pick Your Lobby", .8);
    for(i = 0; i <= 2; i++)
    {
        self.row1[i] = self MakeShade("CENTER", "CENTER", -203 + (i * 203), -25, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[i] ScaleOverTime(.5, 200, 100);
    }
    self.row1[0].color = ((52 / 255), (89 / 255), (53 / 255));
    wait.6;
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] = self MakeShade("CENTER", "CENTER", -812 + (o * 203), 78, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[o] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(m = 6; m <= 8; m++)
    {
        self.row1[m] = self MakeShade("CENTER", "CENTER", -1421 + (m * 203), 181, 2, 1, ((56 / 255), (88 / 255), (111 / 255)), 10, .9, "white");
        self.row1[m] ScaleOverTime(.5, 200, 100);
    }
    wait.6;
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] = self MakeText("CENTER", "CENTER", self.row1[b].x, self.row1[b].y, 1.7, self.m["Opt"][b], .1);
        self.ltext[b] Fade(.1,(1,1,1),.2);
        self.ltext[0].alpha = .8;
    }
}
Exit()
{
    self setblur(0, 2);
    self.lobbytitle destroy();
    for(b = 0; b <= 8; b++)
    {
        self.ltext[b] Fade(0, "", .01);
        wait.01;
        self.ltext[b] destroy();
    }
    for(m = 0; m <= 2; m++)
    {
        self.row1[m] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[m] destroy();
    }
    for(o = 3; o <= 5; o++)
    {
        self.row1[o] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[o] destroy();
    }
    for(i = 6; i <= 8; i++)
    {
        self.row1[i] ScaleOverTime(.5, 2, 1);
        wait.1;
        self.row1[i] destroy();
    }
    self FreezeControls(false);
    //LOBBY CODE GOES HERE
    self notify("exit");
}
 
monitorR()
{
    self endon("exit");
    for(;;)
    {
        if(self AttackButtonPressed())
        {
            self.m["Curs"]++;
            self.row1[self.m["Curs"] - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] - 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        wait.01;
    }
}
 
monitorL()
{
    self endon("exit");
    for(;;)
    {
        if(self AdsButtonPressed())
        {
            self.m["Curs"]--;
            self.row1[self.m["Curs"] + 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"] + 1] Fade(.1, (1, 1, 1), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self notify("check");
            wait.3;
        }
        wait.01;
    }
}
 
monitorCR()
{
    self endon("exit");
    for(;;)
    {
        if(self.m["Curs"] > self.row1.size - 1)
        {
            self.m["Curs"] = 0;
            self.row1[self.row1.size - 1] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[self.row1.size - 1] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        wait.01;
    }
}
 
monitorCL()
{
    self endon("exit");
    for(;;)
    {
        if(self.m["Curs"] < 0)
        {
            self.m["Curs"] = self.row1.size - 1;
            self.row1[0] Fade(.9, ((56 / 255), (88 / 255), (111 / 255)), .1);
            self.row1[self.m["Curs"]] Fade(.9, ((52 / 255), (89 / 255), (53 / 255)), .1);
            self.ltext[self.m["Curs"]] Fade(.8, (1, 1, 1), .1);
            self.ltext[0] Fade(.1, (1, 1, 1), .1);
            wait.01;
        }
        wait.01;
    }
}
 
monitorS()
{
    self endon("exit");
    for(;;)
    {
        if(self UseButtonPressed())
        {
            self thread[[self.m["Func"][self.m["Curs"]]]](self.arg[self.m["Curs"]]);
            wait.3;
        }
        wait.01;
    }
}
 
test()
{
    self iPrintln(self.m["Curs"]);
}
 
MakeShade(a, r, x, y, w, h, c, s, al, sh)
{
    b = newClientHudElem(self);
    b.width = w;
    b.height = h;
    b.align = a;
    b.relative = r;
    b.xoffset = 0;
    b.yoffset = 0;
    b.children = [];
    b.sort = s;
    b.color = c;
    b.alpha = al;
    b setParent(level.uiParent);
    b setShader(sh, w, h);
    b.hidden = false;
    b setPoint(a, r, x, y);
    return b;
}
MakeText(ax, ay, x, y, scale, disp, alpha)
{
    t = self CreateFontString("default", scale, self);
    t setPoint(ax, ay, x, y);
    t setText(disp);
    t.alpha = alpha;
    return t;
}
 
Fade(a, c, t)
{
    self fadeovertime(t);
    self.alpha = a;
    self.color = c;
}



Bro dis be pretty sexy zonaa :tongue:
 
coolbunnymodz

coolbunnymodz

The Original Bunny
Programmer 10th Anniversary Mythical Veteran
Messages
4,386
Reaction score
1,308
Points
650
Sin$
0
Wasn't sure how well other members were informed with arguments, seems you would know better than me, thanks.

Of course. The general knowledge of members has certainly gone up, keep up the good work man excited for your strat and menu!
 
Top Bottom
Login
Register