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Tutorial "Don't Fire Until you See" Achievement Tutorial (Easier way)

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S7 BlackBird

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Hello guys, this is my first guide so if i miss something just post it and i'll try to fix it.
NOTE: I don't speak English very well, so i'm using the Google Translate to make the tutorial. If you see something wrong about grammar, tell me :biggrin:

After many attempts to get that achievement, I realized that the best way to do it is with careful, very careful.

Well, here we go. The first requirement is to have 5000 points saved in the bank to open all the doors and have a money if the zombie dies. When you start, rather than give the zombie stab, shoot 5 times in the leg and then stab. With this you will make enough money to open the door of the bank in the city. In round 1, let a zombie alive.

Okay, if you followed the guide so far you should have about 1500 - 2000 in the first round with a zombie alive. If you have more than 1750 points, open the door to the Bus Depot (highly recommended), and also open the two iron doors with the turbine.

If you opened the three doors (two iron doors that open with the turbine and a door 750 points) you've just completed the part of the Bus Depot, you do not need to go back there again.

Now carefully bring the zombie into the bus, do the whole trip with him inside the bus to get to the town. There, open the door of the bank (1000), throw a grenade at the two doors and take your money. Now carefully open all the doors (A door at the BAr, A door to Juggernog, A door to the bank and the iron door that opens with the tubine). After that you have already completed the Bus Depot and the City.

Now bring the zombie back into the bus and wait for the bus to arrive at the Diner. Exit through the door without lava (don't exit through the door near the driver), open the door of the diner, then open the door to the Mystery Box and then open the door with the turbine. Go back to the bus on the way without lava and reach the farm (With the zombie inside the bus) Open the door to the farm, open the door with the turbine, then with VERY careful, go near the kitchen entrance of the house and open it . Now go to the second floor of the house, jump out and don't fall into the lava. Now you have finished the farm.

Now with the zombie on the bus, wait for the bus to arrive at the place where you turn on the electricity. Open the first wooden door, then put the turbine in the metal door to open the door to the Pack-A-Punch. Then, go straight and turn on the power to open the metal door where you leave. After that you should have earned the achievement.


TIPS

After falling from a high place, never try to jump again as it will have a jump
short, always wait before jumping.

Do not try to make a crawler, probably in the first round you will kill the zombie.

z1ppytek tips:

@farm, after opening the garage doors with turbine, follow around to the other side of the tractor, but instead of opening at the kitchen [fire here drove me nuts] jump on to the SIDE of the porch kind of from an angle where the tractor is.

@Town, make sure when exiting the back of the bus, you JUMP off or you will be burned. Also, all of the crack jumps in town can be made carefully without run-jumping. Be patient as I hit fire many times from trying to go quickly through this section. The order I did these doors:

-exit bus [JUMP from back door]
-bank
-2x frags for vault doors
-exit at corner door and go to your left, make 1 crack jump to open the bar
-jump back over the same crack and turn 90 degrees left to jump towards the juggernog building
-jump the crack in sidewalk 90 degrees right by the window where zombies spawn, go upstairs and open door
-go to the blown out wall right near juggernog and drop out directly next to the building. don't fall too far from the wall or you will be burned.
-90 degrees right, make the final jump and turbine to complete town.


---------------------------------------------------------------------------------------------

Ok guys so probably the Google Translate will not work perfectly, so if you don't understand something, quote it and i'll try to fix. Thanks!
 
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z1ppytek

z1ppytek

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Decent tutorial considering english isn't your native language! Some other suggestions on spots that frustrated me over and over:

farm, after opening the garage doors with turbine, follow around to the other side of the tractor, but instead of opening at the kitchen [fire here drove me nuts] jump on to the SIDE of the porch kind of from an angle where the tractor is.

@Town, make sure when exiting the back of the bus, you JUMP off or you will be burned. Also, all of the crack jumps in town can be made carefully without run-jumping. Be patient as I hit fire many times from trying to go quickly through this section. The order I did these doors:

-exit bus [JUMP from back door]
-bank
-2x frags for vault doors
-exit at corner door and go to your left, make 1 crack jump to open the bar
-jump back over the same crack and turn 90 degrees left to jump towards the juggernog building
-jump the crack in sidewalk 90 degrees right by the window where zombies spawn, go upstairs and open door
-go to the blown out wall right near juggernog and drop out directly next to the building. don't fall too far from the wall or you will be burned.
-90 degrees right, make the final jump and turbine to complete town.
 
S7 BlackBird

x_BlackBird_x

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Decent tutorial considering english isn't your native language! Some other suggestions on spots that frustrated me over and over:

farm, after opening the garage doors with turbine, follow around to the other side of the tractor, but instead of opening at the kitchen [fire here drove me nuts] jump on to the SIDE of the porch kind of from an angle where the tractor is.

@Town, make sure when exiting the back of the bus, you JUMP off or you will be burned. Also, all of the crack jumps in town can be made carefully without run-jumping. Be patient as I hit fire many times from trying to go quickly through this section. The order I did these doors:

-exit bus [JUMP from back door]
-bank
-2x frags for vault doors
-exit at corner door and go to your left, make 1 crack jump to open the bar
-jump back over the same crack and turn 90 degrees left to jump towards the juggernog building
-jump the crack in sidewalk 90 degrees right by the window where zombies spawn, go upstairs and open door
-go to the blown out wall right near juggernog and drop out directly next to the building. don't fall too far from the wall or you will be burned.
-90 degrees right, make the final jump and turbine to complete town.



Thanks man, nice tips. I'll add them to the thread.
 
HYUNA

HYUNA

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I did this much easier. I had my friends open all the doors while I just chilled in the Pack-a-Punch, but this is a great guide for the people that are having problems doing this / doing this by themselves.
 
z1ppytek

z1ppytek

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I did this much easier. I had my friends open all the doors while I just chilled in the Pack-a-Punch, but this is a great guide for the people that are having problems doing this / doing this by themselves.

we tried that but I stayed in the first room where you start. i think my friend must have missed a door bc it didn't pop. i was too impatient to wait for someone to do it again so I just decided to give it a try solo. frustrating and took 4 or 5 tries but worth it!
 
S7 BlackBird

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Update: You DON'T need to open the second floor of the diner and about the PaP room: Just leave the turbine about 20 seconds in the door and then u already opened it.
 
z1ppytek

z1ppytek

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For the doors you open with a turbine, when you hear the cash register sound you can pick it up.
 
S7 BlackBird

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Update: You can go with your friends and wait in the bus depot while they open all the doors, but it will need 2 players and it's a kind of glitch, but i don't know.... some people say it don't work. I think you need to open atleast one door, try opening the Bus Depot iron door and the 750 points door... then wait with the zombie in the bus depot while your friend open the doors.
 
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does it have to be on Xbox live or can i do it on local
 
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