iwantthemoney
Enthusiast
Hello. We've got a bunch of stuff identified in the Xbox 360 Xbox Live Arcade game Castlevania: Harmony of Despair. Video, screenshots, text tutorial, and additional information researched and compiled by playinghalotoday films.
VIDEO:
DOWNLOAD OUR MODDED GAMESAVE: YouShare - CHDMG.rar - by Guest
1. Rehash and Resign the "dchd_savedata" gamesave to your own Xbox 360 Profile (Gamertag) and Console IDs.
2. The Xbox 360 folder ID for Castlevania: Harmony of Despair is: 58410A7A.
FEATURES OF OUR MODDED GAMESAVE:
1. All chapters and difficulies are ulocked.
2. All items, powers, upgrades, etc... are unlocked and maxed out to level/quantity of 9.
3. Various items/stats are also STACKED increase each character's stats!
4. Soma Cruz is set to his "Ghost" Costume. Read out tutorial about how to make him a "Silhouette" where he is completely blacked out.
IMPORTANT! Going into the "STORE" or clicking on a modified item's location from the MENU whehther from the Main Menu or from within a game you are playing will RESET the modified item to whatever is suppose to be in that location.
You can change your X/Y weapons and your "B" button powers from within the game, but do NOT click on anything else that is clearly modded into that location. You can view what is equipped, but DO NOT click on it if it's been modded to that location.
Example: Don't click on Heavy Armor that is located in the Legs or Accessories spot. The same goes for stuff in the "Y" and "RB" button locations.
HEX VALUES FOR THE QUANITY / LEVEL(XP) OF AN ITEM:
1 of an item is 13 in hex and 19 as a decimal.
2 of an item is 23 in hex and 35 as a decimal.
3 of an item is 33 in hex and 51 as a decimal.
4 of an item is 43 in hex and 67 as a decimal.
5 of an item is 53 in hex and 83 as a decimal.
6 of an item is 63 in hex and 99 as a decimal.
7 of an item is 73 in hex and 115 as a decimal.
8 of an item is 83 in hex and 131 as a decimal.
9 of an item is 93 in hex and 147 as a decimal.
10 of an item is A3 in hex and 163 as a decimal.
11 of an item is B3 in hex and 179 as a decimal.
12 of an item is C3 in hex and 195 as a decimal.
13 of an item is D3 in hex and 211 as a decimal.
14 of an item is E3 in hex and 227 as a decimal.
15 of an item is F3 in hex and 243 as a decimal.
IMPORTANT! Putting in "93" for these items will max out their Level/XP to the highest level the game lets you normally acquire, which is 9. You can go up to 15, but you won't be able to add more from within the game itself.
This applies to the items for Soma Cruz, Alucard and Charlotte Aulin as well as the Defensive Gear shared by the characters. Jonathan Morris and Shanoa have a second set of data for their level/XP which is maxed out to level 9 with "FF".
Please Note: these offsets are for the main "dchd_savedata" gamesave file and NOT the extracted "dat" file.
WEAPONS (Soma Cruz/Alucard): 0x0000D41B ENDING 0x0000D4A1
SHANOA ATTACKS:
0x0000D42A Confodere
0x0000D4A0 Lapiste
0x0000D4A1 Pneuma
HEAD, CHEST, LEGS, BACK, ACCESSORIES 1/2: 0x0000D60F ENDING 0x0000D6F4
JONATHAN MORRIS' HUNTER SKILLS: 0x0000D9F7 to 0x0000DA02
IMPORTANT: Jonathan has a second set of data that contains the actual Level/XP of his Hunter Skills!
JONATHAN MORRIS' LEVEL/XP FOR HUNTER SKILLS: 0x0000F7C9 to 0x0000F7F7
The level/XP for Jonathan Morris' Hunter Skills is maxed out with three bytes of "FF" seperated by a "00" blank space for each Hunter Skill.
Example: FF FF FF 00 FF FF FF
FF FF FF maxes out the skill to level 9.
SOMA CRUZ'S PERSONAL, ENCHANTMENT, and HUNTER SKILLS: 0x0000DA5B to 0x0000DA8F
ALUCARD'S HUNTER SKILLS: 0x0000DB23 to 0x0000DB27
CHARLOTTE AULIN'S HUNTER SKILLS: 0x0000DB2D to 0x0000DB44
SHANOA'S HUNTER SKILLS: 0x0000DBF5 to 0x0000DBF8
SHANOA'S LEVEL/XP FOR HUNTER SKILLS: 0x0000FA21 to 0x0000FA2F
The level/XP for Shanoa's Hunter Skills is maxed out with three bytes of "FF" seperated by a "00" blank space for each Hunter Skill.
Example: FF FF FF 00 FF FF FF
FF FF FF maxes out the skill to level 9.
ITEMS (POTIONS / FOOD): 0x0000DCF9 to 0x0000DD36
JONATHAN MORRIS' MARTIAL ARTS:
Put "FF" in each location to enable each move.
Uppercut: 0x0000DC95
Danger Knee: 0x0000DC99
Sonic Strike: 0x0000DC9A
Forward Roll: 0x0000DC9D
Guard: Already there by default.
CAMPAIGN CHAPTER SCORES:
A blank score is represented by "0927C0".
Hard scores are located four bytes to the right of the Normal score.
Chapter 1:
Normal:
High Score: 0x000102DE to 0x000102DF
Best Time: 0x000103DD to 0x000103DF
Hard:
High Score: 0x000102E2 to 0x000102E3
Best Time: 0x000103E1 to 0x000103E3
Chapter 2:
Normal:
High Score: 0x000102E6 to 0x000102E7
Best Time: 0x000103E5 to 0x000 103E7
Hard:
High Score: 0x000102EA to 0x000102EB
Best Time: 0x000103E9 to 0x000103EB
Chapter 3:
Normal:
High Score: 0x000102EE to 0x000102EF
Best Time: 0x000103ED to 0x000 103EF
Hard:
High Score: 0x000102F2 to 0x000102F3
Best Time: 0x000103F1 to 0x000103F3
Chapter 4:
Normal:
High Score: 0x000102F6 to 0x000102F7
Best Time: 0x000103F5 to 0x000103F7
Hard:
High Score: 0x000102FA to 0x000102FB
Best Time: 0x000103F9 to 0x000103FB
Chapter 5:
Normal:
High Score: 0x000102FE to 0x000102FF
Best Time: 0x000103FD to 0x000103FF
Hard:
High Score: 0x00010302 to 0x00010303
Best Time: 0x00010401 to 0x00010403
Chapter 6:
Normal:
High Score: 0x00010306 to 0x00010307
Best Time: 0x00010405 to 0x00010407
Hard:
High Score: 0x0001030A to 0x0001030B
Best Time: 0x00010409 to 0x0001040B
STARTING CHARACTER: 0x000102C8
Each Character is represented by a number with Soma Cruz having multiple values that currenty work.
01 Soma Cruz
02 Alucard
03 Jonathan Morris
04 Soma Cruz
05 Soma Cruz
06 Shanoa
07 Charlotte Aulin
* Any other value seems to just put in Soma Cruz. It's possible that when DLC is available these other values will no longer default to Soma Cruz.
STARTING CHARACTER COSTUME: 0x000102C9
Costume (As viewed from within the game) / HEX Value
1. 00
2. 01
3. 02
4. 03
5. 04
6. 05
7. 06
8. 07
Soma Cruz has two additional costumes, although one is more of a glitch than a costume.
09. 08 (silhouette), 09 also makes a silhouette. Other values make the first costume.
10. 0A (ghost) - His whole body is white with some white and grey clothin. Almost as if he were a ghost.
The other characters don't appear to have any other costumes beside the eight that are shown in the game.
Putting in the ghost/white (0A) and silhouette (08, 09) for anyone other than Soma Cruz only gives you the first costume of that particular character as does any other value you put in there that's NOT representive of the original eight costumes.
We haven't checked every single number so if you find any other costumes, let us know!
UNLOCK ALL LEVELS FOR NORMAL and HARD DIFFCULTIES: 0x000106BC to 0x000106C7
Each level unlocked is represented by "01". The first byte is for NORMAL and the next byte is for HARD, then the next chapter.
Example of chapters 1-6 NORMAL and HARD: 010101010101010101010101
QUANTITY OF EQUIPPED FOOD/POTION:
You can hold up to nine of any food or potion.
HEX VALUES: 01, 02, 03, 04, 05, 06, 07, 08, 09.
Soma Cruz: 0x000102B8
Alucard: 0x000102B9
Jonathan Morris: 0x000102BA
Shanoa: 0x000102BD
Charlotte Aulin: 0x000102BE
TIPS ON CHARACTER'S CHOSEN ITEMS:
* Although it's shown differently in the game, "Back" is located before "Legs" in the gamesave. This applies to all playable characters.
1. Much like in the video game Borderlands, you can stack individual items multiple times and even intermix certain items between characters.
2. Unique powers (RB) can be replaced and the power will remain while the modded power/ability/gear that you put in that location will also work!!! This dos NOT work on "X" button weapons as overwriting those items will remove them from the game.
3. The Enchantement Souls exclusive to Soma Cruz can be placed onto any of the other Characters. We highly recommend using "The Creature" and "Treant".
4. Weapons designated to the X and Y buttons (Soma Cruz and Alucard) cannot be intermixed between other characters. Doing so will result in you NOT having anything assigned to that button. Weapons that hold both the X and Y buttons cannot be split so that you can hold two different two handed weapons at once.
5. Each character, other than Soma Cruz has EMPTY spaces as well as other locations that you cannot enter items into. These locations are EXCELLENT for adding Soma Cruz's Enchantment Souls powers, as well as Defensive Gear.
6. Every location can be used to place a stat including the spots designated for the "B" button abilities.
7. The Item chosen for the "potion/food" for each character can be maximized to 9. It will NOT go higher, even if you put in a higher value. It is recommended you use a different item for each character, as they all share the same potion/food and using it up for one character removes it for every other character as well.
8. If you click on Offensive/Defensive Gear it will reset to something else that is suppose to be in that location. You can view what you have equipped, just don't click on it to see any other items you can choose from.
CHARACTER'S CHOSEN ITEMS:
SOMA CRUZ:
X: 0x0000D02A to 0x0000D02B
Y: 0x0000D02E to 0x0000D02F
Head: 0x0000D032 to 0x0000D033
Chest: 0x0000D036 to 0x0000D037
Back: 0x0000D03A to 0x0000D03B
Legs: 0x0000D03E to 0x0000D03F
Accessoreis 1: 0x0000D042 to 0x0000D043
Accessories 2: 0x0000D046 to 0x0000D047
Hunter Skill {B}: 0x0000D04A to 0x0000D04B
Hunter Skill (B↑): 0x0000D04E to 0x0000D04F
Hunter Skill (B→): 0x0000D052 to 0x0000D053
Hunter Skill (B↓): 0x0000D056 to 0x0000D057
Personal Skill (RB): 0x0000D05A to 0x0000D05B
Enchantment Soul: 0x0000D05E to 0x0000D05F
Item (potion/food): 0x0000D062 to 0x0000D063
ALUCARD:
Attack X: 0x0000D066 to 0x0000D067
Attack Y: 0x0000D06A to 0x0000D06B
Head: 0x0000D06E to 0x0000D06F
Chest: 0x0000D072 to 0x0000D073
Back: 0x0000D076 to 0x0000D077
Legs: 0x0000D07A to 0x0000D07B
Accessories 1:0x0000D07E to 0x0000D07F
Accessories 2:0x0000D082 to 0x0000D083
Hunter Skill {B}: 0x0000D086 to 0x0000D087
Hunter Skill (B↑): 0x0000D08A to 0x0000D08B
Hunter Skill (B→): 0x0000D08E to 0x0000D08F
Hunter Skill (B↓): 0x0000D092 to 0x0000D093
Personal Skill (RB): 0x0000D096 to 0x0000D097 (Mist form) NOT SELECTABLE.
EMPTY SPOT: 0x0000D09A to 0x0000D09B NOT SELECTABLE.
Item (potion/food): 0x0000D09E to 0x0000D09F
JONATHAN MORRIS:
Attack X: 0x0000D0A2 TO 0x0000D0A3 (Vampire Killer) NOT SELECTABLE.
Attack Y: 0x0000D0A6 TO 0x0000D0A7 EMPTY SPOT. NOT SELECTABLE.
Head: 0x0000D0AA to 0x0000D0AB
Chest: 0x0000D0AE to 0x0000D0AF
Back: 0x0000D0B2 to 0x0000D0B3
Legs: 0x0000D0B6 to 0x0000D0B7
Accessories 1: 0x0000D0BA to 0x0000D0BB
Accessories 2: 0x0000D0BE to 0x0000D0BF
Hunter Skill {B}: 0x0000D0C2 to 0x0000D0C3
Hunter Skill (B↑): 0x0000D0C6 to 0x0000D0C7
Hunter Skill (B→): 0x0000D0CA to 0x0000D0CB
Hunter Skill (B↓): 0x0000D0CE to 0x0000D0CF
Personal Skill (RB): 0x0000D0D2 to 0x0000D0D3 (Guard) NOT SELECTABLE.
EMPTY SPOT: 0x0000D0D6 to 0x0000D0D7 NOT SELECTABLE.
Item (potion/food): 0x0000D0DA to 0x0000D0DB
SHANOA:
Attack X: 0x0000D156 to 0x0000D157
Attack Y: 0x0000D15A to 0x0000D15B
Head: 0x0000D15E to 0x0000D15F
Chest: 0x0000D162 to 0x0000D163
Back: 0x0000D166 to 0x0000D167
Legs: 0x0000D16A to 0x0000D16B
Accessories 1: 0x0000D16E to 0x0000D16F
Accessories 2: 0x0000D172 to 0x0000D173
Hunter Skill {B}: 0x0000D176 to 0x0000D177
Hunter Skill (B↑): 0x0000D17A to 0x0000D17B
Hunter Skill (B→): 0x0000D17E to 0x0000D17F
Hunter Skill (B↓): 0x0000D182 to 0x0000D183
Personal Skill (RB): 0x0000D186 to 0x0000D187 (Maagnes) NOT SELECTABLE.
EMPTY SPOT: 0x0000D18A to 0x0000D18B NOT SELECTABLE.
Item (potion/food): 0x0000D18E to 0x0000D18F
CHARLOTTE AULIN:
Attack X: 0x0000D192 to 0x0000D193 (Book of Binding) NOT SELECTABLE.
Attack Y: 0x0000D196 to 0x0000D197 EMPTY SPOT. NOT SELECTABLE.
Head: 0x0000D19A to 0x0000D19B
Chest: 0x0000D19E to 0x0000D19F
Back: 0x0000D1A2 to 0x0000D1A3
Legs: 0x0000D1A6 to 0x0000D1A7
Accessories 1: 0x0000D1AA to 0x0000D1AB
Accessories 2: 0x0000D1AE to 0x0000D1AF
Hunter Skill {B}: 0x0000D1B2 to 0x0000D1B3
Hunter Skill (B↑): 0x0000D1B6 to 0x0000D1B7
Hunter Skill (B→): 0x0000D1BA to 0x0000D1BB
Hunter Skill (B↓): 0x0000D1BE to 0x0000D1BF
Personal Skill (RB): 0x0000D1C2 to 0x0000D1C3 (Bound Spells) NOT SELECTABLE.
EMPTY SPOT: 0x0000D1C6 to 0x0000D1C7 NOT SELECTABLE.
Item (potion/food): 0x0000D1CA to 0x0000D1CB
SOMA CRUZ'S ENCHANTMENT SOULS:
* Can be used on any other character as well!
Alionumnas: 067D - Increase MND.
Bone Pillar: 069D - Increase CON.
Dead Warrior: 06A7 - Raise LCK.
Ectoplasm: 0681 - Increase resistance to curses.
Imp: 067F - Increase INT.
Mimic: 06A1 - Gain money when taking damage. (REALLY NO POINT WITH MAXED OUT GOLD).
Minotaur: 06A0 - Increase STR. It also increases your ATK.
Peeping Eye: 0696 - Identify breakable walls.
Succubus: 0686 - Absorb HP when attacking.
The Creature: 0699 - Restore HP Gradually.
Treant: 0691 - Increase MP recovery speed.
Zombie: 068E - Gain resistance to poisen.
A SHORT LIST OF RANDOM ITEMS YOU CAN USE FOR YOUR CHARACTERS:
Miser Ring (+10 ATK): 028E
Sage Ring (+20 MP): 0293
Winged Boots: 0228
Super Potion (Restores all HP. HP +9999): 0933
Mana Prism (Restores all MP. MP +9999): 0936
Water of Life: (Brings a dead comrade back to life.) 0927
Dracula's Tunic: (HP ↑13 MP ↑13): 02AD
Death's Robe: (MP ↑44): 02AC
Heavy Armor: 02D2
Caviar (HP +200): 093C
Truffle (HP +200): 093D
Foie Gras: (HP +200): 093E
Berry Mousse Cake (HP +80 MP +80): 091A
Put in "0F FF FF FF" to max out the Gold and each character's Kills, Damage Dealt, and Playing Time.
1. Gold shows up in the Shop as 268,425,455.
2. Playing Time shows up in the Main Menu as 999:59:59.
3. Playing Time shows up in the Character Select Screen as 74565:24:15.
4. Kills show up in the Character Select Screen as 269,435,455.
5. Gold, Kills, and Damage Dealt show up in the Main Menu as 99,999,999.
GOLD: 0x0000F474 to 0x0000F477
CHARACTER KILLS:
Soma Cruz: 0x0000F4B8 to 0x0000F4BB
Alucard: 0x0000F4BC to 0x0000F4BF
Jonathan Morris: 0x0000F4C0 to 0x0000F4C3
Shanoa: 0x0000F4CC to 0x0000F4CF
Charlotte Aulin: 0x0000F4D0 to 0x0000F4D3
CHARACTER DAMAGE DEALT:
Soma Cruz: 0x0000F4F8 to 0x0000F4FB
Alucard: 0x0000F4FC to 0x0000F4FF
Jonathan Morris: 0x0000F500 to 0x0000F503
Shanoa: 0x0000F50C to 0x0000F50F
Charlotte Aulin: 0x0000F510 to 0x0000F513
CHARACTER PLAYING TIME:
Soma Cruz: 0x0000F478 to 0x0000F47B
Alucard: 0x0000F47C to 0x0000F47F
Jonathan Morris: 0x0000F480 to 0x0000F483
Shanoa: 0x0000F48C to 0x0000F48F
Charlotte Aulin: 0x0000F490 to 0x0000F493
SCREENSHOTS:
Enjoy!
-------------------------------------
UPDATE: Additional Mods
Here are some additional Mods to let you have Unlimited use of Special Abilities without expending any Mana "MP" (Magic).
HERE'S A TIP: If you press "LB" and "B" at the same time to activate your Magical Attack you can SPAM the ability a lot faster than simply using the "B" button by itself. This works on all "B" and "D-PAD" (↑→↓) button attacks. However, some of the abilities won't necessarily shoot SUPER DUPER FAST. Works amazingly well with Charlotte's Death Sythes. If you have a programmable turbo contorller, obviously this will go a lot faster and easier.
* Special Thanks to "Turk645" for taking the time in figuring out these particular "Unlimited Magic Attacks" mods and for making their research available for everyone to use. Thanks again!
We've made a "NEW" gamesave that has these "Unlimited" magic abliities set for a variety of abilities for each character. You can always follow the tutorial to edit your own gamesave for whatever abilities you want to use instead.
DOWNLOAD THE "NEW" gamesave here: http://www.youshare.com/Guest/c888d7d947c8c826.rar.html
The compressed ".rar" file containing the gamesave can be extracted using "WINRAR". You can find this program using any Search Engine.
1. Rehash and Resign the "dchd_savedata" gamesave to your own Xbox 360 Profile (Gamertag) and Console IDs.
2. The Xbox 360 folder ID for Castlevania: Harmony of Despair is: 58410A7A.
IMPORTANT! Going into the "STORE" or clicking on a modified item's location from the MENU whehther from the Main Menu or from within a game you are playing will RESET the modified item to whatever is suppose to be in that location.
You can change your X/Y weapons and your "B" button powers from within the game, but do NOT click on anything else that is clearly modded into that location. You can view what is equipped, but DO NOT click on it if it's been modded to that location.
Example: Don't click on Heavy Armor that is located in the Legs or Accessories spot. The same goes for stuff in the "Y" and "RB" button locations.
VIDEOS:
VIDEO:
http://www.youtube.com/watch?v=a3N4ffJ20UE
DOWNLOAD OUR MODDED GAMESAVE: YouShare - CHDMG.rar - by Guest
1. Rehash and Resign the "dchd_savedata" gamesave to your own Xbox 360 Profile (Gamertag) and Console IDs.
2. The Xbox 360 folder ID for Castlevania: Harmony of Despair is: 58410A7A.
FEATURES OF OUR MODDED GAMESAVE:
1. All chapters and difficulies are ulocked.
2. All items, powers, upgrades, etc... are unlocked and maxed out to level/quantity of 9.
3. Various items/stats are also STACKED increase each character's stats!
4. Soma Cruz is set to his "Ghost" Costume. Read out tutorial about how to make him a "Silhouette" where he is completely blacked out.
IMPORTANT! Going into the "STORE" or clicking on a modified item's location from the MENU whehther from the Main Menu or from within a game you are playing will RESET the modified item to whatever is suppose to be in that location.
You can change your X/Y weapons and your "B" button powers from within the game, but do NOT click on anything else that is clearly modded into that location. You can view what is equipped, but DO NOT click on it if it's been modded to that location.
Example: Don't click on Heavy Armor that is located in the Legs or Accessories spot. The same goes for stuff in the "Y" and "RB" button locations.
HEX VALUES FOR THE QUANITY / LEVEL(XP) OF AN ITEM:
1 of an item is 13 in hex and 19 as a decimal.
2 of an item is 23 in hex and 35 as a decimal.
3 of an item is 33 in hex and 51 as a decimal.
4 of an item is 43 in hex and 67 as a decimal.
5 of an item is 53 in hex and 83 as a decimal.
6 of an item is 63 in hex and 99 as a decimal.
7 of an item is 73 in hex and 115 as a decimal.
8 of an item is 83 in hex and 131 as a decimal.
9 of an item is 93 in hex and 147 as a decimal.
10 of an item is A3 in hex and 163 as a decimal.
11 of an item is B3 in hex and 179 as a decimal.
12 of an item is C3 in hex and 195 as a decimal.
13 of an item is D3 in hex and 211 as a decimal.
14 of an item is E3 in hex and 227 as a decimal.
15 of an item is F3 in hex and 243 as a decimal.
IMPORTANT! Putting in "93" for these items will max out their Level/XP to the highest level the game lets you normally acquire, which is 9. You can go up to 15, but you won't be able to add more from within the game itself.
This applies to the items for Soma Cruz, Alucard and Charlotte Aulin as well as the Defensive Gear shared by the characters. Jonathan Morris and Shanoa have a second set of data for their level/XP which is maxed out to level 9 with "FF".
Please Note: these offsets are for the main "dchd_savedata" gamesave file and NOT the extracted "dat" file.
WEAPONS (Soma Cruz/Alucard): 0x0000D41B ENDING 0x0000D4A1
SHANOA ATTACKS:
0x0000D42A Confodere
0x0000D4A0 Lapiste
0x0000D4A1 Pneuma
HEAD, CHEST, LEGS, BACK, ACCESSORIES 1/2: 0x0000D60F ENDING 0x0000D6F4
JONATHAN MORRIS' HUNTER SKILLS: 0x0000D9F7 to 0x0000DA02
IMPORTANT: Jonathan has a second set of data that contains the actual Level/XP of his Hunter Skills!
JONATHAN MORRIS' LEVEL/XP FOR HUNTER SKILLS: 0x0000F7C9 to 0x0000F7F7
The level/XP for Jonathan Morris' Hunter Skills is maxed out with three bytes of "FF" seperated by a "00" blank space for each Hunter Skill.
Example: FF FF FF 00 FF FF FF
FF FF FF maxes out the skill to level 9.
SOMA CRUZ'S PERSONAL, ENCHANTMENT, and HUNTER SKILLS: 0x0000DA5B to 0x0000DA8F
ALUCARD'S HUNTER SKILLS: 0x0000DB23 to 0x0000DB27
CHARLOTTE AULIN'S HUNTER SKILLS: 0x0000DB2D to 0x0000DB44
SHANOA'S HUNTER SKILLS: 0x0000DBF5 to 0x0000DBF8
SHANOA'S LEVEL/XP FOR HUNTER SKILLS: 0x0000FA21 to 0x0000FA2F
The level/XP for Shanoa's Hunter Skills is maxed out with three bytes of "FF" seperated by a "00" blank space for each Hunter Skill.
Example: FF FF FF 00 FF FF FF
FF FF FF maxes out the skill to level 9.
ITEMS (POTIONS / FOOD): 0x0000DCF9 to 0x0000DD36
JONATHAN MORRIS' MARTIAL ARTS:
Put "FF" in each location to enable each move.
Uppercut: 0x0000DC95
Danger Knee: 0x0000DC99
Sonic Strike: 0x0000DC9A
Forward Roll: 0x0000DC9D
Guard: Already there by default.
CAMPAIGN CHAPTER SCORES:
A blank score is represented by "0927C0".
Hard scores are located four bytes to the right of the Normal score.
Chapter 1:
Normal:
High Score: 0x000102DE to 0x000102DF
Best Time: 0x000103DD to 0x000103DF
Hard:
High Score: 0x000102E2 to 0x000102E3
Best Time: 0x000103E1 to 0x000103E3
Chapter 2:
Normal:
High Score: 0x000102E6 to 0x000102E7
Best Time: 0x000103E5 to 0x000 103E7
Hard:
High Score: 0x000102EA to 0x000102EB
Best Time: 0x000103E9 to 0x000103EB
Chapter 3:
Normal:
High Score: 0x000102EE to 0x000102EF
Best Time: 0x000103ED to 0x000 103EF
Hard:
High Score: 0x000102F2 to 0x000102F3
Best Time: 0x000103F1 to 0x000103F3
Chapter 4:
Normal:
High Score: 0x000102F6 to 0x000102F7
Best Time: 0x000103F5 to 0x000103F7
Hard:
High Score: 0x000102FA to 0x000102FB
Best Time: 0x000103F9 to 0x000103FB
Chapter 5:
Normal:
High Score: 0x000102FE to 0x000102FF
Best Time: 0x000103FD to 0x000103FF
Hard:
High Score: 0x00010302 to 0x00010303
Best Time: 0x00010401 to 0x00010403
Chapter 6:
Normal:
High Score: 0x00010306 to 0x00010307
Best Time: 0x00010405 to 0x00010407
Hard:
High Score: 0x0001030A to 0x0001030B
Best Time: 0x00010409 to 0x0001040B
STARTING CHARACTER: 0x000102C8
Each Character is represented by a number with Soma Cruz having multiple values that currenty work.
01 Soma Cruz
02 Alucard
03 Jonathan Morris
04 Soma Cruz
05 Soma Cruz
06 Shanoa
07 Charlotte Aulin
* Any other value seems to just put in Soma Cruz. It's possible that when DLC is available these other values will no longer default to Soma Cruz.
STARTING CHARACTER COSTUME: 0x000102C9
Costume (As viewed from within the game) / HEX Value
1. 00
2. 01
3. 02
4. 03
5. 04
6. 05
7. 06
8. 07
Soma Cruz has two additional costumes, although one is more of a glitch than a costume.
09. 08 (silhouette), 09 also makes a silhouette. Other values make the first costume.
10. 0A (ghost) - His whole body is white with some white and grey clothin. Almost as if he were a ghost.
The other characters don't appear to have any other costumes beside the eight that are shown in the game.
Putting in the ghost/white (0A) and silhouette (08, 09) for anyone other than Soma Cruz only gives you the first costume of that particular character as does any other value you put in there that's NOT representive of the original eight costumes.
We haven't checked every single number so if you find any other costumes, let us know!
UNLOCK ALL LEVELS FOR NORMAL and HARD DIFFCULTIES: 0x000106BC to 0x000106C7
Each level unlocked is represented by "01". The first byte is for NORMAL and the next byte is for HARD, then the next chapter.
Example of chapters 1-6 NORMAL and HARD: 010101010101010101010101
QUANTITY OF EQUIPPED FOOD/POTION:
You can hold up to nine of any food or potion.
HEX VALUES: 01, 02, 03, 04, 05, 06, 07, 08, 09.
Soma Cruz: 0x000102B8
Alucard: 0x000102B9
Jonathan Morris: 0x000102BA
Shanoa: 0x000102BD
Charlotte Aulin: 0x000102BE
TIPS ON CHARACTER'S CHOSEN ITEMS:
* Although it's shown differently in the game, "Back" is located before "Legs" in the gamesave. This applies to all playable characters.
1. Much like in the video game Borderlands, you can stack individual items multiple times and even intermix certain items between characters.
2. Unique powers (RB) can be replaced and the power will remain while the modded power/ability/gear that you put in that location will also work!!! This dos NOT work on "X" button weapons as overwriting those items will remove them from the game.
3. The Enchantement Souls exclusive to Soma Cruz can be placed onto any of the other Characters. We highly recommend using "The Creature" and "Treant".
4. Weapons designated to the X and Y buttons (Soma Cruz and Alucard) cannot be intermixed between other characters. Doing so will result in you NOT having anything assigned to that button. Weapons that hold both the X and Y buttons cannot be split so that you can hold two different two handed weapons at once.
5. Each character, other than Soma Cruz has EMPTY spaces as well as other locations that you cannot enter items into. These locations are EXCELLENT for adding Soma Cruz's Enchantment Souls powers, as well as Defensive Gear.
6. Every location can be used to place a stat including the spots designated for the "B" button abilities.
7. The Item chosen for the "potion/food" for each character can be maximized to 9. It will NOT go higher, even if you put in a higher value. It is recommended you use a different item for each character, as they all share the same potion/food and using it up for one character removes it for every other character as well.
8. If you click on Offensive/Defensive Gear it will reset to something else that is suppose to be in that location. You can view what you have equipped, just don't click on it to see any other items you can choose from.
CHARACTER'S CHOSEN ITEMS:
SOMA CRUZ:
X: 0x0000D02A to 0x0000D02B
Y: 0x0000D02E to 0x0000D02F
Head: 0x0000D032 to 0x0000D033
Chest: 0x0000D036 to 0x0000D037
Back: 0x0000D03A to 0x0000D03B
Legs: 0x0000D03E to 0x0000D03F
Accessoreis 1: 0x0000D042 to 0x0000D043
Accessories 2: 0x0000D046 to 0x0000D047
Hunter Skill {B}: 0x0000D04A to 0x0000D04B
Hunter Skill (B↑): 0x0000D04E to 0x0000D04F
Hunter Skill (B→): 0x0000D052 to 0x0000D053
Hunter Skill (B↓): 0x0000D056 to 0x0000D057
Personal Skill (RB): 0x0000D05A to 0x0000D05B
Enchantment Soul: 0x0000D05E to 0x0000D05F
Item (potion/food): 0x0000D062 to 0x0000D063
ALUCARD:
Attack X: 0x0000D066 to 0x0000D067
Attack Y: 0x0000D06A to 0x0000D06B
Head: 0x0000D06E to 0x0000D06F
Chest: 0x0000D072 to 0x0000D073
Back: 0x0000D076 to 0x0000D077
Legs: 0x0000D07A to 0x0000D07B
Accessories 1:0x0000D07E to 0x0000D07F
Accessories 2:0x0000D082 to 0x0000D083
Hunter Skill {B}: 0x0000D086 to 0x0000D087
Hunter Skill (B↑): 0x0000D08A to 0x0000D08B
Hunter Skill (B→): 0x0000D08E to 0x0000D08F
Hunter Skill (B↓): 0x0000D092 to 0x0000D093
Personal Skill (RB): 0x0000D096 to 0x0000D097 (Mist form) NOT SELECTABLE.
EMPTY SPOT: 0x0000D09A to 0x0000D09B NOT SELECTABLE.
Item (potion/food): 0x0000D09E to 0x0000D09F
JONATHAN MORRIS:
Attack X: 0x0000D0A2 TO 0x0000D0A3 (Vampire Killer) NOT SELECTABLE.
Attack Y: 0x0000D0A6 TO 0x0000D0A7 EMPTY SPOT. NOT SELECTABLE.
Head: 0x0000D0AA to 0x0000D0AB
Chest: 0x0000D0AE to 0x0000D0AF
Back: 0x0000D0B2 to 0x0000D0B3
Legs: 0x0000D0B6 to 0x0000D0B7
Accessories 1: 0x0000D0BA to 0x0000D0BB
Accessories 2: 0x0000D0BE to 0x0000D0BF
Hunter Skill {B}: 0x0000D0C2 to 0x0000D0C3
Hunter Skill (B↑): 0x0000D0C6 to 0x0000D0C7
Hunter Skill (B→): 0x0000D0CA to 0x0000D0CB
Hunter Skill (B↓): 0x0000D0CE to 0x0000D0CF
Personal Skill (RB): 0x0000D0D2 to 0x0000D0D3 (Guard) NOT SELECTABLE.
EMPTY SPOT: 0x0000D0D6 to 0x0000D0D7 NOT SELECTABLE.
Item (potion/food): 0x0000D0DA to 0x0000D0DB
SHANOA:
Attack X: 0x0000D156 to 0x0000D157
Attack Y: 0x0000D15A to 0x0000D15B
Head: 0x0000D15E to 0x0000D15F
Chest: 0x0000D162 to 0x0000D163
Back: 0x0000D166 to 0x0000D167
Legs: 0x0000D16A to 0x0000D16B
Accessories 1: 0x0000D16E to 0x0000D16F
Accessories 2: 0x0000D172 to 0x0000D173
Hunter Skill {B}: 0x0000D176 to 0x0000D177
Hunter Skill (B↑): 0x0000D17A to 0x0000D17B
Hunter Skill (B→): 0x0000D17E to 0x0000D17F
Hunter Skill (B↓): 0x0000D182 to 0x0000D183
Personal Skill (RB): 0x0000D186 to 0x0000D187 (Maagnes) NOT SELECTABLE.
EMPTY SPOT: 0x0000D18A to 0x0000D18B NOT SELECTABLE.
Item (potion/food): 0x0000D18E to 0x0000D18F
CHARLOTTE AULIN:
Attack X: 0x0000D192 to 0x0000D193 (Book of Binding) NOT SELECTABLE.
Attack Y: 0x0000D196 to 0x0000D197 EMPTY SPOT. NOT SELECTABLE.
Head: 0x0000D19A to 0x0000D19B
Chest: 0x0000D19E to 0x0000D19F
Back: 0x0000D1A2 to 0x0000D1A3
Legs: 0x0000D1A6 to 0x0000D1A7
Accessories 1: 0x0000D1AA to 0x0000D1AB
Accessories 2: 0x0000D1AE to 0x0000D1AF
Hunter Skill {B}: 0x0000D1B2 to 0x0000D1B3
Hunter Skill (B↑): 0x0000D1B6 to 0x0000D1B7
Hunter Skill (B→): 0x0000D1BA to 0x0000D1BB
Hunter Skill (B↓): 0x0000D1BE to 0x0000D1BF
Personal Skill (RB): 0x0000D1C2 to 0x0000D1C3 (Bound Spells) NOT SELECTABLE.
EMPTY SPOT: 0x0000D1C6 to 0x0000D1C7 NOT SELECTABLE.
Item (potion/food): 0x0000D1CA to 0x0000D1CB
SOMA CRUZ'S ENCHANTMENT SOULS:
* Can be used on any other character as well!
Alionumnas: 067D - Increase MND.
Bone Pillar: 069D - Increase CON.
Dead Warrior: 06A7 - Raise LCK.
Ectoplasm: 0681 - Increase resistance to curses.
Imp: 067F - Increase INT.
Mimic: 06A1 - Gain money when taking damage. (REALLY NO POINT WITH MAXED OUT GOLD).
Minotaur: 06A0 - Increase STR. It also increases your ATK.
Peeping Eye: 0696 - Identify breakable walls.
Succubus: 0686 - Absorb HP when attacking.
The Creature: 0699 - Restore HP Gradually.
Treant: 0691 - Increase MP recovery speed.
Zombie: 068E - Gain resistance to poisen.
A SHORT LIST OF RANDOM ITEMS YOU CAN USE FOR YOUR CHARACTERS:
Miser Ring (+10 ATK): 028E
Sage Ring (+20 MP): 0293
Winged Boots: 0228
Super Potion (Restores all HP. HP +9999): 0933
Mana Prism (Restores all MP. MP +9999): 0936
Water of Life: (Brings a dead comrade back to life.) 0927
Dracula's Tunic: (HP ↑13 MP ↑13): 02AD
Death's Robe: (MP ↑44): 02AC
Heavy Armor: 02D2
Caviar (HP +200): 093C
Truffle (HP +200): 093D
Foie Gras: (HP +200): 093E
Berry Mousse Cake (HP +80 MP +80): 091A
Put in "0F FF FF FF" to max out the Gold and each character's Kills, Damage Dealt, and Playing Time.
1. Gold shows up in the Shop as 268,425,455.
2. Playing Time shows up in the Main Menu as 999:59:59.
3. Playing Time shows up in the Character Select Screen as 74565:24:15.
4. Kills show up in the Character Select Screen as 269,435,455.
5. Gold, Kills, and Damage Dealt show up in the Main Menu as 99,999,999.
GOLD: 0x0000F474 to 0x0000F477
CHARACTER KILLS:
Soma Cruz: 0x0000F4B8 to 0x0000F4BB
Alucard: 0x0000F4BC to 0x0000F4BF
Jonathan Morris: 0x0000F4C0 to 0x0000F4C3
Shanoa: 0x0000F4CC to 0x0000F4CF
Charlotte Aulin: 0x0000F4D0 to 0x0000F4D3
CHARACTER DAMAGE DEALT:
Soma Cruz: 0x0000F4F8 to 0x0000F4FB
Alucard: 0x0000F4FC to 0x0000F4FF
Jonathan Morris: 0x0000F500 to 0x0000F503
Shanoa: 0x0000F50C to 0x0000F50F
Charlotte Aulin: 0x0000F510 to 0x0000F513
CHARACTER PLAYING TIME:
Soma Cruz: 0x0000F478 to 0x0000F47B
Alucard: 0x0000F47C to 0x0000F47F
Jonathan Morris: 0x0000F480 to 0x0000F483
Shanoa: 0x0000F48C to 0x0000F48F
Charlotte Aulin: 0x0000F490 to 0x0000F493
SCREENSHOTS:
Enjoy!
-------------------------------------
UPDATE: Additional Mods
Here are some additional Mods to let you have Unlimited use of Special Abilities without expending any Mana "MP" (Magic).
HERE'S A TIP: If you press "LB" and "B" at the same time to activate your Magical Attack you can SPAM the ability a lot faster than simply using the "B" button by itself. This works on all "B" and "D-PAD" (↑→↓) button attacks. However, some of the abilities won't necessarily shoot SUPER DUPER FAST. Works amazingly well with Charlotte's Death Sythes. If you have a programmable turbo contorller, obviously this will go a lot faster and easier.
* Special Thanks to "Turk645" for taking the time in figuring out these particular "Unlimited Magic Attacks" mods and for making their research available for everyone to use. Thanks again!
We've made a "NEW" gamesave that has these "Unlimited" magic abliities set for a variety of abilities for each character. You can always follow the tutorial to edit your own gamesave for whatever abilities you want to use instead.
DOWNLOAD THE "NEW" gamesave here: http://www.youshare.com/Guest/c888d7d947c8c826.rar.html
The compressed ".rar" file containing the gamesave can be extracted using "WINRAR". You can find this program using any Search Engine.
1. Rehash and Resign the "dchd_savedata" gamesave to your own Xbox 360 Profile (Gamertag) and Console IDs.
2. The Xbox 360 folder ID for Castlevania: Harmony of Despair is: 58410A7A.
IMPORTANT! Going into the "STORE" or clicking on a modified item's location from the MENU whehther from the Main Menu or from within a game you are playing will RESET the modified item to whatever is suppose to be in that location.
You can change your X/Y weapons and your "B" button powers from within the game, but do NOT click on anything else that is clearly modded into that location. You can view what is equipped, but DO NOT click on it if it's been modded to that location.
Example: Don't click on Heavy Armor that is located in the Legs or Accessories spot. The same goes for stuff in the "Y" and "RB" button locations.
VIDEOS:
http://www.youtube.com/watch?v=iMX1WseyUGk
http://www.youtube.com/watch?v=zyu9Zn0T_eU
http://www.youtube.com/watch?v=8xbMFLH21tM
http://www.youtube.com/watch?v=zyu9Zn0T_eU
http://www.youtube.com/watch?v=8xbMFLH21tM
Turk645;61277 said:XD I now expect this to become widespread
Here is the info for MP free skill use. It is pretty straight forward, just match up numbers and use the hex of the food item that has a matching number of the skill you want and you will use it with 0 mp cost. So say you wanted an MP free Yorick, you would see that it's slot 21 and match it with the slot 21 food, liccorice, and put it's hex code for the b button slot you want it.
Food
1. 0911 - High potion
2. 0912 - Potion
3. 0913 - Steamed mussel
4. 0914 - Escargot
5. 0915 - Fried crab claw
6. 0916 - Remedy
7. 0917 - Nanele
8. 0918 - Bagel Sandwich
9. 0919 - Popcorn
10. 091a - Berry Mousse Cake
11. 091b - Chocolate cruller
12. 091c - Strawberry donut
13. 091d - Chocolate donut
14. 091e - Tiramisu? (italian cheesecake)
15. 091f - plain cruller
16. 0920 - plain donut
17. 0921 - Berry Cruller
18. 0922 - Green Tea Cruller
19. 0923 - Mango Mousse cake
20. 0924 - mint mousse cake
21. 0925 - liccorice
22. 0926 - red liccorice
23. 0927 - Water of life
24. 0928 - Bonless ham
25. 0929 - Roast beef
26. 092a - kiwi
27. 092b - Olives
28. 092c - Caesar salad
29. 092d - Gazpacho
30. 092e - California roll
31. 092f - quiche
32. 0930 - Pizza
33. 0931 - Shrimp Cocktail
34. 0932 - rusty food tin
35. 0933 - Super Potion
36. 0934 - Mind up
37. 0935 - Hight mind up
38. 0936 - Mana Prism
39. 0937 - Uncuse potion
40. 0938 - Anti venom
41. 0939 - Hamburger
42. 093a - Fried Chicken
43. 093b - hot dog
44. 093c - caviar
45. 093d - truffle
46. 093e - foie gras
47. 093f - cream puff
48. 0940 - pudding
49. 0941 - Spoiled Milk
50. 0942 - Cream soda
51. 0943 - tea
52. 0944 - coffee
53. 0945 - milk
54. 0946 - tasty meat
55. 0947 - rotten meat
56. 0948 - meat strip
57. 0949 - Straberry
58. 094a - Grapes
59. 094b - Melon
60. 094c - Amanita
61. 094d - Beef Cury
62. 094e - Ramen
Jonathan
1. Knife
2. Axe
3. Holy Water
4. Cross
5. Richochet Rock
6. Bible
7. Boomerang
8. Shuriken
9. Kunai
10. Paper Airplane
11. Wrecking Ball
12. Grenade
Shanoa
1. Ignis
2. Grando
3. Fulgur
4. Ninesco
Charlotte
1. Nightmare
2. Summon Gunman
3. Heal
4. Summon Skeleton
5. Raging Fire
6. Acidic Bubbles
7. Piercing Beam
8. Ice Needle
9. Fireball
10. Splash Needle
11. DemonSeed
12. Flame shot
13. Ice Fang
14. Thunderbolt
15. featherblades
16. Poison Spores
17. Deathscyth
18. Delta Spark
19. Hellfire
20. Dark Inferno
21. Energy How
22. Ghost Chaser
23. sickle Moon
Alucard
1. Dark Metamorphosis
2. Summon Spirit
3. Hellfire
4. Tetra Spirit
5. Soul Steal
Soma
1. astarte
2. Gergoth
3. Death
4. Dracula
5. Puppet Master
6. Brauner
7. Legion
8. sea demon
9. axe knight
10. amalaric sniper
11. alionumnas
12. spittle bone
13. imp
14. une
15. ectoplasm
16. malachi
17. glasya labolas
18. gurkha master
19. Ghost
20. Succubus
21. Yorick
22. Thunder Demon
23. Man-Eating Plant
24. Skeleton
25. Skeleton Gunman
26. Nova Skeleton
27. Specter
28. Zombie
29. Cavetroll
30. disc armor
31. Treant
32. Fleaman
33. Harpy
34. Bat
35. Merman
36. Peeping Eye
37. Final Guard
38. Buer
39. The Creature
40. fire demon
41. frozen shade
42. Persephone
43. Bone Pillar
44. white dragon
45. mummy
46. minotaur
47. mimic
48. medusa head
49. moldy corpse
50. lerajie
51. witch
52. Dullahan
53. Dead Warrior