I
Its Haywire
Enthusiast
Hey guys, I have a few prototypes I made that I would really like people to try.
1. This prototype has a prestige thread that begins when the players are spawned. This prestige thread adds +1 prestige to the player every 10 seconds (it always starts at 0). This way the player can back out whenever they are at the prestige they want (it goes up to 11th prestige.) I'm still working out some bugs in it but for now, it doesn't always give you level 65, so what you can do is in the first game you do, just have everyone shoot a zombie (this makes you level 65 and mods your leaderboards). Then end the game, and then let them choose their prestige. Oh and btw, it does have words on the screen, telling you what prestige you are at and more.
http://www.mediafire.com/?qva4p3qvqm87efm
2. I am not sure if these prototypes work yet (my JTAG is being stupid and wont let me test them). One of them I tried to start the prestige thread under onPleyerSpawned() - because in the above one if you shoot a zombie (i placed the other thread to start when the scores HUD was set up) the score updates and the prestige thread begins again, so you have mulitple ones going.
The second one I attempted to give players the option of selecting their prestige using the dpad. I'm not sure if this works at all... so it would be great if one of you would try it and tell me. Because if it does, I have an even newer copy I made that I will release when it has all kinds of options like reserring, leader board options, no clip for regular players, having all weapons on spawn and more.
http://www.mediafire.com/?op4k73quwkwly4t
(Its in a folder called "for jamie to test" because this was originally for my friend to test, but I would like some help from others.)
1. This prototype has a prestige thread that begins when the players are spawned. This prestige thread adds +1 prestige to the player every 10 seconds (it always starts at 0). This way the player can back out whenever they are at the prestige they want (it goes up to 11th prestige.) I'm still working out some bugs in it but for now, it doesn't always give you level 65, so what you can do is in the first game you do, just have everyone shoot a zombie (this makes you level 65 and mods your leaderboards). Then end the game, and then let them choose their prestige. Oh and btw, it does have words on the screen, telling you what prestige you are at and more.
http://www.mediafire.com/?qva4p3qvqm87efm
2. I am not sure if these prototypes work yet (my JTAG is being stupid and wont let me test them). One of them I tried to start the prestige thread under onPleyerSpawned() - because in the above one if you shoot a zombie (i placed the other thread to start when the scores HUD was set up) the score updates and the prestige thread begins again, so you have mulitple ones going.
The second one I attempted to give players the option of selecting their prestige using the dpad. I'm not sure if this works at all... so it would be great if one of you would try it and tell me. Because if it does, I have an even newer copy I made that I will release when it has all kinds of options like reserring, leader board options, no clip for regular players, having all weapons on spawn and more.
http://www.mediafire.com/?op4k73quwkwly4t
(Its in a folder called "for jamie to test" because this was originally for my friend to test, but I would like some help from others.)