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Tutorial How to scare tryhards with high K/D and make them leave your public session

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TheRealJu4n

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This is a new technique i invented today that works just fine most of the times i tried it. The system is based in social engineering combined with having a very high K/D ratio yourself.

Requirements:

- mastering of the "no-save" exploit by internet ip address firewall blocking

- having used the "no-save" exploit to raise your own K/D so it is intimidating enough to show that something fishy is going on. I use a fixed K/D of 50.00 (7 deaths, 350 kills)

Steps:

- send a in-game message to the high K/D tryhard who is spoiling the session saying "just changed your K/D to 0.5 with my modmenu K/D editor"

- wait a couple of minutes

- send another message to the tryhard saying "you will see your new K/D next time you log online"

on average 8 out of 10 tryhards left the session right after receiving the second message - UPDATE: 9 out of 10 now

Additional information

a $30 Raspberry Pi or similar device can be used as a firewall for PS4/PS5/Xbox consoles, there is a free Debian based Linux distribution for the Pi and no additional software is required other than a very simple shell script to add or remove the firewall rule for the ip blocking, a second very simple shell script can be used to lag out of a full public session and create a solo public session, the scripts can be run pressing a key in a USB keyboard connected to the Pi firewall device or with the touch of a button in a USB PC game controller by using the "joyd" daemon or some other simple Linux tool to read input from human interface devices, old laptops and netbooks make good Linux firewall devices too and the simple shell scripts to run are exactly the same, i'm using an old laptop

for raising your K/D fast use the Akula like this:

- set spawn location to hangar

- disable game saving

- go kill a few tryhards, not too many, if you are killed close app and restart

- go back to your hangar

- force a save and change session

- disable game saving, rinse and repeat
 
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This is a new technique i invented today that works just fine most of the times i tried it. The system is based in social engineering combined with having a very high K/D ratio yourself.

Requirements:

- mastering of the "no-save" exploit by internet ip address firewall blocking

- having used the "no-save" exploit to raise your own K/D so it is intimidating enough to show that something fishy is going on. I use a fixed K/D of 50.00

Steps:

- send a in-game message to the high K/D tryhard who is spoiling the session saying "just changed your K/D to 0.5 with my modmenu K/D editor"

- wait a couple of minutes

- send another message to the tryhard saying "you will see your new K/D next time you log online"

on average 8 out of 10 tryhards left the session right after receiving the second message

Additional information

for raising your K/D fast use the Akula like this:

- set spawn location to hangar

- disable game saving

- go kill a few tryhards, not too many, if you are killed close app and restart

- go back to your hangar

- force a save and change session

- disable game saving, rinse and repeat
Or just send them a message without doing anything you said.... They don't look at your stats, they care for their own.
 
NEW ZEALAND

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This is a new technique i invented today that works just fine most of the times i tried it. The system is based in social engineering combined with having a very high K/D ratio yourself.

Requirements:

- mastering of the "no-save" exploit by internet ip address firewall blocking

- having used the "no-save" exploit to raise your own K/D so it is intimidating enough to show that something fishy is going on. I use a fixed K/D of 50.00

Steps:

- send a in-game message to the high K/D tryhard who is spoiling the session saying "just changed your K/D to 0.5 with my modmenu K/D editor"

- wait a couple of minutes

- send another message to the tryhard saying "you will see your new K/D next time you log online"

on average 8 out of 10 tryhards left the session right after receiving the second message

Additional information

for raising your K/D fast use the Akula like this:

- set spawn location to hangar

- disable game saving

- go kill a few tryhards, not too many, if you are killed close app and restart

- go back to your hangar

- force a save and change session

- disable game saving, rinse and repeat
That's genuines well done you crazy bastard
 
TheRealJu4n

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That's genuines well done you crazy bastard
Thanks. Are you sure you are not Russian, fine Sir? you seem to be unable to tell the difference between madness and genious when it comes to military strategy.
 
Killakush

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? why would you bother doing all that? There are easier and better ways to get rid of tryhards and get your kd up.
You give a crazy explanation on how to get rid of tryhards but then you tell people to go and be a tryhard to get their kd up. ??.
 
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TheRealJu4n

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? why would you bother doing all that? There are easier and better ways to get rid of tryhards and get your kd up.
You give a crazy explanation on how to get rid of tryhards but then you tell people to go and be a tryhard to get their kd up. ??.
I tell people to kill tryhards, not to become one. Personally i never killed anybody with K/D under 3. It took me exactly one year to kill the 350 tryhards and reach K/D 50. Then i only have to disable game saving for public sessions to preserve the K/D, you don't need to kill any more players. I started the system when my character had been killed 7 times by other players, so the 350 kills needed for the K/D 50, but as soon as the PS5 version is out i will make sure to start using this system when my new character has been killed only 1 time by other players, that way i can raise my K/D to 100 by killing only 100 tryhards, it won't take me more than a couple of months if i put time on it. This method can be called "crazy" but it works, i have a very intimidating K/D and i can go to public sessions without having to worry about losing K/D.

What looks crazy to me is spending 300 bucks in buying a second PS4 for that BEFF stuff when you can have a brand new Raspberry Pi firewall device for $30 and use it to make yourself and your friends multimillionaires by rotating the device from home to home a few weekends. The perico finale replay by firewall ip blocking, the K/D raising, the full bunker or nightclub sales protection in full public sessions, there are many cool things you can do with this "crazy" system, if you don't like it just don't use it.
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? why would you bother doing all that? There are easier and better ways to get rid of tryhards and get your kd up
I would be very happy and grateful if you share with us those easier and better ways to get your kd up in PS4, but at the same time i greatly doubt such ways do exist in any place other than your imagination
 
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Lucky

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I wonder if this would work on XB... A smart tryhard would know Mod Menu's don't exist on XB1+, but are all tryhard's smart?
 
TheRealJu4n

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I wonder if this would work on XB... A smart tryhard would know Mod Menu's don't exist on XB1+, but are all tryhard's smart?
Exactly, that"s the point, they are too dumb to know there are no modmenus for PS4 or Xbox One, but even if they think they know the doubt is enough for them to reload online and make sure it was just a bluff. Yes, this should work on Xbox One, too.
 
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I’m a try hard but even i know xb1 is possibly the only next gen console that has yet to become modable, ps4 on the other hand is nothing the console already got exploited.
 
Killakush

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? yeah they’re in my imagination. How do you think you see k/D’s that are obviously a lie?
You are just telling players to go and be tryhards just like yourself. What you’ve explained is exactly what a tryhard would do.
I would have shared multiple ways to raise your k/d but obviously you know better. Go and waste hours doing this while other raise their k/d a lot quicker.
 
TheRealJu4n

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? yeah they’re in my imagination. How do you think you see k/D’s that are obviously a lie?
You are just telling players to go and be tryhards just like yourself. What you’ve explained is exactly what a tryhard would do.
I would have shared multiple ways to raise your k/d but obviously you know better. Go and waste hours doing this while other raise their k/d a lot quicker.

I think what happens here is that you are technically unable to setup a network firewall device and that makes you jealous of anybody who can use this technique. I have seen many times this kind of behavior of yours in little angry children who couldn"t manage their emotions properly, so maybe it could be the case that you are not even old enough to legally play GTA Online.

Please ignore me and my posts, i am not here to argue with nobody. I repeat, please ignore me and my posts.
 
Killakush

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I think what happens here is that you are technically unable to setup a network firewall device and that makes you jealous of anybody who can use this technique. I have seen many times this kind of behavior of yours in little angry children who couldn"t manage their emotions properly, so maybe it could be the case that you are not even old enough to legally play GTA Online.

Please ignore me and my posts, i am not here to argue with nobody. I repeat, please ignore me and my posts.
? ? ? jealous of someone who makes a thread explaining a way to raise your k/d that takes 10x longer then most of the other ways.
I ain’t arguing with no one, I’m merely pointing out the fact this thread is one of the longest ways to raise your k/d and pointing out the fact you are the tryhard you’re trying to get rid of. You have never seen any emotion from me kid so stop talking ****.
 
TheRealJu4n

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? ? ? jealous of someone who makes a thread explaining a way to raise your k/d that takes 10x longer then most of the other ways.
I ain’t arguing with no one, I’m merely pointing out the fact this thread is one of the longest ways to raise your k/d and pointing out the fact you are the tryhard you’re trying to get rid of. You have never seen any emotion from me kid so stop talking ****.
OK, you win, kid

go spending 300$ in a second PS4, then setup a dummy account on it and go to a invite only lobby with both characters, then kill the dummy character with your main character a few hundreds times and you will get a nice K/D faster than using my system

but you will be 300 bucks poorer and also every time you go to a public lobby you will be scared about somebody killing you and spoiling your K/D, those problems do not exist for me but yes, you won kid, you are a hero, a master, a super hacker, you can be happy now and ask your mother for your glass of milk and your cookies before going to bed.

Of course you can always save the $300 and just use a lame god mode glitch to raise your K/D like these clowns do:



by the way, i found a system to save the "fully loaded" MOC merged APC, i will share it here at Se7ensins if you admit that my system for raising K/D and keeping it high is better than yours.
 
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Killakush

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OK, you win, kid

go spending 300$ in a second PS4, then setup a dummy account on it and go to a invite only lobby with both characters, then kill the dummy character with your main character a few hundreds times and you will get a nice K/D faster than using my system

but you will be 300 bucks poorer and also every time you go to a public lobby you will be scared about somebody killing you and spoiling your K/D, those problems do not exist for me but yes, you won kid, you are a hero, a master, a super hacker, you can be happy now and ask your mother for your glass of milk and your cookies before going to bed.

Of course you can always save the $300 and just use a lame god mode glitch to raise your K/D like these clowns do:



by the way, i found a system to save the "fully loaded" MOC merged APC, i will share it here at Se7ensins if you admit that my system for raising K/D and keeping it high is better than yours.

I personally don’t use anything to raise my k/d. It was stuck for years while using TP to troll people ?. I don’t have a second console to use and would never buy anything to do a glitch or exploit.
You seem to think you know me but everything you’ve said has been 100% wrong. Godmode is for p**** players.
Keep your merge glitch to yourself, wtf would I want that for?
My mother can’t bring me milk and cookies because I’m upstairs in your house with your mother so be a good little son and bring them up for me then watch mummy tuck me in. ? ? ?.
 
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Regarding that additional information, i was wondering if you could elaborate, either here or via PM. I actually have a Pi, i'm tech-savy and i know iptables, scripting, etc. but since i do that kind of stuff all day (outside of gaming) i have never researched what ports the game uses, etc. I don't really need money in-game anymore but i'm really curious about that 'full bunker/nightclub public lobby protection' you mentioned and maybe other fun stuff i could do with scripting. If you could only point me in the right direction that would be much appreciated. Thank you.
 
TheRealJu4n

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Regarding that additional information, i was wondering if you could elaborate, either here or via PM. I actually have a Pi, i'm tech-savy and i know iptables, scripting, etc. but since i do that kind of stuff all day (outside of gaming) i have never researched what ports the game uses, etc. I don't really need money in-game anymore but i'm really curious about that 'full bunker/nightclub public lobby protection' you mentioned and maybe other fun stuff i could do with scripting. If you could only point me in the right direction that would be much appreciated. Thank you.
There is one of the game servers where our game progress is saved from time to time. If you configure your Pi as the router for the Playstation you can use iptables to block all traffic to that particular game server, as you don't block any other game server everything works except that the game can't save.

If you are on PC you don't need the Pi, you can use the built-in Windows firewall or any third party firewall software, the goal here is having a way to block/unblock the network traffic going to the internet IP address 192.81.241.171, which is the game server where our character progress is saved and also it is the server from where those save files are downloaded by the game every time we start a GTA Online session.

I use a Linux laptop, i have two simple scripts, "nosave" and "save", it could be done in a more elegant way in one single Bourne shell script but i chose this way to keep the thing as simple as possible for newcomers.

The "nosave" script blocks the traffic to the saving server, this is it, only two text lines:

#!/bin/bash
iptables -I FORWARD -d 192.81.241.171 -j REJECT

and the "save" script just returns things to normal by removing the firewall rule added by the "nosave" script, if the game saving was already enabled/allowed then we get an error from iptables saying that the rule we are trying to remove does not exist:

#!/bin/bash
iptables -D FORWARD -s 192.81.241.171 -j REJECT

best thing to do is always changing your character outfit right after running the "nosave" script, that will force the game to save and will pop up instantly the "saving failed" error on top of your radar

in this "no save" state you can start a nightclub or bunker sale in a full lobby, if your are destroyed you close app, if you are not destroyed you run the "save" script to remove the ip blocking and change outfit to force a game save

another cool thing you can do is running the "nosave" script to block the game save network traffic and then quickly open your phone and buy any expensive car or plane that you want to test, the purchase will be made and then you will get the "saving failed" error on top of the radar, when you are done testing the expensive vehicle you close the GTA application, remove the blocking by running the "save" script and start the game again, that expensive purchase was not saved, your money is back and the expensive vehicle is not in your garage/hangar anymore, if the "saving failed" error is already on top of the radar purchases can not be made and also you can not sell your vehicles

it is mandatory to run the "save" script to remove the blocking before going online, you can play in story mode but when trying to go online the game will try to download the save files from the server and the block will prevent it to happen, you will get a black screen with the error "your character files could not be downloaded from the game servers, please try again later"

in addition to the firewall thing for disable game saving i also have a "solo" script for lagging out of full public sessions and create a solo public session for selling when i am not in the mood for populated lobbies, you need to be a CEO before running it, otherwise you won't lag out and will be disconnected instead

this is the "solo" script:

#!/bin/bash
/etc/rc.d/rc.ip_forward stop
sleep 15
/etc/rc.d/rc.ip_forward start

"rc.ip_forward" is a system initialization script in Slackware that can be used in the command line or scripts to enable/disable the network forwarding, that is, the ability of the Linux kernel to act as a router

if your Linux distribution is not Slackware you can enable/disable the kernel ip forwarding directly by writing "0" or "1" in one of the kernel pseudo-files located under the directory /proc

for enabling ip forwarding you run this command as root:

echo 1 > /proc/sys/net/ipv4/ip_forward

and for disabling the ip forwarding:

echo 0 > /proc/sys/net/ipv4/ip_forward

my "solo" lag script uses a delay of 15 seconds as you can see in the "sleep" line, this delay could be different for you depending on your network connection speed, some trial and error is required to find the optimal delay

i hope this is enough to send you in the right direction, if you need any more guidance just ask, i read and reply here every couple of days at least

UPDATE: i noticed right now the fine print in your comment saying you are on XBox, the ip address for the game saving server i provided works for Playstation and PC but i have no legal way to know if the Xbox files are hosted in the same game server
 
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sy4nth

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There is one of the game servers where our game progress is saved from time to time. If you configure your Pi as the router for the Playstation you can use iptables to block all traffic to that particular game server, as you don't block any other game server everything works except that the game can't save.

If you are on PC you don't need the Pi, you can use the built-in Windows firewall or any third party firewall software, the goal here is having a way to block/unblock the network traffic going to the internet IP address 192.81.241.171, which is the game server where our character progress is saved and also it is the server from where those save files are downloaded by the game every time we start a GTA Online session.

I use a Linux laptop, i have two simple scripts, "nosave" and "save", it could be done in a more elegant way in one single Bourne shell script but i chose this way to keep the thing as simple as possible for newcomers.

The "nosave" script blocks the traffic to the saving server, this is it, only two text lines:

#!/bin/bash
iptables -I FORWARD -d 192.81.241.171 -j REJECT

and the "save" script just returns things to normal by removing the firewall rule added by the "nosave" script, if the game saving was already enabled/allowed then we get an error from iptables saying that the rule we are trying to remove does not exist:

#!/bin/bash
iptables -D FORWARD -s 192.81.241.171 -j REJECT

best thing to do is always changing your character outfit right after running the "nosave" script, that will force the game to save and will pop up instantly the "saving failed" error on top of your radar

in this "no save" state you can start a nightclub or bunker sale in a full lobby, if your are destroyed you close app, if you are not destroyed you run the "save" script to remove the ip blocking and change outfit to force a game save

another cool thing you can do is running the "nosave" script to block the game save network traffic and then quickly open your phone and buy any expensive car or plane that you want to test, the purchase will be made and then you will get the "saving failed" error on top of the radar, when you are done testing the expensive vehicle you close the GTA application, remove the blocking by running the "save" script and start the game again, that expensive purchase was not saved, your money is back and the expensive vehicle is not in your garage/hangar anymore, if the "saving failed" error is already on top of the radar purchases can not be made and also you can not sell your vehicles

it is mandatory to run the "save" script to remove the blocking before going online, you can play in story mode but when trying to go online the game will try to download the save files from the server and the block will prevent it to happen, you will get a black screen with the error "your character files could not be downloaded from the game servers, please try again later"

in addition to the firewall thing for disable game saving i also have a "solo" script for lagging out of full public sessions and create a solo public session for selling when i am not in the mood for populated lobbies, you need to be a CEO before running it, otherwise you won't lag out and will be disconnected instead

this is the "solo" script:

#!/bin/bash
/etc/rc.d/rc.ip_forward stop
sleep 15
/etc/rc.d/rc.ip_forward start

"rc.ip_forward" is a system initialization script in Slackware that can be used in the command line or scripts to enable/disable the network forwarding, that is, the ability of the Linux kernel to act as a router

if your Linux distribution is not Slackware you can enable/disable the kernel ip forwarding directly by writing "0" or "1" in one of the kernel pseudo-files located under the directory /proc

for enabling ip forwarding you run this command as root:

echo 1 > /proc/sys/net/ipv4/ip_forward

and for disabling the ip forwarding:

echo 0 > /proc/sys/net/ipv4/ip_forward

my "solo" lag script uses a delay of 15 seconds as you can see in the "sleep" line, this delay could be different for you depending on your network connection speed, some trial and error is required to find the optimal delay

i hope this is enough to send you in the right direction, if you need any more guidance just ask, i read and reply here every couple of days at least

UPDATE: i noticed right now the fine print in your comment saying you are on XBox, the ip address for the game saving server i provided works for Playstation and PC but i have no legal way to know if the Xbox files are hosted in the same game server
Thank you very much for such detailed response. I understand the simplicity and convenience on just having 2 separate scripts. This is pretty awesome stuff, unfortunately i am indeed on xbox. In any case, hopefully the architecture is similar and the saving process does take place on a specific server. I'll see what i can do with all this information, if i find something interesting i'll post back. Thanks again!
 
TheRealJu4n

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This is pretty awesome stuff
Indeed it is, you can go to any public session and destroy as many other players' personal vehicles as you wish without having to worry about the insurance money or the bad sport thing, i provided the ip address to block one year ago but these kids still don't get it.

By the way, my iptables little scripts have a final line like this:

iptables -L -n

by adding that last line at the end of the scripts i get useful info in the screen everytime i run them, i omitted the line before for simplicity, you just look at the table "FORWARD" in the output and you can see if the blocking rule is enabled or disabled.
 
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