Native Pride 1988
Deaf Tatanka (Native Pride)
Specialist
Everyday use my afk rp and never give upI really don't know how you've got the patience to do it for so long!
I got to like level 230 and stopped.
Everyday use my afk rp and never give upI really don't know how you've got the patience to do it for so long!
I got to like level 230 and stopped.
Its still working if yes, can i get that playlist or how can i make one?
THX for the answer.
I am on pc
Controller must have no batteries in, make sure cable is plugged into Xbox itself not a generic charger. If the controller vibrates and turns itself on and connects when plugging in you’re all good but if after plugging in you have to press the guide button to power it on, then you need a different cable. Hope this helps.
There are 2 types of afk jobs.Thanks I actually tried this already, but none of the afk rp captures that I tried seemed to work, I could’ve just been doing them wrong? I was under the impression that I just had to load the job and it would just collect briefcases by itself or whatever
Thanks for the information I’ll look into itThere are 2 types of afk jobs.
Self propelled: (my fav) and best money/rp ratio over time
This method does all of the work. A prop pushes you and that enables movement without the need to tie your joystick. Just tie LEFT TRIGGER
Walking: much longer playlist, but you need to tie your joystick to force the player to walk forward.
Tip:
Nikorp has the modded jobs, but only a few jobs, not an entire playlist.
Np. If you see a giant vertical tube in the picture, it is most likely a propelled job.Thanks for the information I’ll look into it
35 seconds is the sweet spot for rp and money in my opinionI've read through the full thread and still have a few open questions:
20-45 seconds per round has a payout $2850/$1670, which is the most efficient for RP AND money as I heard... I'm assuming for more rp the round needs to be more in the 40-45 seconds range to fit more capture objects, but just for money, 20-25 seconds per round is the most efficient?
Also, with the glitch that avoids getting kicked, I imagine that on PC with the game in window mode I could tab out while running a spinning prop capture and not get kicked in order do other things on the computer meanwhile, right?
This would be just a little bit less efficient rp wise since I could not fit as many capture objects...
Even if you run a longer job, the maximum capture objects able to place is 12 totalI've read through the full thread and still have a few open questions:
20-45 seconds per round has a payout $2850/$1670, which is the most efficient for RP AND money as I heard... I'm assuming for more rp the round needs to be more in the 40-45 seconds range to fit more capture objects, but just for money, 20-25 seconds per round is the most efficient?
Also, with the glitch that avoids getting kicked, I imagine that on PC with the game in window mode I could tab out while running a spinning prop capture and not get kicked in order do other things on the computer meanwhile, right?
This would be just a little bit less efficient rp wise since I could not fit as many capture objects...
We may choose to set the Max pick up to 8, in only grab 7 the 1st Rotation, allowing all 8 to be picked up on the 2nd Rotation of dropoffs. This keeps the 8th slot open on the 1st Rotation so it does not automatically finish, and the 2nd rotation gives All 8
I choose to make mine in the prison it causes a wanted level and auto runI'm still confused about the advantages / disadvantages between self propelled / walking.
You said self propelled gives the best money/rp over time, I thought you need 3 laps per round to get it to over 20 seconds (can't get 15 drops in or it would be just 2 laps).
The total rp for pickups is not displayed at the endI think I found a way to get 15/7 capture points on a propelled capture. However the RP per round are not different to the 9/6 playlist I found on social club. I guess it is still 175 rp more from picking up the objects, which doesn't get displayed at the end of the round?
Another thing, on both jobs, the rp at the end of the round are sometimes 200 / 188 instead of 250/188. Haven't figured out the reason yet.
Will have to fine tune a bit still. Maybe I still need to raise the propelled tube, because sometimes, my character gets bumped up onto the rotating part itself mid round. The foundation where this happens is the "Tube End Hole", which is a little bumpy, but doesn't have a different surface then the "Tube End", which works perfectly in the other job.
Thinking more into itI think I found a way to get 15/7 capture points on a propelled capture. However the RP per round are not different to the 9/6 playlist I found on social club. I guess it is still 175 rp more from picking up the objects, which doesn't get displayed at the end of the round?
Another thing, on both jobs, the rp at the end of the round are sometimes 200 / 188 instead of 250/188. Haven't figured out the reason yet.
Will have to fine tune a bit still. Maybe I still need to raise the propelled tube, because sometimes, my character gets bumped up onto the rotating part itself mid round. The foundation where this happens is the "Tube End Hole", which is a little bumpy, but doesn't have a different surface then the "Tube End", which works perfectly in the other job.
Thinking more into it
Spinning props are inconsistent
If you start getting pushed sooner or later than normal it can throw things off or the props shoots you in the air
It’s why I stopped using them
Ah yes pc I understand lolWeird, since on the other playlist I found randomly, it never shoots me up into the air. Will try fixing it later. For me, spinning props are more convenient since I can keep using my computer if I use the "never get kicked" trick. I don't need to push any keys on kb or any trigger / stick on a controller.
The total rp for pickups is not displayed at the end
And the 250/188 is from launching from a free aim instead of assisted
Also run spinning prop afks in first person if you’re not already