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Working Daily Sell Limit for Personal Vehicles

deadmanwalking911

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I always sell 2 cars and wait a day
 
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abig79

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I always sell 2 cars and wait a day

Seems a lot of people have their own stratagies. I sell 2 in the morning back to back and 2 at night back to back. That always works out for me as i dont always have time to play so ill just log in and sell the 2 and quit
 
Juicehead99

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Seems a lot of people have their own stratagies. I sell 2 in the morning back to back and 2 at night back to back. That always works out for me as i dont always have time to play so ill just log in and sell the 2 and quit

I also do this. 2 before work and 2 before bed. Sometimes 2 more in day if I get time but never more than 8 in 30 hours
 
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Charger0074

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When is this Punishment going to End for me. I’m going on 28 months still only can sell one car every 30 hours and still no access to custom plates I can order custom plates to my story mode vehicles
 
Gandalf61

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When is this Punishment going to End for me. I’m going on 28 months still only can sell one car every 30 hours and still no access to custom plates I can order custom plates to my story mode vehicles
Never.
 
caradetermo

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Rules would be the wrong word.
This is programming. Machine instruction. Data stored and checked. Its not really a rule. You either sell under the detection programming or you sell over the detection programming. You have been selling over the threshold. That is why you are where you are.
There is more coming to dupe detection system I helped write.
It’s going to get alot tougher to sell a duplicated car. And penalty will come much quicker.
(Dont blame me I do as Im told I didnt devise it)
You would be wise to just stop selling for a while or simply sell one every 30 hours.

Hi, sorry for this question but I've been out for a while, are you saying that the algorithms (the code) has changed?
Basically, the rules are different??

PS:
I'd say is a rule implemented in a programming language, and trust me, some times they can fail, even though they are machines, programming is quite "special" (software in general I'd say), I have years of experience (I'm not saying I'm a know it all or anything alike, not even saying I'm good, but experience is experience) not only with programming also with design, algorithms, databases.
Even mission-critical systems can fail, like the autopilot of a plane, in the first series of the A320 under certain specific conditions the autopilot was stalling the plane, mostly at cruising altitude (will be way off-topic explaining why and very long too), don't worry they fixed it, and even by some very bad luck situation, a stall over 30.000+ ft of altitude, 95% of the times there is enough time to recover (if the plane is not broken).
Long story short, that is why we can do glitches.
Sorry for the long text.
 
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schitzotm

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Hi, sorry for this question but I've been out for a while, are you saying that the algorithms (the code) has changed?
Basically, the rules are different??

PS:
I'd say is a rule implemented in a programming language, and trust me, some times they can fail, even though they are machines, programming is quite "special" (software in general I'd say), I have years of experience (I'm not saying I'm a know it all or anything alike, not even saying I'm good, but experience is experience) not only with programming also with design, algorithms, databases.
Even mission-critical systems can fail, like the autopilot of a plane, in the first series of the A320 under certain specific conditions the autopilot was stalling the plane, mostly at cruising altitude (will be way off-topic explaining why and very long too), don't worry they fixed it, and even by some very bad luck situation, a stall over 30.000+ ft of altitude, 95% of the times there is enough time to recover (if the plane is not broken).
Long story short, that is why we can do glitches.
Sorry for the long text.
Lol, progamming is nothing more than rules and exceptions.
I get where you are going but kinda out of context.
As the official rule of rockstar is to not participate in exploiting game bug glitches there is no offical rule from rockstar as to cheating the game by selling cars you didnt actually pay for.

Yes programming can and will always only be as good as the programmer. Many times we ignore collisions in code and dangling pointers and buffered ram that can confuse natural gameplay. It’s always from cutting corners by being on a deadline or budgets not permitting extensive testing.
Same as the plane you are referring to. Tests for not normal conditions were not done.
This is exactly why glitches exist.
And some of them arent even a result of that software developer. Some result from the platform for which the software is running on.
As long as games exist there will always be pen testers within the gaming community.
Even the absolute best programming can fall victim to a dedicated attacker.
But now we are straying way off of the daily sales limit.
 
caradetermo

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But now we are straying way off of the daily sales limit.
I've been around computers for about 20 years by now, is not my place to say if I'm good or bad, but I do have a lot of experience. I don't know other people knowledge, so that is why I brought up that stuff, I even programmed a little video game with a very small group. And yes, I think is off-topic, I know about this matter and I appreciate the explanation, thanks, and I don't want to be disrespectful at all, I'm good about the technical aspect.
Now, back on topic, I don't play as much as before, I check this thread before making sales. So, what worry me is that they have changed the thresholds, or how many is "safe" to sell, that kind of things. Maybe I should have asked only this and not mention the other stuff. Sometimes I get carried away, that's my bad.
Let me ask again, is there any new information about selling dupes in a "safe" way?? something has changed??.
 
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Trond

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I've been around computers for about 20 years by now, is not my place to say if I'm good or bad, but I do have a lot of experience. I don't know other people knowledge, so that is why I brought up that stuff, I even programmed a little video game with a very small group. And yes, I think is off-topic, I know about this matter and I appreciate the explanation, thanks, and I don't want to be disrespectful at all, I'm good about the technical aspect.
Now, back on topic, I don't play as much as before, I check this thread before making sales. So, what worry me is that they have changed the thresholds, or how many is "safe" to sell, that kind of things. Maybe I should have asked only this and not mention the other stuff. Sometimes I get carried away, that's my bad.
Let me ask again, is there any new information about selling dupes in a "safe" way?? something has changed??.
The latest is what is in the first post, but there have been rumours about something changing in the last week or so, we just dont know what yet, or if there actually have been changes...
People been hitting the limit without any reason it seems. I dont know if they all been selling issis, but alot of them have.

So sells 2 and wait more than 2 hours before the next 2. Max 8 in 30 hours.
 
caradetermo

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The latest is what is in the first post, but there have been rumours about something changing in the last week or so, we just dont know what yet, or if there actually have been changes...
People been hitting the limit without any reason it seems. I dont know if they all been selling issis, but alot of them have.

So sells 2 and wait more than 2 hours before the next 2. Max 8 in 30 hours.
Thanks, I asked because I don't how is implemented and if an update is necessary to change something about the selling dupes detection system, I want to say yes, that we need to download an update, but I don't know.
Maybe they forgot about the tracking system (last 7 VID + Plate), the YouTube videos that I saw lately only mention not to sell more than 8 in 30 hr window.

PS: I haven't played in two weeks, but when I sell, I sell only 2 per day. One when I first login, other when I'm about to leave. And I don't sell for a day, for example: Monday sell 2, Tuesday don't sell, Wednesday sell 2, and so on.
 
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Trond

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Thanks, I asked because I don't how is implemented and if an update is necessary to change something about the selling dupes detection system, I want to say yes, that we need to download an update, but I don't know.
Maybe they forgot about the tracking system (last 7 VID + Plate), the YouTube videos that I saw lately only mention not to sell more than 8 in 30 hr window.

PS: I haven't played in two weeks, but when I sell, I sell only 2 per day. One when I first login, other when I'm about to leave. And I don't sell for a day, for example: Monday sell 2, Tuesday don't sell, Wednesday sell 2, and so on.
That sounds like a very safe way of doing it. Atleast with what is known about the dupedetect system.

I'm not sure every change to it would require a download like an actual update: they can change things in the tuneables also, wich is kinda a backgroundfile loaded when you enter a session. I remember they turned off the blue ring/light in ceo-offices that way becoz of a dupeglitch they didnt like a couple of years back :tongue: So they have a few options I guess...
 
elmerfood

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Does this thread lately just belong to xbox one as its label ? Thought it was for ps4 as well... something changed ?
 
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schitzotm

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I've been around computers for about 20 years by now, is not my place to say if I'm good or bad, but I do have a lot of experience. I don't know other people knowledge, so that is why I brought up that stuff, I even programmed a little video game with a very small group. And yes, I think is off-topic, I know about this matter and I appreciate the explanation, thanks, and I don't want to be disrespectful at all, I'm good about the technical aspect.
Now, back on topic, I don't play as much as before, I check this thread before making sales. So, what worry me is that they have changed the thresholds, or how many is "safe" to sell, that kind of things. Maybe I should have asked only this and not mention the other stuff. Sometimes I get carried away, that's my bad.
Let me ask again, is there any new information about selling dupes in a "safe" way?? something has changed??.
Of course there has been a change. It will keep changing and evolving. Just remember there are always 2 plates on the car when you have a custom plate on. Likely as this progresses duplications with the same plate no matter if custom over it or not will be detected.
This is the direction we are heading. Without getting into detail the end game will not completely stop duplicate cars but will reder selling them useless. The funny thought behind it is too many of the same car sold will flood the market with that car and drive the price down on it. With this system in place time will be the only recovery to price increase.
The current change in the detection is only working about 10% of the time to catch the inner plate. In time it will be 100%. (For now I would only sell cars with transfer plates from the free elegy) It is undecided as to what will happen with the detected people in the one a day club. One of the options was to just make the one a day permanent, one was to push them into badsport til 9999, one was 30 suspension and reset, and one was to place in cheater pool for account ban. And of course my vote was to call it a loss and lift the cap after the detection system is finished.

I can tell you there were changes made and some are not in the tuneables or bg scripts.
Use caution selling duplicate cars and do not get greedy.
There are more changes being made to this system as well. If all goes as it should you will sell 1 duplicated car at the full dupe price, you will be placed in a 1 per day sales limit, and the next car you sell will be sold at 25% discount (no matter what car you sell), that one a day cap will last 30 days while the discount will not remove for 6 month. You sell the second duplicate at the 25% discount and the one a day will stack (now moving to 60 days) and the next car you sell will now be sold at 50% discount rate and now this rate will be stuck for 1 year. This will continue until you are getting $1.00 for a car sold.
As you see this is complex to work out considering we cant have false positives. So there is a ton of logic being implemented to pick up on mods being purchased to the cars plate id and if the inner plate matches any other car you own.
 
Trond

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Of course there has been a change. It will keep changing and evolving. Just remember there are always 2 plates on the car when you have a custom plate on. Likely as this progresses duplications with the same plate no matter if custom over it or not will be detected.
This is the direction we are heading. Without getting into detail the end game will not completely stop duplicate cars but will reder selling them useless. The funny thought behind it is too many of the same car sold will flood the market with that car and drive the price down on it. With this system in place time will be the only recovery to price increase.
The current change in the detection is only working about 10% of the time to catch the inner plate. In time it will be 100%. (For now I would only sell cars with transfer plates from the free elegy) It is undecided as to what will happen with the detected people in the one a day club. One of the options was to just make the one a day permanent, one was to push them into badsport til 9999, one was 30 suspension and reset, and one was to place in cheater pool for account ban. And of course my vote was to call it a loss and lift the cap after the detection system is finished.

I can tell you there were changes made and some are not in the tuneables or bg scripts.
Use caution selling duplicate cars and do not get greedy.
There are more changes being made to this system as well. If all goes as it should you will sell 1 duplicated car at the full dupe price, you will be placed in a 1 per day sales limit, and the next car you sell will be sold at 25% discount (no matter what car you sell), that one a day cap will last 30 days while the discount will not remove for 6 month. You sell the second duplicate at the 25% discount and the one a day will stack (now moving to 60 days) and the next car you sell will now be sold at 50% discount rate and now this rate will be stuck for 1 year. This will continue until you are getting $1.00 for a car sold.
As you see this is complex to work out considering we cant have false positives. So there is a ton of logic being implemented to pick up on mods being purchased to the cars plate id and if the inner plate matches any other car you own.
This is quite a lot of work to put into such an 'old' game... I mean, something like that in GTA6, sure, but implement something so drastic with the chance of false positives (wich will drive people away from the game) doesnt sound like good business to me :tongue:
On the other hand, it seems they have people sitting and false copyright striking videos on YT, so why not :wink:
 
caradetermo

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The funny thought behind it is too many of the same car sold will flood the market with that car and drive the price down on it. With this system in place time will be the only recovery to price increase.
This, I don't know, I can see potential lawsuits and they will be punishing legit buys and players.
About the plates, since the tracking system was implemented, I only sold cars with generics plates ("...cars with transfer plates from the free elegy...").
Can I ask what is your source for this?? you are talking in first person, like you are participating in making this changes...
I'm not trying to be disrespectful, but last time solid evidence was found in the code of the game.
I think I won't continue, thanks for the replies. I'll wait and see.
 
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schitzotm

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This is quite a lot of work to put into such an 'old' game... I mean, something like that in GTA6, sure, but implement something so drastic with the chance of false positives (wich will drive people away from the game) doesnt sound like good business to me :tongue:
On the other hand, it seems they have people sitting and false copyright striking videos on YT, so why not :wink:
Wait til you see the next big update if you think implementing this to gtav is a lot of work. I doubt gtavi will come for at least 3 more years. Numbers last april put gta v at all time record breaking numbers. 6 billion in revenue total for life of game.
Last year was also record breaking sales in the game itself for the year. This year it is rockstars hope to break last years record.
The project for completing dupe detection is set to take 12 months. This is a team of 4 along side 2 Rockstar developers. Over the course of the next 12 months you will see changes being made to this detection system. Little by little it all will be implemented.
(if this isn't an indication people need to dupe and sell right now I don't know what is)
As for the next big dlc, I think many will be shocked and most will actually come to appreciate the truly hard work done by Rockstar with this one. (I just hope your hard drive has enough space for it)
One of my kids finally has reached an age I decided to let them play gta. I bought them the criminal enterprise starter pack and 16 million worth of gta money via shark card. Say what you will but in preparation of what's to come I felt she needed the boost.
(of course I used one of the latest dupe glitches to fill her garages too lol)
One thing I will say is when she started playing I set myself up a new account and bought criminal starter pack and have found actually playing this game and having to legit earn stuff very rewarding.
Anyway, now Im getting far off of daily sells limit.
So to sum it up changes have happened and changes are coming. Just be careful out there guys.
 
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schitzotm

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This, I don't know, I can see potential lawsuits and they will be punishing legit buys and players.
About the plates, since the tracking system was implemented, I only sold cars with generics plates ("...cars with transfer plates from the free elegy...").
Can I ask what is your source for this?? you are talking in first person, like you are participating in making this changes...
I'm not trying to be disrespectful, but last time solid evidence was found in the code of the game.
I think I won't continue, thanks for the replies. I'll wait and see.
Source is Rockstar. And yes first person. And if someone were to actually look they would see changes were made in the code. And if they look next month they will see more changes made. Some of these changes are hard coded instead of in the bg and tunables though. Some of these changes were done in social club. (even if you have no link in social club your tracking is still there you just don't have an account on social club)
I am actually shocked nicgore hasn't posted the changes made yet. He is usually rather quick to post them. He must be busy.
For that matter funmw2 hasn't posted anything either. Kinda strange to not hear from either one.
 
Gandalf61

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Source is Rockstar. And yes first person. And if someone were to actually look they would see changes were made in the code. And if they look next month they will see more changes made. Some of these changes are hard coded instead of in the bg and tunables though. Some of these changes were done in social club. (even if you have no link in social club your tracking is still there you just don't have an account on social club)
I am actually shocked nicgore hasn't posted the changes made yet. He is usually rather quick to post them. He must be busy.
For that matter funmw2 hasn't posted anything either. Kinda strange to not hear from either one.
Nicgore gave up this thread a long time ago and stated he would no longer update it.
 
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Some uncertain times ahead I guess. And some mixed information. I do remember when nicgore left the thread he did say dupe detect was working as r* intended and minimised support issues with false detects.

However I said many months back to expect a lot of lessons learnt with gta6 and messages such as not being able to sell cars you haven't brought/upgraded/stole legitimate would come in. It's quite reasonable to think r* may use gta5 as a test for new methods. Put them in our hands and they learn even more about preventing dupes. By the time gta6 comes out the catch up game could be already over and they don't have to hotfix things every few days/weeks = more profit.

I'm sticking to my sales and no limit yet. Time will tell.
 
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