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.NET Some JRPC Examples

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pLTPF

pLTPF

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This is just a simple tool I made with a lot of cool JRPC Examples.
- Get CPU Key
- Get Kernal
- Get Temperatures of Ram, GPU, CPU, Motherboard
- Get XBOX IP
- Reboot Console cold and warm reboots
- Shutdown Console
- Get XUID (Credit to james)
- Get Current Title ID
- Set LED's

Picture:
c119c3eae8af3cc200969c77f1272cfe.png



 
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ImOx

ImOx

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Or you could just open the JRPC library and see all this and much more.
 
Zadenk

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hey if you are good at build jrpc tools and want to make a multi mod tool pm me.I Am A very good coder i have built stealth servers,mod tools for Xbox using all JRPC,XRPC,XDRPC built PS3 Mod Tools Skype Tools And I Even Build Color Xnotify's With Custom Hud Theme.
 
Mr Smithy x

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I would gladly make a JRPC Android tool but i dont own a modified xbox :sorry:, nice job though
 
Oda

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Any reason why you couldn't have just posted code snippets?
 
ImOx

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or you could of open the JRPC library and done a post as like a follow up
What do you mean?
Everyone who uses JRPC should look at the library to see the functions and see what arguments they take so they know what they can do with the library.

Or well, if not, then it's copy pasting from somewhere else.
 
Oda

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What do you mean?
Everyone who uses JRPC should look at the library to see the functions and see what arguments they take so they know what they can do with the library.

Or well, if not, then it's copy pasting from somewhere else.

I think he's trying to say you should do it and post how everything works, lmao
 
WildeThing

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When designing interfaces like the one you've created, it's a smart idea to disable pretty much everything before you connect to the console. That way, the buttons for doing stuff will only be enabled when you're connected - improving general user experience and usability. I can also assume you haven't used anchor constraints for your layout, look into that. Other than that, nice application.
 
Oda

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When designing interfaces like the one you've created, it's a smart idea to disable pretty much everything before you connect to the console. That way, the buttons for doing stuff will only be enabled when you're connected - improving general user experience and usability. I can also assume you haven't used anchor constraints for your layout, look into that. Other than that, nice application.

The whole point in this thread was for the code using an imported libary, not the interface lol...
 
WildeThing

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The whole point in this thread was for the code using an imported libary, not the interface lol...
That's against the point. It's obvious from looking at OP's code that there's areas where he could shorten logic, name things well, use member visibility, spell 'kernel' correctly etc. so, if you're gonna do anything, you may wanna do it the best you can. My point is not irrelevant, it's actually relevant advice for OP. Despite what you may think, JRPC isn't exactly worth documenting nor is it exactly a difficult library to use. There's not much else I can say about the application. If you're gonna do a GUI, you may as-well cater for usability since that's kinda the point of a GUI. I'm not saying this from the point of view of someone interested in JRPC (I couldn't care less about some RPC lib for Xbox), I'm talking in general about C# GUI software development. If OP didn't care for the interface, he'd of just posted snippets since as you can imagine, JRPC API isn't exactly the most convoluted thing in the world.

The only thing up for debate is whether OP cares for my criticism. If he does, he'll benefit from what I've said. If not, well.. whatever.
 
Mr Chip53

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No, constructive criticism is showing the party what they have done wrong, and what to work on next time with an example of how to do it, explaining the procedure. All you're doing is talking **** without assisting at all - it's called ego boosting, I'm pretty sure it also comes under flaming too...
Constructive criticism is pointing out what can be improved or done differently. There is no need to then proceed to spoon feed with explanations and examples.

"Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one. The purpose of constructive criticism is to improve the outcome."
 
Oda

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Constructive criticism is pointing out what can be improved or done differently. There is no need to then proceed to spoon feed with explanations and examples.

"Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one. The purpose of constructive criticism is to improve the outcome."

How is showing the user a better method to execute their procedure, spoonfeeding? What I'm saying is, just talking isn't enough to be constructive - actually showing the user what they could do next time, is way more constructive than just saying "lol your app sucks, learn to code"
 
Mr Chip53

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How is showing the user a better method to execute their procedure, spoonfeeding? What I'm saying is, just talking isn't enough to be constructive - actually showing the user what they could do next time, is way more constructive than just saying "lol your app sucks, learn to code"
You sound like a politician. You switched what your position. Giving them code is not constructive. Telling them what to do so they can then go research and apply themselves is. From your new point you should have never jumped at WildeThing WildeThing
 
Oda

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You sound like a politician. You switched what your position. Giving them code is not constructive. Telling them what to do so they can then go research and apply themselves is. From your new point you should have never jumped at WildeThing WildeThing

Lol I never did jump at him...I told him he was simply wasting him time ranting about the UI.
 
WildeThing

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Lol I never did jump at him...I told him he was simply wasting him time ranting about the UI.
Wasn't wasting time. The core usage of this member's work is accessible through his interface. For example, he misused the core functionality of checkboxes and radio buttons - he should swap them around. Despite the idea that this is simply for the JRPC examples, code which you can find anywhere on here, learning how to create interfaces correctly will help OP in later life if he chooses to do GUI work. Everything OP posted is part of the subject of the thread, if my comments about the GUI don't help OP, they may help another user on here.

Sadly, I've lost all faith in your intelligence after your blatant ignorance on the other thread (see sig). I look forward to cringing at some of your future replies. Thanks.
 
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do you still have the source code ? link no longer works and i could really do with some of the features you have on your tool ?
thanks!
 
pLTPF

pLTPF

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do you still have the source code ? link no longer works and i could really do with some of the features you have on your tool ?
thanks!
What specifically do you need help with? I can help you, just PM me.
 
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