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Discussion Homing Rocket Launcher does it need a nerf?

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IvIDoomIvI

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Now idk about you but I think the homing rocket launcher is supposed to be a area denial weapon that should only effect certain aircraft but this isn't the case now if your a skilled pilot like myself and your in a jet the homing rocket is nothing to us we can easily dodge it but buzzards savages Valkyries are all taken down with one shot unless your flying toward them which makes the rocket fly right past and miss you which after testing seems to be the ONLY way to dodge the thing in a heli I'm mainly curious if anyone agrees that it should not be able to lock onto helicopters or to buff the helicopters health cuz they just easily are swatted out of the sky with one rocket from these things normally

I found this thread on rockstar support currently trending with a lot of different opinions on the subject https://support.rockstargames.com/h...-The-homing-launcher-is-way-too-over-powered- which is what inspired me to see what the Se7ensins community thinks about this if there is already a older thread asking this then please feel free to close thread this is not a complaint thread either just wanting to get opinions
 
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99% of the people complaining are people who use OP aircraft such as the $avage. That's the only time you see people flying a heli anyways. Greifers are just mad R* gave us a weapon to fight back with. As for people flying unarmed aricraft well they just need to shut the f*** up and fly higher out of harm's way.
 
IvIDoomIvI

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99% of the people complaining are people who use OP aircraft such as the $avage. That's the only time you see people flying a heli anyways. Greifers are just mad R* gave us a weapon to fight back with. As for people flying unarmed aricraft well they just need to shut the **** up and fly higher out of harm's way.
Ok but what about the buzzard how is that op you gotta have accuracy to even use the rockets in free aim but one rocket it's down hell the smg can shoot it down even
 
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Ok but what about the buzzard how is that op you gotta have accuracy to even use the rockets in free aim but one rocket it's down hell the smg can shoot it down even
The Buzzard is far more faster and maneuverable in the City which is where most attacks take place. Any experienced pilot knows to duck between buildings then pop out and do a quick attack. Any player flying like a retard deserves to get shot down by a homing launcher lol.
 
IvIDoomIvI

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The Buzzard is far more faster and maneuverable in the City which is where most attacks take place. Any experienced pilot knows to duck between buildings then pop out and do a quick attack. Any player flying like a retard deserves to get shot down by a homing launcher lol.
So if your in sandy shores what's your option then what only fly it in the city how's that make sense it's a helicopter armed it shouldn't just be in the city 
I'm open to all opinions but you shouldn't have to fly just in the city just to not be shot down by a guy who hits left trigger then right trigger lol
 
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So if your in sandy shores what's your option then what only fly it in the city how's that make sense it's a helicopter armed it shouldn't just be in the city
Any experienced pilot knows to look at the map for upcoming potential ground hostiles and should know to fly higher out of range of the homing launcher to safely reach their destination. If you want to attack players in open areas you call up Lester and go off the radar and catch them by surprise. Then you spawn kill them until they go passive and move on to the next target. The Savage is best for destroying ground targets swiftly during a fly-by while the Buzzard is best for shooting at them from a distance using the missiles.

Any other counter arguments you'd like to make lol?
 
IvIDoomIvI

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Any experienced pilot knows to look at the map for upcoming potential ground hostiles and should know to fly higher out of range of the homing launcher to safely reach their destination. If you want to attack players in open areas you call up Lester and go off the radar and catch them by surprise. Then you spawn kill them until they go passive and move on to the next target. The Savage is best for destroying ground targets swiftly during a fly-by while the Buzzard is best for shooting at them from a distance using the missiles.

Any other counter arguments you'd like to make lol?
Yes gta Iv that's all I need to say
 
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Some of the posts on that support thread are pretty good. :hilarious:
" When Trolling in a Jet Goes Wrong And You Rely on Rockstar Games to Remove the most useful weapon in the Game "

I think they should require users to be at least rank 100 to unlock it and purchase it. I mean the weapon is more accurate then the RPG and we have to be rank 100 to get the RPG so why shouldn't the same go for the homing launcher. I think possibly making the helicopters sustain more damage is also a good idea. For example if your chopper gets hit by it you should be able to jump out of it before it hit the ground and explodes. It should just automatically explode after one hit.
 
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My only issue with the homing launcher: I had to grind for my RPG. I remember when I first got it, I had a sense that I had earned something (2013). Now every jerk who starts this game gets the option right away. That just seems stupid. Makes grinding for the RPG kind of pointless. As far as it needing a nerf, I think its fine. They need to fix that bug where it wont lock on correctly though.
 
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My only issue with the homing launcher: I had to grind for my RPG. I remember when I first got it, I had a sense that I had earned something (2013). Now every jerk who starts this game gets the option right away. That just seems stupid. Makes grinding for the RPG kind of pointless. As far as it needing a nerf, I think its fine. They need to fix that bug where it wont lock on correctly though.
Personally I love it the helicopters feel powerful again me and friends been killing tons with buzzard least til we get shot out we play in autoaim so it gives the ground people a chance if they good it keeps going back and forth one guy gets us down the we get them few times it feels balanced right now cuz of that glitch
 
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I don't think it needs a nerf at all, but I also don't really see why it was added to the game. All it does is give you 10 extra rockets (It's only 10 right? I forgot lol). The people who were previously killing others in jets are still going to be killing people in jets because it's easy to dodge, and the people who couldn't kill in jets are still going to get shot down.

"What about helicopters though?" The buzzard never really seemed like much of a threat unless it had 2 people in one, either way it was still pretty easy to shoot an RPG in the direction they were flying.. or any other explosive. The savage is slow so it shouldn't be any harder. If you're going to wait for the lock on vs it you're probably going to die anyways unless you're just shooting at one that isn't near you.

"I wasn't a high enough level for the RPG or Grenade Launcher though" Maybe you should spend less time in free roam and do missions then.. (These aren't directed towards anyone by the way, they're just complaints that I see sometimes)

Now that I think about it actually, lock on vs unarmed vehicles should be removed, you can still snipe people if you care that much. Every time I see someone get shot down by a homing missile it just looks desperate as f*** (against unarmed vehicles)..They're usually fired by some butthurt guy who picked a fight with someone and got crapped on

I better hit 'Post Reply' before this turns into a chapter book..
 
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Ehh I would rather see it go another way around if there are 10 rockets in the damn thing then helicopters and even jets should get 5 flairs to throw down and counter the rocket **** if you want people to b**** less I say give them 3 counter measures [flairs] after the first one you should be out of range if you want to go back into the fight you have 2 more chances to try and fight or to escape. I just really want a counter to the scrubbing homing rockets[missiles too] It would only level the playing field.
 
Vice City

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Ehh I would rather see it go another way around if there are 10 rockets in the damn thing then helicopters and even jets should get 5 flairs to throw down and counter the rocket **** if you want people to b**** less I say give them 3 counter measures [flairs] after the first one you should be out of range if you want to go back into the fight you have 2 more chances to try and fight or to escape. I just really want a counter to the scrubbing homing rockets[missiles too] It would only level the playing field.
I completely agree there, I've never had an issue avoiding a homing launcher while in jet, but the helicopters are the main thing here. We should get countermeasures, not limited either. But instead a cooldown which would make it more tactical & make the pilot think exactly when to shoot out flares to gain the best advantage.

Also just a note, the projectile paths are a joke from the launcher, they do some crazy as f*ck U turns & swerve right for you. That certainly needs to be fixed pronto. It's so annoying seeing myself dodge the thing, to then see it do a full on tight as f*ck U turn & swerve around buildings to hit me.

But my point still stands though, Flares with a cooldown to counter the lock.

P.S. I'll still have fun in the mean time with my mates using the 1v1's no lock-on's glitch :biggrin:
http://www.se7ensins.com/forums/threads/homing-launcher-glitch-no-lock-ons.1363017/#post-10917821
 
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I don't think it needs it a nerf.
Balances out the OP helicopters and planes.
 
Markymark78

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Not a jet flyer but had to learn fast how to snipe one out of a jet. So nerf it or not there are a bunch of people out there that don't need it. But it is fun to shoot one or two at a pilot and watch them come after you cause they out manuvered your rockets just to snipe them out...you hear WTH??:roflmao:
 
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If you are good you can dodge in anything. I think it would be great for the hommer to shoot upto 4 times before reload this will sort the men out from the boys real quick. I think they should make the city a no fly zone , if you fly in instant 5 star wanted with army jets and helicopters gunning for you if you dare fly in the city that would be funny that way the fly boys can realy check out there skills lol
 
DeadlySwift7777

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Any experienced pilot knows to look at the map for upcoming potential ground hostiles and should know to fly higher out of range of the homing launcher to safely reach their destination. If you want to attack players in open areas you call up Lester and go off the radar and catch them by surprise. Then you spawn kill them until they go passive and move on to the next target. The Savage is best for destroying ground targets swiftly during a fly-by while the Buzzard is best for shooting at them from a distance using the missiles.

Any other counter arguments you'd like to make lol?
It seems like you think ue top **** saying how any real pilot or expirenced, pilot the homing missile, is op not level based n annoying item, I'm not complaining cause something was need to be added, I just think things need to be tweaked, IvIDoomIvI IvIDoomIvI cause this guys replys are the 2012 egos that flooded GTA iv, my world is law I am swift.
 
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So if your in sandy shores what's your option then what only fly it in the city how's that make sense it's a helicopter armed it shouldn't just be in the city 
I'm open to all opinions but you shouldn't have to fly just in the city just to not be shot down by a guy who hits left trigger then right trigger lol
The airport is round at the bottom of the map, to go anywhere on the map, you have to fly through city anyway.
 
GTA_Grinder

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It doesn't need nerfing....it needs to be working.....If you're whipping that thing out at somebody in traffic...good luck. You have to settle with shooting any car close to them, and hope the damage reaches them.
The Homing Launcher needs better functionality. I'm a heli guy over a jet, and the best option I have to dodge these, is use the choppers downtown only. Sweeping fast circles, send the trailing rockets into buildings. I just fly low, in loops around the taller buildings. Once the 2nd rocket hits a building, the other player usually has stars by then, and is forced to move or take cover, opposed to reload/relock. That's when you cover the ground with fiery death from the cannon on the Savage.

Better run, Rambo....Imma commin!! :biggrin:
rambo3f.jpg
 
IvIDoomIvI

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This is my point and only true point I shouldn't have to go to an entirely different session to have a helicopter dogfight with a friend because that's the only alternative right now we try that **** in public some random a hole just shoots us down with a homo launcher unless we go way to the top of the map which then a laser off the radar just does the same thing

It really feels like Rockstar never gave any real thought to the helicopters in this game they handle NOTHING like their real life counterparts where as in gta Iv at least the buzzard handled just like it's real life counterpart the Lil bird and if you know that chopper you know it has the ability to fly just like it does on Iv if the pilot is experienced enough helicopters in GTA V tho they all handle like bricks in the air that are somehow made out of paper that can be shot down with a rifle in no time flat even the buzzard yes handles a bit better but nothing like the real little bird does gta Iv did such a better job at show casing it's real life maneuverability

the choppers were already weak to begin with then they gave the ground access to this op af weapon that unlocks at level 1 locks onto any vehicle even cars which they do not even get a warning some a hole has shot one you just blow up randomly and it makes short work of a already weak as hell set of attack helicopters it feels my only choice is to be a stupid jet pilot and no offense to those who take it seriously but it just takes no skill using that thing compared to heli flying in iv each pilot in Iv had their own unique flying style that you had to learn to beat them which meant you were always learning which was made GTA IV piloting so much fun in gta v jus go off radar and sneak somebody with jet and realistically once your behind someone unless your a complete moron your gonna win 9 times outta 10 I've never once lost once I got behind someone since again I'm not dumb maybe my piloting from gta iv helps with keeping my aim on them so they can't loop behind me but least to me that's easy they do not have to get rid of the homo launcher just give us some counter measures or least so it's not a instakill

And it shouldn't lock onto cars at all it was given to us to deal with aircraft that's from rockstars lips on support regarding it when it was released
 
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