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Entriquit

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Ahh alright, i'll make sure to check out your videos anyways!
 
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Update for you all. I'm working on some new stuff. I've been busy with new job and such.

Anyway, I'm working on a basic Photon tutorial. I'm just kinda struggling because I'm not sure where to go or really what to do with it. Any ideas? Nothing to complicated. I want it basic. Maybe pong? Hm. Still deciding..

Also, I want to do a parody of something like Call of Duty. However, this may take a while and be a simpler version of it. However, this would be more focused on custom server and maybe custom authentication with realtime match-making and maybe map rotation. The server would handle all this and with obscured preferences and value with Anti-Cheat toolkit. I'll maybe make it a bit interesting. :tongue: Like maybe add a simple rank system stored in a DB and in player preferences? (Not obscured to mess with people and set a cheat thing or something. Hm. Maybe).
This would some time to set up, and then record and plan. It would be a bit before I get it up however. But would you all like something like this?

Also, I have UE4 (legally) now and may look into tutorials for that! :biggrin: Maybe.
 
Z61

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Update for you all. I'm working on some new stuff. I've been busy with new job and such.

Anyway, I'm working on a basic Photon tutorial. I'm just kinda struggling because I'm not sure where to go or really what to do with it. Any ideas? Nothing to complicated. I want it basic. Maybe pong? Hm. Still deciding..

Also, I want to do a parody of something like Call of Duty. However, this may take a while and be a simpler version of it. However, this would be more focused on custom server and maybe custom authentication with realtime match-making and maybe map rotation. The server would handle all this and with obscured preferences and value with Anti-Cheat toolkit. I'll maybe make it a bit interesting. :tongue: Like maybe add a simple rank system stored in a DB and in player preferences? (Not obscured to mess with people and set a cheat thing or something. Hm. Maybe).
This would some time to set up, and then record and plan. It would be a bit before I get it up however. But would you all like something like this?

Also, I have UE4 (legally) now and may look into tutorials for that! :biggrin: Maybe.
I like the CoD idea.
 
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pwfdc

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I like the CoD idea.
Awesome! I'm gonna see what I can come up with. I'm going to go through the whole design process and try to limit myself to free resources.
Anything in particular you would like to see?

Also. I will try to get better with UE4 and get some tutorials for that. :smile:
 
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I'd love to see a Unity 3D tutorial on a status effect system like dayz as how at the bottom left displays a message for a bit then fades out! Thanks OP, great thread... I'm definitely going to be in here for ideas lol
 
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I'd love to see a Unity 3D tutorial on a status effect system like dayz as how at the bottom left displays a message for a bit then fades out! Thanks OP, great thread... I'm definitely going to be in here for ideas lol
So text fading?
 
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So text fading?

Somewhat yes indeed, but a way to only have apply like let's say variable night is set to 1(simple idea/code not real) and so a message will pop up like so in bottom left saying It's getting late! and then fades out, then a new text when its day and a way to implement this like the dayz sa status effects; health, blood, hunger, thirst, moods etc. all into one text system!

Edit:

I've tried this and could not get any where, I do not have the code I used before as it was on a old PC that is no longer in my possession, honestly not leeching!
 
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Somewhat yes indeed, but a way to only have apply like let's say variable night is set to 1(simple idea/code not real) and so a message will pop up like so in bottom left saying It's getting late! and then fades out, then a new text when its day and a way to implement this like the dayz sa status effects; health, blood, hunger, thirst, moods etc. all into one text system!

Edit:

I've tried this and could not get any where, I do not have the code I used before as it was on a old PC that is no longer in my possession, honestly not leeching!
It sounds like you're trying to have him make up game mechanics for you.
 
Soph

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It sounds like you're trying to have him make up game mechanics for you.
Sheesh yeah I'm re-reading what I said lol my bad internally what I meant was yeah for the text displaying then fading away!
 
PCMasterRace

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Sheesh yeah I'm re-reading what I said lol my bad internally what I meant was yeah for the text displaying then fading away!
All this requires is a simple timer and lowering the alpha channel at a set rate.
 
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pwfdc

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All this requires is a simple timer and lowering the alpha channel at a set rate.
you can do it a few ways. I wouldn't set a timer though because timers can be paused. So I would do a position based system more or less. :tongue:
 
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Still looking for some inspiration?
How about a tutorial about putting certain computer parts together.
 
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Still looking for some inspiration?
How about a tutorial about putting certain computer parts together.
This was a more game development thread, but I guess I can consider this. Can you explain a bit more what you're thinking?
 
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This was a more game development thread, but I guess I can consider this. Can you explain a bit more what you're thinking?


Just some basic hardware stuff that we don't see much. Seemed like a good suggestion for tutorials at that moment. I haven't seen any of these on here yet. For Game Development, maybe a basic tutorial for how to start with the equipment required, to actually develop some gaming/tips etc.
 
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pwfdc

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Position based system? All he wants is to know how to fade text.
Sorry, thought you were talking about the day/night system. You can just use a coroutine in the update and subtract the alpha channel over time, if that makes sense. :tongue:
 
PCMasterRace

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Sorry, thought you were talking about the day/night system. You can just use a coroutine in the update and subtract the alpha channel over time, if that makes sense. :tongue:
Can't fade in and out with a coroutine?
 
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pwfdc

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Can't fade in and out with a coroutine?
You can, but can't. There's a few ways to do it. I would rather make it a multi use thing. Like in Sugar Smash I have a notification system, you pass the string through and it will notify then disappear.
 
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