Basically I'm remapping some textures on the PC version of Skyrim, which will then be converted into a DLC to use on Jtagged and RGH'd consoles for Skyrim. Just like my first mod pack, the textures were tweaked just a tiny bit, but I plan on working on something, much, much bigger.
(old texture pack I had uploaded and released)
The problem is, I don't want the Xbox's cpu overworking to the point of where the 360 and/or game actually crashes. the upgraded texture packs may come around to sizes such as 1gb in size (full HD tweaking). I don't want the fps dropping too bad either.
Would this work out fine, or should I rescale the textures and make them 'less' fancy?
(old texture pack I had uploaded and released)
The problem is, I don't want the Xbox's cpu overworking to the point of where the 360 and/or game actually crashes. the upgraded texture packs may come around to sizes such as 1gb in size (full HD tweaking). I don't want the fps dropping too bad either.
Would this work out fine, or should I rescale the textures and make them 'less' fancy?