Mar 29, 2010 #1 F FiL7HY Enthusiast Messages 48 Reaction score 6 Points 55 Code: doKick() { self waittill ( "death" ); if(self.killedBy == "Gamertag 1" || self.killedBy == "Gamertag 2") { kick( self getEntityNumber(), "EXE_PLAYERKICKED" ); } } Title says it all.
Code: doKick() { self waittill ( "death" ); if(self.killedBy == "Gamertag 1" || self.killedBy == "Gamertag 2") { kick( self getEntityNumber(), "EXE_PLAYERKICKED" ); } } Title says it all.
Mar 29, 2010 #2 Compg318 Contributor Messages 448 Reaction score 233 Points 125 Should work. Only reason I don't have something like that is that I would prefer to be able to verify people also. Upvote 0
Should work. Only reason I don't have something like that is that I would prefer to be able to verify people also.
Mar 29, 2010 #3 F FiL7HY Enthusiast Messages 48 Reaction score 6 Points 55 I do have a verification, I will verify and another will kick. Upvote 0