Well I know you could just use a jump height toggle mod and toggle it to let players jump out, but I'm not sure if a bounce feature would work right with World At War Zombies. But I am pretty new to coding so you should probably wait for a more experienced coder to answer for you. My guess though is no, and if it would be possible it would take a lot of scripting I'd imagine. Please correct me if I'm wrong, just don't flame me, I'm new to coding.
EDIT: Oh yea also, forgot to add this, I do know for a fact there is a dvar you can make toggleable to freeze AI in place or stop them from spawning before they spawn. (Stop Zombies Spawning)
....g_ai....0 (Zombies don't spawn)
....ai_disableSpawn....1 (Zombies don't spawn)
....jump_height....999 (jump high)
....bg_fallDamageMaxHeight....999 (no fall damage)
....bg_fallDamageMinHeight....999 (no fall damage)
Yup I agree but isnt there a patch that can do all that stuff? Im pretty sure there is one.
Dvars given provided by a deeper b1ue's pinned post:
If he's talking about Nazi Zombies then wouldn't you be able to jump out of every map except for Nacht Der Untoten? At least I thought I could, unless my eyesight has been lying to me all this time. 0.o. Though I do know there is a limit of height a player can jump to without noclipping past the death barriers above the map.Mhm.. I dont think there would be a way to make things bounces.. because bounces come from things that are at a perfect angle.. so no to that and also theirs barriers.. so you cant jump out either. The only way to get out would be to fly or teleporters that go out of the map ...