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Discussion What's the point...

  • Thread starter screwhead
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screwhead

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of adding a bunch of layers, and all that?
I been watching a couple tuts, and well they will make like 13 layers,

can someone explain to me what's the point of it?
 
Cheez

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Each layer has something different on it. So if you screw up or something does not look right it's as simple as editing 1 small thing on 1 layer instead of having to redo the whole picture.
 
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screwhead

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Each layer has something different on it. So if you screw up or something does not look right it's as simple as editing 1 small thing on 1 layer instead of having to redo the whole picture.


thanks man.
 
Raisin RRR

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It is for if you mess up and you can edit it individually. It is also so you can put certain things in front of or behind an object or set certain layers to other settings to get differant effects.
 
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What if you wanted to go back and change the background of the image how are you going to go about this without having the background on a different layer? That is the point of layers.
 
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screwhead

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It is for if you mess up and you can edit it individually. It is also so you can put certain things in front of or behind an object or set certain layers to other settings to get differant effects.


How would I go about say, putting a c4d behind my render?
Get the layer above oneof the copies then merge it down?

Reason I'm asking, because in tutorials they leave one thing out, and I'm lost.

Like I was working on one, then it got to changing the whole color of everythingn, then flatten image, and it ends up looking like youroriginal but better, but when I flatten the img nothing happens :/
 
Raisin RRR

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How would I go about say, putting a c4d behind my render?
Get the layer above oneof the copies then merge it down?

Reason I'm asking, because in tutorials they leave one thing out, and I'm lost.

Like I was working on one, then it got to changing the whole color of everythingn, then flatten image, and it ends up looking like youroriginal but better, but when I flatten the img nothing happens :/
You would put the c4d layer under the render layer.
 
UBA Fatman UBA

UBA Fatman UBA

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Aside from letting you go back and fix stuff, you can also put stuff behind other stuff and take advantage of transparency easier.

Since we herd you like stuff, we put stuff in your stuff so you can cool story bro while you cool story bro. (Don't ask)
 
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Chrskyes

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lolz fyi layers ftw

i know i know.

but serially they are important dont undermind them
 
Itz veXXum

Itz veXXum

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How would I go about say, putting a c4d behind my render?
Get the layer above oneof the copies then merge it down?

Reason I'm asking, because in tutorials they leave one thing out, and I'm lost.

Like I was working on one, then it got to changing the whole color of everythingn, then flatten image, and it ends up looking like youroriginal but better, but when I flatten the img nothing happens :/


If you have put effects around your render and cant go back to just plaster the c4d behind it, then what you can do is duplicate the original render layer and put it in front of the c4d, then change its blending mode to something like overlay or soft light so you keep to colors of your sig.
 
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