Tutorial What do you wanna see?

Entriquit

Enthusiast
Messages
189
Reaction score
38
Ahh alright, i'll make sure to check out your videos anyways!
 

MatthewH

Member
Messages
1,612
Reaction score
628
Update for you all. I'm working on some new stuff. I've been busy with new job and such.

Anyway, I'm working on a basic Photon tutorial. I'm just kinda struggling because I'm not sure where to go or really what to do with it. Any ideas? Nothing to complicated. I want it basic. Maybe pong? Hm. Still deciding..

Also, I want to do a parody of something like Call of Duty. However, this may take a while and be a simpler version of it. However, this would be more focused on custom server and maybe custom authentication with realtime match-making and maybe map rotation. The server would handle all this and with obscured preferences and value with Anti-Cheat toolkit. I'll maybe make it a bit interesting. :tongue: Like maybe add a simple rank system stored in a DB and in player preferences? (Not obscured to mess with people and set a cheat thing or something. Hm. Maybe).
This would some time to set up, and then record and plan. It would be a bit before I get it up however. But would you all like something like this?

Also, I have UE4 (legally) now and may look into tutorials for that! :biggrin: Maybe.
 

Z61

Some times our saints are sinners
Retired
Messages
5,528
Reaction score
3,424
Update for you all. I'm working on some new stuff. I've been busy with new job and such.

Anyway, I'm working on a basic Photon tutorial. I'm just kinda struggling because I'm not sure where to go or really what to do with it. Any ideas? Nothing to complicated. I want it basic. Maybe pong? Hm. Still deciding..

Also, I want to do a parody of something like Call of Duty. However, this may take a while and be a simpler version of it. However, this would be more focused on custom server and maybe custom authentication with realtime match-making and maybe map rotation. The server would handle all this and with obscured preferences and value with Anti-Cheat toolkit. I'll maybe make it a bit interesting. :tongue: Like maybe add a simple rank system stored in a DB and in player preferences? (Not obscured to mess with people and set a cheat thing or something. Hm. Maybe).
This would some time to set up, and then record and plan. It would be a bit before I get it up however. But would you all like something like this?

Also, I have UE4 (legally) now and may look into tutorials for that! :biggrin: Maybe.
I like the CoD idea.
 

MatthewH

Member
Messages
1,612
Reaction score
628
I like the CoD idea.
Awesome! I'm gonna see what I can come up with. I'm going to go through the whole design process and try to limit myself to free resources.
Anything in particular you would like to see?

Also. I will try to get better with UE4 and get some tutorials for that. :smile:
 

Soph

Sentinel
Messages
263
Reaction score
56
I'd love to see a Unity 3D tutorial on a status effect system like dayz as how at the bottom left displays a message for a bit then fades out! Thanks OP, great thread... I'm definitely going to be in here for ideas lol
 

MatthewH

Member
Messages
1,612
Reaction score
628
I'd love to see a Unity 3D tutorial on a status effect system like dayz as how at the bottom left displays a message for a bit then fades out! Thanks OP, great thread... I'm definitely going to be in here for ideas lol
So text fading?
 

Soph

Sentinel
Messages
263
Reaction score
56
So text fading?
Somewhat yes indeed, but a way to only have apply like let's say variable night is set to 1(simple idea/code not real) and so a message will pop up like so in bottom left saying It's getting late! and then fades out, then a new text when its day and a way to implement this like the dayz sa status effects; health, blood, hunger, thirst, moods etc. all into one text system!

Edit:

I've tried this and could not get any where, I do not have the code I used before as it was on a old PC that is no longer in my possession, honestly not leeching!
 

Z61

Some times our saints are sinners
Retired
Messages
5,528
Reaction score
3,424
Somewhat yes indeed, but a way to only have apply like let's say variable night is set to 1(simple idea/code not real) and so a message will pop up like so in bottom left saying It's getting late! and then fades out, then a new text when its day and a way to implement this like the dayz sa status effects; health, blood, hunger, thirst, moods etc. all into one text system!

Edit:

I've tried this and could not get any where, I do not have the code I used before as it was on a old PC that is no longer in my possession, honestly not leeching!
It sounds like you're trying to have him make up game mechanics for you.
 

Soph

Sentinel
Messages
263
Reaction score
56
It sounds like you're trying to have him make up game mechanics for you.
Sheesh yeah I'm re-reading what I said lol my bad internally what I meant was yeah for the text displaying then fading away!
 

MatthewH

Member
Messages
1,612
Reaction score
628
All this requires is a simple timer and lowering the alpha channel at a set rate.
you can do it a few ways. I wouldn't set a timer though because timers can be paused. So I would do a position based system more or less. :tongue:
 

Joshy

Legend
Messages
7,182
Reaction score
4,977
Still looking for some inspiration?
How about a tutorial about putting certain computer parts together.
 

MatthewH

Member
Messages
1,612
Reaction score
628
Still looking for some inspiration?
How about a tutorial about putting certain computer parts together.
This was a more game development thread, but I guess I can consider this. Can you explain a bit more what you're thinking?
 

Joshy

Legend
Messages
7,182
Reaction score
4,977
This was a more game development thread, but I guess I can consider this. Can you explain a bit more what you're thinking?

Just some basic hardware stuff that we don't see much. Seemed like a good suggestion for tutorials at that moment. I haven't seen any of these on here yet. For Game Development, maybe a basic tutorial for how to start with the equipment required, to actually develop some gaming/tips etc.
 

MatthewH

Member
Messages
1,612
Reaction score
628
Position based system? All he wants is to know how to fade text.
Sorry, thought you were talking about the day/night system. You can just use a coroutine in the update and subtract the alpha channel over time, if that makes sense. :tongue:
 

MatthewH

Member
Messages
1,612
Reaction score
628
Can't fade in and out with a coroutine?
You can, but can't. There's a few ways to do it. I would rather make it a multi use thing. Like in Sugar Smash I have a notification system, you pass the string through and it will notify then disappear.
 
Top Bottom