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Solved What bottom layer for which color type?

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DylannGamingNL

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Hello everyone, I was wondering how I can create Colors in Hazards save editor such like Metal and Chameleon. I know for worn I have to use a worn bottom layer, for 3D I have to use [Metal] Brushed Aliminium, for PS3 I have to use Secret Gold (MP100) and for matte/metallic/util I have to use matte/metallic/util. Does anybody know what the bottom layer is for other types of Colors like Metal And Chameleon? I will be happy to hear how because I’ve been looking a long time now. Have a nice day everyone!
 
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Classique

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Classic
Utility
Worn
MP100/Epsilon
Metal
Gold
Chrome
 
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DylannGamingNL

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Classic
Utility
Worn
MP100/Epsilon
Metal
Gold
Chrome
Alright, but what texture does each bottom layer give? For example Epsilon, what does epsilon gives? Thanks for responding btw!
 
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Alright, but what texture does each bottom layer give? For example Epsilon, what does epsilon gives? Thanks for responding btw!
Classic:
Adds a polished shine to the colour

Utility:
Adds a faded/rubbed shine to the colour

Matte:
Adds a chalkboard-like finish to the colour

Worn:
Adds a "worn" texture to the colour, which is essentially a more shinier version of matte

MP100:
Adds a much more bright shine to your colour. Black colours suffer mostly from this. This texture is also known as "3D"

Epsilon:
Same as MP100, just has a different default colour underneath

Metal:
Adds a brushed finish to the colour, but shines through

Gold:
Adds a borderline chrome-ish shine to the colour

Chrome:
Chrome... well, it's chrome

Or did I understand your question right?
 
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