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Discussion weapon start

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Xx Qc 420 xX

Da Accura420

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i start with a molotov wich i dontwant to start with...i would prefer to start with a uzi or something similar... how do i do that thx
 
M

-PredictioN-

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i start with a molotov wich i dontwant to start with...i would prefer to start with a uzi or something similar... how do i do that thx
you have to add another weapon in the EPISODIC_9
If you want a micro uzi:
Code:
<weapon type="EPISODIC_9">
<data slot="SMG" firetype="INSTANT_HIT" damagetype="BULLET" group="SMG" targetrange="45.0" weaponrange="50.0" clipsize="50" ammomax="1200" timebetweenshots="66">
<damage base="20" networkplayermod="2.0" networkpedmod="1.0"/>
<physics force="40.0"/>
<reload time="2266" fasttime="2266" crouchtime="2000"/>

<aiming accuracy="0.55">
<offset         x="0.15" y="1.0" z="0.55"/>
<crouchedoffset x="0.2"  y="1.0" z="0.1"/>
<reticule standing="0.75" ducked="0.6" scale="0.3"/>
</aiming>

<pickup regentime="240000" ammoonstreet="60"/>

<controller>
<rumble duration="100" intensity="0.02"/>
</controller>

<flags>
<flag>GUN</flag>
<flag>CAN_AIM</flag>
<flag>CAN_FREE_AIM</flag>
<flag>ANIM_RELOAD</flag>
<flag>ANIM_CROUCH_FIRE</flag>
</flags>
</data>

<assets model="w_uzi">
<anim group="[email protected]" meleegroup1="firearm_core"/>

<effects>
<muzzle fx="muz_smg"/>
<shell fx="weap_ejected_smg"/>
</effects>
</assets>
</weapon>
 
Xx Qc 420 xX

Da Accura420

Real Life Mods 2.0
Messages
1,251
Reaction score
325
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you have to add another weapon in the EPISODIC_9
If you want a micro uzi:
Code:
<weapon type="EPISODIC_9">
<data slot="SMG" firetype="INSTANT_HIT" damagetype="BULLET" group="SMG" targetrange="45.0" weaponrange="50.0" clipsize="50" ammomax="1200" timebetweenshots="66">
<damage base="20" networkplayermod="2.0" networkpedmod="1.0"/>
<physics force="40.0"/>
<reload time="2266" fasttime="2266" crouchtime="2000"/>

<aiming accuracy="0.55">
<offset     	x="0.15" y="1.0" z="0.55"/>
<crouchedoffset x="0.2"  y="1.0" z="0.1"/>
<reticule standing="0.75" ducked="0.6" scale="0.3"/>
</aiming>

<pickup regentime="240000" ammoonstreet="60"/>

<controller>
<rumble duration="100" intensity="0.02"/>
</controller>

<flags>
<flag>GUN</flag>
<flag>CAN_AIM</flag>
<flag>CAN_FREE_AIM</flag>
<flag>ANIM_RELOAD</flag>
<flag>ANIM_CROUCH_FIRE</flag>
</flags>
</data>

<assets model="w_uzi">
<anim group="[email protected]" meleegroup1="firearm_core"/>

<effects>
<muzzle fx="muz_smg"/>
<shell fx="weap_ejected_smg"/>
</effects>
</assets>
</weapon>


add or change ????
 
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