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Weapon Prefix/Title Question

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SpartanG01

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I've been making weapons for my level 15 Soldier I'm leveling with a friend just to get into modding and I've been trying to make a Combat Rifle with "Chimera" effect because with enough shots and a chance for a random effect per shot I'm sure you can eat through shield/armor/flesh making it a multi-purpose weapon. I hate having to switch to my Caustic shotgun to take down skags with an absurd amount of armor. Anywhoo here are a couple things I've tried...

It's pretty clear the effects I was going for with this, high damage, high rarity, Chimera effect...

I'm running into a problem though whenever I test the weapons in game it seems like they get neither effect from either red text. No elemental damage, and no bottomless clip with "dove" so on and so fourth. Is there a rule to red text effects or title in the place of prefix vice versa that I'm not aware of? Where am I goin wrong here? lol

(The Idea here is to have it Pearl, I'd like it red but that seems like impossible?)
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_SupportMachineGun
gd_manufacturers.Manufacturers.Atlas
gd_weap_support_machinegun.A_Weapon.WeaponType_support_machinegun
gd_weap_combat_rifle.Body.body5
gd_weap_combat_rifle.Grip.grip5
gd_weap_support_machinegun.mag.mag5
gd_weap_combat_rifle.Barrel.barrel5
gd_weap_support_machinegun.Sight.sight2
gd_weap_combat_rifle.Stock.stock5
None
gd_weap_support_machinegun.acc.acc1_Shattering
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Atlas_3
gd_weap_revolver_pistol.Title.TitleM_Jakobs1_Unforgiven
gd_weap_revolver_pistol.Title.TitleM_Atlas1_Chimera
1
0
0
0

Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_SupportMachineGun
gd_manufacturers.Manufacturers.Atlas
gd_weap_support_machinegun.A_Weapon.WeaponType_support_machinegun
gd_weap_combat_rifle.Body.body5
gd_weap_combat_rifle.Grip.grip5
gd_weap_support_machinegun.mag.mag5
gd_weap_combat_rifle.Barrel.barrel5
gd_weap_support_machinegun.Sight.sight2
gd_weap_combat_rifle.Stock.stock5
None
gd_weap_support_machinegun.acc.acc1_Shattering
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Atlas_3
gd_weap_revolver_pistol.Title.TitleM_Atlas1_Chimera
gd_weap_revolver_pistol.Title.TitleM_Dahl1_Anaconda
1
0
0
0

Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_SupportMachineGun
gd_manufacturers.Manufacturers.Atlas
gd_weap_support_machinegun.A_Weapon.WeaponType_support_machinegun
gd_weap_combat_rifle.Body.body5
gd_weap_combat_rifle.Grip.grip5
gd_weap_support_machinegun.mag.mag5
gd_weap_combat_rifle.Barrel.barrel5
gd_weap_support_machinegun.Sight.sight2
gd_weap_combat_rifle.Stock.stock5
None
gd_weap_support_machinegun.acc.acc1_Shattering
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Atlas_3
gd_weap_support_machinegun.Prefix.Prefix_Damage1_Shattering
gd_weap_revolver_pistol.Title.TitleM_Atlas1_Chimera
1
0
0
0

Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_SupportMachineGun
gd_manufacturers.Manufacturers.Atlas
gd_weap_support_machinegun.A_Weapon.WeaponType_support_machinegun
gd_weap_combat_rifle.Body.body5
gd_weap_combat_rifle.Grip.grip5
gd_weap_support_machinegun.mag.mag5
gd_weap_combat_rifle.Barrel.barrel5
gd_weap_support_machinegun.Sight.sight1
gd_weap_combat_rifle.Stock.stock5
None
gd_weap_support_machinegun.acc.acc1_Shattering
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Atlas_3
gd_weap_repeater_pistol.Title.TitleU_Retail_TheDove
gd_weap_revolver_pistol.Title.TitleM_Atlas1_Chimera
1
0
0
0
 
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crazyolegoon

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The Chimera effect is through the accesory not the name so it is limited to revolvers.

Oh and the Dove is from the barrel and can only be used on the dove now.

CrazyGOON
 
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w0lfschild

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Red text is red text and nothing more...

Pearl requires something like 100 rarity which is only possible on non-legendary weapons if you use 2 legendary titles (which have no effects aside from +50 rarity and red text) If you use just one it will always end up as an Orange.

Red is a very specific number because it comes from all Health items, I believe it is about 171 and can only be made with weapons from the 3rd dlc that have unique parts with +150 rarity.

So essentially you are going wrong everywhere and what you want to make will only work if you remove the patch and play offline with no dlc.
 
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SpartanG01

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... :frown: lol well I didn't know the titles were just titles but actually that's almost a good thing. That means I can name my guns whatever I want, make them pearl and still get the effects I want by using the proper gun type. That does mean I can't make a Chimera Rifle but it does mean I can make a cool rifle named "Bad *** Reaper" and not worry about the weird effects that come with the "Reaper" title lol.

Anyway so the way I understand it the Title/Prefix has the effect that that Title/Prefix gives like Shredder multiplying rounds but if that Title comes with red text the red text does nothing, the actual effect comes from the unique weapon part?

Also in the Gear Calculator every weapon type also has "Gearbox" and "Reward" do those change anything or make any difference?


I present to you! The level 15 "Shattering Thunder"!

AR590 Shattering Thunder
Atlas
Level Requirement: 15
Dmg: 88 Acc: 91.3 ROF: 12.5 Clip: 55
• +31 Magazine Size
• +123% Damage
• +61% Recoil Reduction
• +53% Fire Rate
• 2.1x Zoom


Not bad if I do say so my self!
 
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w0lfschild

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Well I didn't know the titles were just titles but actually that's almost a good thing.

Anyway so the way I understand it the Title/Prefix has the effect that that Title/Prefix gives like Shredder multiplying rounds but if that Title comes with red text the red text does nothing, the actual effect comes from the unique weapon part?

Also in the Gear Calculator every weapon type also has "Gearbox" and "Reward" do those change anything or make any difference?

List of titles & prefix with effects: LINK

Yes all red text effects come from the actual part on the gun/item.

Gearbox and Reward are just two semi-unique manufactures because they are not in the loot pool and can only be obtained in certain ways. Aside from that they are just like any other manufacture, they have a color scheme and bonuses based on which material you choose.
 
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SpartanG01

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You are beyond helpful, that link is kind of exactly what I need. I was using this one, http://borderlands.wikia.com/wiki/Weapons_by_prefix which is fine but that one is a lot easier to understand.

Thanks for the info on the other weapon types too.
 
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