It seems that there will most likely be many more of these jumping glitches everywhere on every map. two questions. Firstly, It seem to always happen at points that you slide down, EG when you jump at the place, you go ontop of something, but get pushed/slide down it. so my guess is this glitch can be done anywhere were something similar happens. Secondly, can anyone explain, why the collision model of thecharacters can slide through the solid polys of the map, But only after jumping ?