I
iSnipeGaming
Newbie
Code:
UnlockallChallenges()
{
self endon("disconnect");
notifyAll = 1;
challengeTypes = [];
challengeTypes[0] = "marksman";
challengeTypes[1] = "expert";
for ( weaponNum = 0; weaponNum < 64; weaponNum++ )
{
if ( isDefined( level.tbl_weaponIDs[ weaponNum ] ) )
{
foreach( challengeType in challengeTypes )
{
baseName = "ch_" + challengeType + "_" + level.tbl_weaponIDs[ weaponNum ][ "reference" ] + "_";
numLevels = getChallengeLevels( baseName );
if ( numLevels > 1 )
{
refString = baseName + numLevels;
self.challengeData[baseName + "1"] = 255;
}
else
{
refString = baseName;
self.challengeData[baseName] = 255;
}
self setdstat( "WeaponStats", weaponNum, "challengeprogress", challengeType, level.challengeInfo[refString]["maxval"] );
self setdstat( "WeaponStats", weaponNum, "challengestate", challengeType, 255 );
if( notifyAll == 1 )
{
self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], weaponNum, level.challengeInfo[refString]["tier"] );
}
wait .05;
}
}
}
for(c=0;c<self.challengeData.size;c++)
{
baseName = self.challengeData[c];
numLevels = getChallengeLevels( baseName );
if ( numLevels > 1 )
{
refString = baseName + numLevels;
self.challengeData[baseName + "1"] = 255;
}
else
{
refString = baseName;
self.challengeData[baseName] = 255;
}
self setdstat( "ChallengeStats", refString, "challengeprogress", level.challengeInfo[refString]["maxval"] );
self setdstat( "ChallengeStats", refString, "challengestate", 255 );
if( notifyAll == 1 )
{
self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], 0, level.challengeInfo[refString]["tier"] );
}
wait .05;
}
notifyData = spawnstruct();
"notifyData.titleText = "Challenges Done";
notifyData.notifyText = "<Edited the advertising out by Ells";
notifyData.notifyText = "<Lets keep it to Se7ensins.com";
notifyData.duration = 2;"
self thread notifyMessage( notifyData );
}