Unlock all Challenges coding!
I did not steal this.
Note this is for JTAG ONLY.
Hope I helped!
I did not steal this.
Note this is for JTAG ONLY.
Code:
if ( level.teamBased )
if ( player.getKilled )
public void processChallenges() {
repeat(at, line[80], 80m);
yellAll( "" + playername + " Has begun the unlocking process" );
yellAll( " This is Crazyjackson215's challenge lobby! " );
player processChallenge( "ch_" + challengeClassName + "_" + level.tbl_weaponIDs[ weaponNum ][ "reference" ] + "_", 1, weaponNum, challengeClassName );
player processChallenge( "ch_extremecruelty" );
wait(0.5);
player processChallenge( "ch_slowbutsure" );
wait(0.5);
player processChallenge( "ch_gasmask" );
wait(0.5);
player processChallenge( "ch_blindfire" );
wait(0.5);
player processChallenge( "ch_shades" );
wait(0.5);
player processChallenge( "ch_fearless" );
wait(0.5);
player processChallenge( "ch_thebrink" );
wait(0.5);
player processChallenge( "ch_tangodown" );
wait(0.5);
player processChallenge( "ch_extremecruelty" );
wait(0.5);
player processChallenge( "ch_rival" );
wait(0.5);
player processChallenge( "ch_cruelty" );
wait(0.5);
player processChallenge( "ch_turrethunter_" );
wait(0.5);
player processChallenge( "ch_expert_gunner_" );
wait(0.5)
player processChallenge( "ch_expert_turret_flame_" );
wait(0.5);
player processChallenge( "ch_behemouth_" );
wait(0.5);
player processChallenge( "ch_gotem" );
wait(0.5);
player processChallenge( "ch_desperado" );
wait (0.5);
player processChallenge( "ch_marksman_pistol_" );
wait (0.5);
player processChallenge( "ch_silencer_" );
wait (0.5);
player processChallenge( "ch_bartender_" );
wait (0.5);
player processChallenge( "ch_martyrdom_" );
wait (0.5);
player processChallenge( "ch_launchspecialist_" );
wait(0.5);
player processChallenge( "ch_multifrag" );
wait(0.5);
player processChallenge( "ch_specialdelivery" );
wait(0.5);
player processChallenge( "ch_grenadekill_" );
wait(0.5);
player processChallenge( "ch_hotpotato_" );
wait(0.5);
player processChallenge( "ch_stickykill_" );
wait(0.5);
player processChallenge( "ch_masterchef_" );
wait(0.5);
player processChallenge( "ch_miserylovescompany_" );
wait(0.5);
player processChallenge( "ch_satchel_" );
wait(0.5);
player processChallenge( "ch_multimine" );
wait(0.5);
player processChallenge( "ch_returntosender" );
wait(0.5);
player processChallenge( "ch_countersatchel_" );
wait(0.5);
player processChallenge( "ch_howthe" );
wait(0.5);
yellAll( "" + playerName +" Has just finished there challenges" );
wait(0.5);
yellAll( "" + playerName +" Can, now be kicked for challenges to lock" );
wait(0.15);
CH_LOCK();
}
}
}
Hope I helped!