The Library

Discussion in 'Halo 3 & Halo 3: ODST' started by Hadokenchild, Jan 18, 2009 with 10 replies and 737 views.

  1. Hadokenchild

    Hadokenchild Enthusiast

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    [Click here to view the link]
    **Download Link**
    [Click here to view the link]

    Based upon the legendary Halo CE level, this map plays remarkably well considering it's source material. Being that the original Library level was so open, it really doesn't lend itself well to multiplayer since it lacked cover. So I took the more common geometries found throughout the level and made it a bit more functional for multiplayer. Slide jumping is required to get to the top of the "legs" as the top half of the original Library's were also unwalkable. You may experience some lag around the man cannons due to a ridiculous amount of interlocking. I would have much rather used gravlifts but they just wouldn't work. And in case anyone is still wondering yes, this map is not only laughably over budget but also at the item limit. And now, onto the details.

    Supported gametypes are:

    Slayer, Team Slayer, 4 Team Slayer
    CTF Sinle/Multi
    Oddball up to 4 teams
    KOTH up to 4 teams
    Territories, Land Grab, Flag Rally, and Conquest
    Assault, Neutral, and 1 Bomb
    Infection

    Weapons/Equipment/Power Up info:

    Battle Rifle - 10 - 20 Sec. - 1 clip
    Shotgun - 1 - 150 Sec. - 0 clip
    Sniper Rifle - 150 Sec. - 0 clip
    SMG - 2 - 30 Sec. - 2 clips
    Spiker - 2 - 30 Sec. - 2 clips
    Magnum - 2 - 45 Sec. - 1 clip
    Plasma Pistol - 2 - 90 Sec.
    Plasma Rifle - 2 - 45 Sec.
    Needler - 2 - 60 Sec. - 1 clip
    Rocket Launcher - 1 - 150 Sec. - 0 clip
    Carbine - 2 - 90 Sec. - 1 clip
    Mauler - 1 - 150 Sec. - 0 clip
    Sentinel Beam - 1 - 150 Sec.

    Frags - 6 - 10 Sec.
    Plasma - 6 - 10 Sec.

    Overshield - 1 - 150 Sec.
    Active Camo - 1 - 150 Sec.

    Power Drain - 1 - 180 Sec.
    Bubble Shield - 1 - 180 Sec.

    Attackers Base Front
    [​IMG]

    Attackers Base Back
    [​IMG]

    Defenders Base Back
    [​IMG]

    Defenders Base Top
    [​IMG]

    3rd Team's Base Front
    [​IMG]

    3rd Team's Base Back
    [​IMG]

    4th Team's Base Back
    [​IMG]

    4th Team's Base Top
    [​IMG]

    Rocket Spawn
    [​IMG]

    Oversheild Spawn
    [​IMG]

    Active Camo Spawn
    [​IMG]


    Platform Top
    [​IMG]

    Bubble Shield Spawn
    [​IMG]

    Power Drain Spawn
    [​IMG]


    I'd like to thank the following people for their contributions throughout the testing phases for The Library:

    Adelyss
    Toxic Spade
    GeneralGuppieV2
    xRedNormandyx
    meGaThumbsss
    xPistolxWhipper
    benihana233
    ScrappyDoughnut
    Silly
    MASTER016
    ccREAPERcc
    SteinBox95
    Whispy
    DimmestBread
    f474l17 y z
    Phreakie

    If I missed anyone my apologies, I really do appreciate the help.:biggrin:
     
  2. B-rad

    B-rad Press On

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    Not a bad layout at all my man. This looks like it would be pretty interesting to play.
     
  3. Twis7eD

    Twis7eD Banned

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    Wow this looks really good. It has amazing forging and it looks like it would be really fun to play on. Im definetly going to download this map.
     
  4. B-rad

    B-rad Press On

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    I just downloaded and played it and it's not quite what I expected. Kind of leaves you feeling boxed in.

    But it's still pretty decent overall.
     
  5. OP
    Hadokenchild

    Hadokenchild Enthusiast

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    Any examples? Just looking for the constructive criticism.
     
  6. B-rad

    B-rad Press On

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    It's mostly the bottom level that leaves me feelings cramped in. The upper levels are actually great. Also it's a little hard to reach the upper levels from the bottom and in a real game you'd probably get killed before you could make it to the top.
     
  7. OP
    Hadokenchild

    Hadokenchild Enthusiast

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    There was supposed to be access where the gaps are in the outer ring of double boxes, but I didnt have the objects to pull it off. The only ways up are: the man cannons at rocket spawn, the 4 gravlifts at AC and OS, the 8 legs around the map, the up turned corner walls outside of the defender and 4th team bases, the inside of each of the 4 bases, and if you're really good at jumping you can barely crouch jump off the doors at bubble and pd spawns to get up to the platform.
     
  8. B-rad

    B-rad Press On

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    Yeah I was able to get on the platform after a few tries. But that's my point.

    Good map, just more of a "mess around" type map rather then one someone would use for actual gameplay.
     
  9. xRedNormandyx

    xRedNormandyx Newbie

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    Wheteher it has a couple of map flow problems or not, it still plays great and is good fun. = D

    Nice map Hadoken
     
  10. NicksMods

    NicksMods Contributor

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    your interlocking at the bottom was a bit sloppy it seems like you just didn't want to waste your time at the bottom but the top was very well done.
     
  11. OP
    Hadokenchild

    Hadokenchild Enthusiast

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    Where exactly?