The Complete Stock List

w0lfschild

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Edit: (9/21/10)
*Now you 'should' be able to simply copy the code and import from clipboard in willowtree! (If that doesn't work then use the hex edit link)

Previous Edits:
(9/16/10)
*Removed Images
*Added -Class mods (must be hex edited)
*Added Link How to Hex edit
*Small tweaks

----
Now Just COPY & PASTE!

'If that fails:

Here is a Link for How to make [No Level] Stock Items powerful:

How to: Hex Edit
----

[No Level]

[Combat shotgun]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_manufacturers.Manufacturers.Stock
gd_weap_stock_weapons.A_Weapon.WeaponType_combat_shotgun_stock
gd_weap_combat_shotgun.Body.body1
gd_weap_combat_shotgun.Grip.grip1
gd_weap_combat_shotgun.mag.mag1
gd_weap_combat_shotgun.Barrel.barrel2
None
None
None
None
None
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
32767
[Support machine gun]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_manufacturers.Manufacturers.Stock
gd_weap_stock_weapons.A_Weapon.WeaponType_support_machinegun_stock
gd_weap_combat_rifle.Body.body1
gd_weap_combat_rifle.Grip.grip1
gd_weap_support_machinegun.mag.mag2
gd_weap_combat_rifle.Barrel.barrel2
None
gd_weap_combat_rifle.Stock.stock2
None
None
None
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
32767
[Repeater pistol]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_stock_weapons.A_Weapon.WeaponType_repeater_pistol_stock
gd_weap_repeater_pistol.Body.body2
gd_weap_repeater_pistol.Grip.grip1
gd_weap_repeater_pistol.mag.mag1
gd_weap_repeater_pistol.Barrel.barrel1
None
None
gd_weap_repeater_pistol.Action.action2
None
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Stock
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
32767
[Scorpio turret {semi-auto sniper}]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_manufacturers.Manufacturers.Stock
gd_weap_scorpio.A_Weapon.WeaponType_scorpio_weapon
None
None
None
None
None
None
None
None
None
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
32767
[Shield]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_shields.A_Item_stock.Item_Shield_Stock
gd_shields.Body.body3b_power
gd_shields.LeftSide.leftside4
gd_shields.RightSide.rightside4
gd_shields.ManufacturerMaterials.Material_Tediore_3
gd_manufacturers.Manufacturers.tediore
gd_tunercuffs.Title.Title_MOD
None
63000
5
0
32767
[Grenade]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_tunercuffs.A_Item.Item_GrenadeModulator_Stock
None
None
None
None
None
gd_tunercuffs.Title.Title_Sticky
gd_tunercuffs.Title.Title_Bettie
63000
5
0
32767
[Level]

[Machine pistol]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_manufacturers.Manufacturers.Stock
gd_weap_stock_weapons.A_Weapon.WeaponType_machine_pistol_stock
gd_weap_machine_pistol.Body.body5
gd_weap_repeater_pistol.Grip.grip1
gd_weap_repeater_pistol.mag.mag1
gd_weap_repeater_pistol.Barrel.barrel1
None
None
gd_weap_repeater_pistol.Action.action2
None
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Stock
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
0
0
72
[Patrol smg]
Code:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_manufacturers.Manufacturers.Stock
gd_weap_stock_weapons.A_Weapon.WeaponType_patrol_smg_stock
gd_weap_patrol_smg.Body.body1
gd_weap_patrol_smg.Grip.grip1
gd_weap_patrol_smg.mag.mag2
gd_weap_patrol_smg.Barrel.barrel2
None
None
None
None
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Stock
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
0
0
72
[Combat rifle]
Code:
dlc3_gd_itemgrades.Weapons_Stock.ItemGrade_Stock_CombatRifle
None
dlc3_gd_weap_stock.A_Weapon.WeaponType_combat_rifle_stock
gd_weap_combat_rifle.Body.body2
gd_weap_combat_rifle.Grip.grip4
gd_weap_combat_rifle.mag.mag1
gd_weap_combat_rifle.Barrel.barrel1
None
None
None
None
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Stock
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
0
0
72
[-Class Mods]

[ammo]
Code:
gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Roland
gd_CommandDecks.A_Item.Item_CommandDeck_Roland
gd_CommandDecks.Body_Roland.Roland_SupportGunner
gd_CommandDecks.LeftSide.leftside5b
gd_CommandDecks.RightSide.rightside4
gd_CommandDecks.ManufacturerMaterials.Material_SandS_1
gd_manufacturers.Manufacturers.SandSMunitions
[health]
Code:
gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Brick
gd_CommandDecks.A_Item.Item_CommandDeck_Brick
gd_CommandDecks.Body_Brick.Brick_Centurion
gd_CommandDecks.LeftSide.leftside6
gd_CommandDecks.RightSide.rightside6
gd_CommandDecks.ManufacturerMaterials.Material_Atlas_2
gd_manufacturers.Manufacturers.Atlas
[health]
Code:
gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Mordecai
gd_CommandDecks.A_Item.Item_CommandDeck_Mordecai
gd_CommandDecks.Body_Mordecai.Mordecai_Survivor
gd_CommandDecks.LeftSide.leftside6
gd_CommandDecks.RightSide.rightside6
gd_CommandDecks.ManufacturerMaterials.Material_Maliwan_3
gd_manufacturers.Manufacturers.Maliwan
-> Credit Goes to the people that originally discovered the first Stock weapon
-> Credit To myself for making this list & finding all the stock items and getting all working parts

Hopefully this list was helpful to all that used it!

-W0lfschild
 

jackkarma

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Nice list. Only thing that might make it better would be to have Screenshots to see stats and such. Then again, it might make it too cluttered.
BTW I think I need a better description on Hexing it to 7FFFFFFF. In my HXD that code appears as the normal 01000000FFFF0000000000002F. I don't see the 00050061 you refered too. Sorry to bug if this seems elementary or if I misread.
 

w0lfschild

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Nice list. Only thing that might make it better would be to have Screenshots to see stats and such. Then again, it might make it too cluttered.
BTW I think I need a better description on Hexing it to 7FFFFFFF. In my HXD that code appears as the normal 01000000FFFF0000000000002F. I don't see the 00050061 you refered too. Sorry to bug if this seems elementary or if I misread.
I can add screenshots I'll just put them all in spoilers

make sure you set your quality to 5 and level to 61 in willowtree or you wont see 00050061

alternatively you can also set all your stock guns/items to
Code:
0
-1 (disabled)
0
-2 (disabled)
then instead of using control F go to the search tab and select replace
make sure the search type is set to hex
for search type 00000000000000FFFF
for replace type 00000000007FFFFFFF
then just hit replace all and save

then open the save again in willowtree and just save and you are ready to go.

All this can be found in my how to: hex edit tutorial
 

Chimaira

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For future reference Karmajak, the last eight characters of 00000000000000FFFF (0000FFFF) are the quality (0000) followed by the level (FFFF).
So 00050061 would be quality 5 and level requirement 61.


Changing 0000FFFF (Or 00050061) to 7FFFFFFF would set quality and level to the maximum, but since it's a stock gun it gets the stats of that level but the actual in-game level req stays at none.


Now, if you've ever seen a tut to change a weapon's level requirement to 70 for a stat bonus you will realize that the FFFF (Or 0061) will need to be 0048, when actually 0048 is 72. When you get a level requirement you add two to the level you want. (So 61 would be 63)


As a note, w0lf I'm not trying to correct you, you explained how to do it perfectly, I'm just trying to tell him what everything means so he will know how to do it by himself in the future.
 

w0lfschild

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As a note, w0lf I'm not trying to correct you, you explained how to do it perfectly, I'm just trying to tell him what everything means so he will know how to do it by himself in the future.
Yo bro helping to explain something is never a bad thing :smile:


OP EDIT:

Added:
-Pictures
-Grenade
-Edited Combat Rifle
-Repeater needs fixing? Help me out...
 

jackkarma

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Thanks guys. I'm cool on hexing to 61 and 70. I was just thrown for a bit with the 7FFFFFFF thing.
 

thrasherv3

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gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_shields.A_Item_stock.Item_Shield_Stock
gd_shields.Body.body3b_power
gd_shields.LeftSide.leftside4
gd_shields.RightSide.rightside4
gd_shields.ManufacturerMaterials.Material_Tediore_3
gd_manufacturers.Manufacturers.tediore
gd_tunercuffs.Title.Title_MOD
None
63000
5
0
63

what does this do and why does it have a quantity of 63000?
 

w0lfschild

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gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
gd_shields.A_Item_stock.Item_Shield_Stock
gd_shields.Body.body3b_power
gd_shields.LeftSide.leftside4
gd_shields.RightSide.rightside4
gd_shields.ManufacturerMaterials.Material_Tediore_3
gd_manufacturers.Manufacturers.tediore
gd_tunercuffs.Title.Title_MOD
None
63000
5
0
63

what does this do and why does it have a quantity of 63000?
It's the stock shield with quick regeneration.
 

plough2345

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thanks w0lfschild for the stock item codes. nicely done and very helpful. thanks again
 

QuothTheRaven

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I can add screenshots I'll just put them all in spoilers

make sure you set your quality to 5 and level to 61 in willowtree or you wont see 00050061

alternatively you can also set all your stock guns/items to
Code:
0
-1 (disabled)
0
-2 (disabled)
then instead of using control F go to the search tab and select replace
make sure the search type is set to hex
for search type 00000000000000FFFF
for replace type 00000000007FFFFFFF
then just hit replace all and save

then open the save again in willowtree and just save and you are ready to go.

All this can be found in my how to: hex edit tutorial
This doesnt work.

I tried following your instructions on doing the Replace thing, and it keeps saying it can't find 00000000000000FFFF.

Yet I put in one of the no level stock support MG's into my save. It should appear.

So somehow, some line of communication got buggered up.
 

w0lfschild

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This doesnt work.

I tried following your instructions on doing the Replace thing, and it keeps saying it can't find 00000000000000FFFF.

Yet I put in one of the no level stock support MG's into my save. It should appear.

So somehow, some line of communication got buggered up.
So you are 100% sure you:

Added the gun/shield

set all the sliders to the far left and numbers to zero

saved

opened the correct save in HxD

and searched for 14 zeros fallowed by 4 F's

because if you did that in that order for the xbox it will work 100% of the time and if it doesn't you are doing it wrong.
 

plough2345

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gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_stock_weapons.A_Weapon.WeaponType_repeater_pistol_stock
gd_weap_repeater_pistol.Body.body2
gd_weap_repeater_pistol.Grip.grip1
gd_weap_repeater_pistol.mag.mag1
gd_weap_repeater_pistol.Barrel.barrel1
None
None
None
gd_weap_repeater_pistol.Action.action2
None
gd_weap_names_shared.Prefix.Prefix_QualityLow_Jakobs_Plywood
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
63
Thanks w0lfschild for the great post. I can't seem to get the repeater pistol to spawn. All of the others work. I even tried adding gd_manufacturers.Manufacturers.Stock to the second line but it still doesn't work. Anyone able to get this to works. Any help would be greatly appreciated.
 

w0lfschild

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Updated the repeater strait from my save so it should work for sure.

Also pics might go down.
 

QuothTheRaven

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So you are 100% sure you:

Added the gun/shield

set all the sliders to the far left and numbers to zero

saved

opened the correct save in HxD

and searched for 14 zeros fallowed by 4 F's

because if you did that in that order for the xbox it will work 100% of the time and if it doesn't you are doing it wrong.
Don't worry, I found the problem and fixed it lol. I tend to be stupid at times when it doesn't call for it.
 
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