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1) Every Developer is a publisher
2) Equality of Opportunity
3) Personal Relationship
4) No Hurdles, Just Games
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Thoughts?
"This is fundamental, and sets the basis for our relationship with our self-publishing partners," he explained at a Develop conference session attended by Digital Spy.
"Every single developer is a publisher, as far as we're concerned. We don't separate, we don't segregate indies from traditional publishers."
2) Equality of Opportunity
The second pillar is 'Equality of Opportunity', where the business support that Sony offers is available to all partners, and isn't dictated by the number of games published or revenue earned, offering a "level playing field".
3) Personal Relationship
The third, something that Simonetta said it is passionate about, is offering a 'Personal Relationship', where developers don't go through a "faceless portal", but instead offer an "open door policy", with direct access to those making promotional and marketing decisions to a game.
Sony's support team is available to contact at no cost, with no limits on the number or size of requests, and operates through remote checking, phone conferences and studio visits. "For us, it's key that each and every one of the companies working on PlayStation can come and talk to us at any point they want," he said.
4) No Hurdles, Just Games
Final pillar that Simonetta outlined was 'No Hurdles, Just Games'.
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