B
BenxModz
Enthusiast
Okay,
either I am dumb or have not yet done decompiling...
So my question is, I have a code for a script
But however, I looked in the script.sco files they are hex values etc, not the example coding above..
Is there a way to decompile to get the real coding? Or is it me being dumb? ^_^ Just trying to learn things
I hope that helps you answer my question ^_^
either I am dumb or have not yet done decompiling...
So my question is, I have a code for a script
Code:
v_attach = GET_CLOSEST_CAR(warp_x, warp_y, warp_z, 15.00000000, 0, 70);
if (!DOES_VEHICLE_EXIST(v_attach))
{
v_attach = GET_CLOSEST_CAR(warp_x, warp_y, warp_z, 15.00000000, 0, 69);
}
if (!DOES_VEHICLE_EXIST(v_attach))
{
v_attach = GET_CLOSEST_CAR(warp_x, warp_y, warp_z, 15.00000000, 0, 71);
}
But however, I looked in the script.sco files they are hex values etc, not the example coding above..
Is there a way to decompile to get the real coding? Or is it me being dumb? ^_^ Just trying to learn things
I hope that helps you answer my question ^_^