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Discussion Save Game / Checkpoint [Zombies]

Do you want this?

  • Yes! Release this please!

    Votes: 10 71.4%
  • Nah don't do it! D: Let the noobs figure it out them selves! >.<

    Votes: 4 28.6%

  • Total voters
    14
Zero Two

Zero Two

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This is very easy to do, however, I will release if the poll gets enough wants.
Some already know this, and this is a one line code.
Some may have done this some other way, again. One line of code for this ;DD

Creditz to Mikeeeyy ;DD

Code:

Thread this.
Code:
maps\_autosave::autosave_game_now();
To load it
Code:
suicide();
Enjoy ;DD
 
Last edited:
vRice

vRice

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Getting location and round number, then setting location and round number onPlayerSpawned?
This is just a guess btw, don't beat me ;-;
 
Mikeeeyy

Mikeeeyy

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This is very easy to do, however, I will release if the poll gets enough wants.
Some already know this, and this is a one line code.
Some may have done this some other way, again. One line of code for this ;DD

No credit for me? :frown:
 
JTAGxHACKER

JTAGxHACKER

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Nice, can't wait for the release just need this, the entity thing and to add my custom feature if it works to be added then AIO will be done.
 
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SwA_x_iJoHn

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Getting location and round number, then setting location and round number onPlayerSpawned?
This is just a guess btw, don't beat me ;-;
Go to maps\_autosave, find try_auto_save function(add in the arguments). Then test it just kill of the player the way he does it in the video. I don't know how to to do that but you might find a way(I'm just lazy).
 
Zero Two

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Thread this.
Code:
maps\_autosave::autosave_game_now();

To load it
Code:
suicide();

Enjoy ;DD
 
Sir Matrix

Sir Matrix

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Man oh man have i missed a lot. But this looks superber. Very well done to the both of you guys.
 
Zero Two

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/Updated
Added the code in the description for those that are looking for it. :smile:
Credits to Mikeeeyy and whoever else that originally had it.
 
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