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Discussion [Release] Special MW2 Dvars

  • Thread starter Dakota628
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Dakota628

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Explosive Bullets (basically a nuke it will murder everyone on the map when u shoot)
bg_forceExplosiveBullets 1
bg_bulletExplRadius 10000
bg_bulletExplDmgFactor 100

Special Dvars - I'll let you guys figure it out
scr_restxp_cap 1
scr_restxp_enable 1
scr_restxp_levelsPerDay 150
scr_restxp_minRestTime 9999
scr_restxp_restedAwardScale 100
scr_restxp_timescale 0.1

Random Stuff
cr_maxPerPlayerExplosives 100
scr_player_healthregentime 999

Good Luck!
 
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Crippler

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Nothing you posted there works.
 
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fishguts54

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explosive bullets do they work because in my patch ive tried many dvars and none of them worked
 
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Fire30

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Nothing you posted there works.

exactly.

looking through old dvars that were taken out of the xex is pointless...

actually maybe the last two might work. on binds
 
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Dakota628

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exactly.

looking through old dvars that were taken out of the xex is pointless...

actually maybe the last two might work. on binds

Explosive bullets only work in coop...This is MW2 Modding section is it not.. Other one is an XP cap.. figure it out.
 
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Apathy

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Explosive Bullets (basically a nuke it will murder everyone on the map when u shoot)
bg_forceExplosiveBullets 1
bg_bulletExplRadius 10000
bg_bulletExplDmgFactor 100

Special Dvars - I'll let you guys figure it out
scr_restxp_cap 1
scr_restxp_enable 1
scr_restxp_levelsPerDay 150
scr_restxp_minRestTime 9999
scr_restxp_restedAwardScale 100
scr_restxp_timescale 0.1

Random Stuff
cr_maxPerPlayerExplosives 100
scr_player_healthregentime 999

Good Luck!

You can get stuff from the code_post_gfx_mp.ff can't you.
Code:
// rest XP
set scr_restxp_enable				0
set scr_restxp_minRestTime			4			// hours before rest starts taking effect
set scr_restxp_levelsPerDay			0.5		// levels of rest XP awarded per day of rest
set scr_restxp_cap					0.5			// max levels of rest XP allowed to accumulate
set scr_restxp_restedAwardScale		0.5			// multiplier for extra XP given while rested
set scr_restxp_timescale			1			// for debugging
 
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Dakota628

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You can get stuff from the code_post_gfx_mp.ff can't you.
Code:
// rest XP
set scr_restxp_enable				0
set scr_restxp_minRestTime			4			// hours before rest starts taking effect
set scr_restxp_levelsPerDay			0.5		// levels of rest XP awarded per day of rest
set scr_restxp_cap					0.5			// max levels of rest XP allowed to accumulate
set scr_restxp_restedAwardScale		0.5			// multiplier for extra XP given while rested
set scr_restxp_timescale			1			// for debugging
Didn't see that there but hey.
Anyhow you should do it anyway.
 
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