v3n3
Enthusiast
That's weird.. mine works fine. Here's what I'm doing:
IO starts at - 0xD2FC;
size = Read Int 32
Jump IO to - 0xD300;
Read Bytes (size)
Then at 0xD2FC I write an int32 for the new image size, jump to 0xD300, write new image, and if size > newImageSize write out the difference in new null bytes
Unpropper way is unpropper.
Use a Xbox 360 Class to get the FileEntry.
Then youre on the Safe way doing it.
Any other way will f*** up if anything changes in the Container
Plus Reach has a Checksum ...