Blackscreen Blacklist
Hello Sinners!
Today I bring you the source to one of the most infamous scripts around... Let's level the playing field a little.
The catch is, if you can compile it, you can use it. You must autoload the sco using whichever menu you use or call the file inside your 'network_startup.sco'.
I know a few people are going to either hate on me for this and I also know there will be the minority that appreciate me doing this.
Hello Sinners!
Today I bring you the source to one of the most infamous scripts around... Let's level the playing field a little.
The catch is, if you can compile it, you can use it. You must autoload the sco using whichever menu you use or call the file inside your 'network_startup.sco'.
I know a few people are going to either hate on me for this and I also know there will be the minority that appreciate me doing this.
Code:
/****
Knife's Blackscreen Blacklist script.
Do not give out the source or the script!
Change something only if you know what you are doing!
****/
#include <natives.h>
#include <common.h>
#include <strings.h>
#include <types.h>
#include <consts.h>
//Checks if someone is in the game, works on players with the Super Ghost Network ...
boolean FreezePlayer(int player)//Find the Hash > Open IV > Tools > Hash Generator (Enter their exact gamertag).
{
if(GET_HASH_KEY(GET_PLAYER_NAME(player)) == "Hash") return true;
else if(GET_HASH_KEY(GET_PLAYER_NAME(player)) == "Hash Here") return true;
else if(GET_HASH_KEY(GET_PLAYER_NAME(player)) == "Hash Here") return true;
else if(GET_HASH_KEY(GET_PLAYER_NAME(player)) == "Hash Here") return true;
else if(GET_HASH_KEY(GET_PLAYER_NAME(player)) == "Hash Here") return true;
else if(GET_HASH_KEY(GET_PLAYER_NAME(player)) == "Hash Here") return true;
return false;
}
void check_xbl_loop(void)
{
Ped online_char;
int i;
for(i = 0;i <= 16;i++)
{
if(!IS_NETWORK_PLAYER_ACTIVE(i)) continue; //Checks if the player is in the game.
if(GET_PLAYER_ID() == i) continue; // Checks if this is not our player.
if(FreezePlayer(i))
{
GET_PLAYER_CHAR(i,&online_char);
PRINT_STRING_WITH_TWO_LITEERAL_STRING("STRTNM3", "Blacklisted Player Detected", GET_PLAYER_NAME(i), 3000, 1);
TELL_NET_PLAYER_TO_START_PLAYING(i, true); //Blackscreen Native
return;
}
}
}
void main(void)
{
THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
SET_FAKE_WANTED_LEVEL(6);
while(true)
{
if(IS_NETWORK_SESSION())
{
check_xbl_loop();
}
}
}
- For working on this...
- - Knife
Last edited: