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Discussion (RELASE) Improved aimbot

  • Thread starter conman1997
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conman1997

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self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 640 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 5000);
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );

}

thanks to trammell for having posted this for mw2 mods. This should work good
 
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Restricts

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uhm i've had this ever since i started hosting this is old
 
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conman1997

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yes but I noticed no one had released it to the cod 4 section. Its just there im not asking for rep.
 
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DisturbedFX

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You can just look at the mw2 dvars then look at a cod4 dvar list and see if its in the game simple
 
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uXlider

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i prefer this one

Code:
//NEW RED SQUARE

self setClientDvar("aim_slowdown_debug", "1" );
self setClientDvar("aim_slowdown_pitch_scale", "0.4" );
self setClientDvar("aim_slowdown_pitch_scale_ads", "0.5"); 
self setClientDvar("aim_slowdown_region_height", "0" ); //<< reduces green box in Y 
self setClientDvar("aim_slowdown_region_width", "0" ); //<< reduces green box in X 
self setClientDvar("aim_slowdown_yaw_scale", "0.4" );
self setClientDvar("aim_slowdown_yaw_scale_ads", "0.5" );
 
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