- Apparently only a select few cod 5 coders on here know how to do this and I think everybody should know how if they are going to mod cod waw for xbox; so I am going to share this knowledge with you guys..
- HxD Hex Editor (http://download.cnet.com/HxD-Hex-Editor/3000-2352_4-10891068.html)
- FF viewer (version 3.0) (https://www.codeleakers.com/showthread.php?49324-FF-Viewer-3-0)
- hexadecimal to decimal calculator (http://www.binaryhexconverter.com/hex-to-decimal-converter)
Questions you "might" have:
- What do you mean by re-sizing?
- What is the benefit from this?
- Any more you guys have...
1.) What do I mean by re-sizing?
- I mean taking a file in a common.ff whose memory limit is, lets say 50,000, and changing it to something like 350,000, which means bigger mod menus and less .gsc files used.
- - Everyone should be aware that the common.ff file consist of different folders that contain different and sometimes the same file extensions as other folders. The extensions include: .gsc, .atr, .cfg, etc...
- - IT'S IMPORTANT TO REALIZE THAT EACH FOLDER CONTAINS ITS OWN MAX MEMORY LIMIT! ...I EXPLAIN THIS IN DETAIL IN THE VIDEO! So, each folder has a max limit in memory on how big it can get. This means you CANNOT add your own files into any of the "folders" or it will exceed the limit that folder has and the game will not start up! (THERE IS A WAY AROUND THIS BUT IT IS COMPLEX!)
which in theory would be creating a new gsc file, while not exceeding
the memory limit.
EXAMPLE:
- Lets say you have a file in the common called ab.gsc
- If you wanted to rename it then you could call it ac.gsc; dd.gsc; pp.gsc; etc...
- YOU CANNOT NAME IT ANYTHING GREATER OR LESS THAN 2 LETTERS, LIKE abc.gsc or q.gsc....THE GAME WON'T START IF YOU DO....(THERE IS A WAY AROUND THIS!)
EXAMPLE:
converting: ab.gsc
to
myFirstRenamedFile.gsc
(KEEP IN MIND ab.gsc and myFirstRenamedFile.gsc are going to be the same file)
SO, Know you need to compare the name lengths:
I SHOW THIS IN THE VIDEO
2.) What is the benefit from this?
- I answered this above but I'll say it again. You get bigger mod menus and less .gsc files used.
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