Vindicates
Seasoned Member
I am trying to edit Havocs patch but, i'm wondering what i should put in for ufo. I have taken out the annoying HUGE aimbot and put in PcPromod. I'm not an amazing coder but I think i'm ok. . I'm sorry if I did it Completely wrong.
heres what i have now
And I want to change it to:
This is what i used to "try" to make it work.
heres what i have now
Code:
toggleForceHoston()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^1Force ^3Host ^5ON" );
for ( ;; ) {
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_hostmigration", "0");
wait 1;
}
}
toggleForceHostoff()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^1Force ^3Host ^5OFF" );
for ( ;; ) {
self setClientDvar("party_connectToOthers", "1");
self setClientDvar("party_hostmigration", "1");
wait 1;
}
}
And I want to change it to:
Code:
toggleUfoON()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^1UFO ^5ON ^2Se7ensins.com?" );
self notifyOnPlayerCommand( "A", "+stand" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for ( ;; ) {
self waittill("A");
self.sessionstate = "spectator";
self allowSpectateTeam( "freelook", true );
}
}
toggleufoOFF()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^1UFO ^5OFF ^2Se7ensins.com?" );
self notifyOnPlayerCommand( "A", "+stand" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for ( ;; ) {
self waittill("A");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
self.sessionstate = "spectator";
}
}
This is what i used to "try" to make it work.
Code:
Code:
self thread doUfo();
Code:
doUfo()
{
self notifyOnPlayerCommand( "down", "+actionslot 2" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(;;)
{
self waittill("down");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self waittill("down");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
}
}