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qestions about making TBoGT mods

  • Thread starter higuy0900
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higuy0900

higuy0900

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well i was looking at the thread about gta fileing system explaind and i followed all the directions but when i went to inject the common back into the iso it said it was too big. now here is what i think i might be doing wroung. i am i sapossed to mod the files out of the dlc or the common? or it could be that i did not mod the dlc. i left it alone. some one help?

P.S dont worry i pressed cancel insted of no so my iso isnt corupt.
 
higuy0900

higuy0900

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well its not the dlc i tried modding it and it still says its to big?
 
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LiteralExertus

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Take out the languages you don't use in the common or DLC in /text/ and it will be smaller.

Make sure you inject into a fresh iso, as it may be corrupt now.
 
XCLS

XCLS

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You the mod dlc. The only thing you change in the common is the bypass
 
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LiteralExertus

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Not exactly...

While I can agree that most of the files you want to mess with are in the DLC.rpf in /DLC2, there are a few changes you can/want to make in the common.

Examples INCLUDE:
-data/effects/pedfx.dat
-data/effects/materialfx.dat
-data/fragments/fragment.xml
-data/materials/mtl_convert.txt
-data/loadingscreens_360.dat
-data/visualsettings.dat
-data/water.dat
 
tim008

tim008

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Not exactly...

While I can agree that most of the files you want to mess with are in the DLC.rpf in /DLC2, there are a few changes you can/want to make in the common.

Examples INCLUDE:
-data/effects/pedfx.dat
-data/effects/materialfx.dat
-data/effects/vehicle.fx
-data/effects/explosion.fx
<=== This can be deleted :wink:
-data/fragments/fragment.xml
-data/materials/mtl_convert.txt
-data/loadingscreens_360.dat
-data/visualsettings.dat
-data/water.dat
 
higuy0900

higuy0900

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hey if someone will help me with makeing mods i ca pay like $10-$20?
 
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