Patched PS4/XBOX ONE—SOLO BENNY’S MERGE! RC to CAR!

Navy Davey

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Requirements:
  • Bunker
  • Arena
  • RC Bandito
Method:
  1. Spawn in bunker.
  2. Go to arena.
  3. Take car you want parts on in arena.
  4. Exit the vehicle.
  5. Right D-Pad RC.
  6. Exit RC mod menu.
  7. Get back in Car.
  8. Hold pause and a half of a second after releasing it press Left D-Pad. The timing is very tricky.
    • If you go back to the garage you hit it too early.
    • If you get out of the car and the pause menu comes up you hit it too late.
    • It may take several attempts to hit it.
  9. When done correctly the cutscene returning to the garage will stop and pause menu will be up.
  10. Exit pause and your character will run continuously.
  11. Through your phone open and start a Gerald job.
  12. Exit the job at the settings screen.
  13. The car will have taken the mods.
  14. Go back into the mod shop with the car and change or buy mods to save it.
Requirements:
  • Own a Bunker.
  • Own an Arena with all Mechanics.
  • Own a Modded RC Bandito.
  • Have a Gerald/Simeon/Martin(Old) Job available.
Method:
  1. Have Car you want merged in your Arena.
  2. Spawn in or Enter then exit your Bunker.
  3. Call Gerald/Simeón/Martin(Old) to have a job available.
  4. Travel to your Arena workshop.
  5. Enter the workshop level.
  6. Get in the vehicle you want modded and press right D-Pad to enter the Mod Shop.
  7. Exit the vehicle.
  8. Go to RC Bandito and press right D-Pad to enter the Mod Menu.
  9. Back out of the RC Mod Menu.
  10. Get back in the vehicle.
  11. Get your Gerald/Simeón/Martin job ready on your phone.
  12. Press and hold Pause.
  13. As you release Pause press A/X to accept the job simultaneously.
  14. You should hear the job “click” as the pause menu comes up.
  15. Exit the pause menu and spam Left D-Pad.
  16. You will see the vehicle return to the garage with the Mods.
  17. Back out of the job.
  18. Enter the vehicle and press right D-Pad to enter the mod shop.
  19. Purchase anything to save the Mods.
  20. Done!
!WARNING!
This Glitch produces dirty plates If you do not have custom plates on the RC Bandito.

Method:
  1. set spawn location to bunker
  2. exit bunker head to arena workshop
  3. drive car into workshop
  4. exit car walk to bandito
  5. enter bandito menu, then exit bandito menu
  6. get back in car
  7. pause game, start invalid job
  8. spam left d-pad
  9. youre now merged. to save it hit right d-pad to re-enter workshop, change something on the car
PS4 invalid Job:
https://de.socialclub.rockstargames.com/job/gtav/
Xbox one invalid job:
https://socialclub.rockstargames.com/job/gtav/XwL415cNOkm94ESnNEDa3w
Work around steps:
  1. Take the car you wish to transfer mods from into the workshop.
  2. Exit the vehicle
  3. Walk past the bandito and press right d pad as you are walking. (You will know it worked if your character spins around and faces the bandito but you have no workshop menu. If you are familiar with the other way of being in first person as shown on many videos, do that.)
  4. Now re enter the car and change something on it like armor, (you can also check you have hit this glitch by backing out and you should only have one option - exit workshop- not three as you usually do but don't press it otherwise you have to start over.)
  5. Once you have changed something on the car you go to sell, now actually sell the car and you will be on a black screen.
  6. Now find a recent activity on your PlayStation home screen that let's you "start gta online"
  7. Xbox users join someone in a different targeting mode. Accept the first alert and decline the second.
  8. Now press start gta online and decline that alert.
  9. Now enter any car that is in the same garage and hit gas to drive out.

Your car has now merged. Take it back in and change the plate text or something cheap to save it.

Congratulations.
Requirements:
  • Arena Workshop
  • RC Bandito
  • A vehicle with mods you want to copy
  • A vehicle you want to merge the mods onto
  • Any friend in an online session.
  • To merge the RC you will need a friend in the same session that owns an arena.
Method:
  1. Take bennys or modded car in arena workshop/ Exit the vehicle.
  2. Walk over to RC & have the right dpad option up.
  3. Go in 1st person view/ Turn to your right & face the blue light in your arena garage.
  4. Walk back & forward just to find the limit of the right dpad option (you want it showing but move an inch and it will disappear= perfect).
  5. Now push the left analog stick forward, press A & right dpad all at the same time (lol).
  6. You should spin round, do a little 360 and be facing the RC with no mod menu up.
  7. Jump back in the car/ change 1 item (brakes or armour).
  8. Press pause/ join a random friend off the friends list/ decline the 2nd alert.
  9. Drop the pause menu/ Press Y and exit the car, then get in the car you want the mods transferred too.
  10. Drive outside & exit the car- Done.

Merge Vehicle to RC (Add Benny’s etc.)

Method:
  1. After step 9 above, walk up to the bandito so you have right dpad option up.
  2. Accept an invite to your friends arena.
  3. Done (mods from the car will transfer to the rc)
  4. Yeah it’s that easy, enjoy :smile:
Here's an easier way to think about liveries.

It's pretty simple once you get it. Please correct me if I'm wrong, I'm also trying to understand this.

Every vehicle has ONE "livery number" selected for it, like 31, or 25... just a number. This gets saved on the vehicle when you select a livery in the mod shop. Each livery option corresponds to a number - depending on the vehicle.

Each vehicle has a different "map" of the liveries it can have, from number -> texture. The number is saved on the vehicle, and transfers (as the same number) when merged over to another vehicle. Then the new / target vehicle will then use it's own "map" to show a texture depending on that number.

For the list of vehicles that OP calls "set 1", there happens to be the exact same values for number/texture 22-41. Again, this is the following vehicles:

aa trailer
akula
apc
ardent
avenger
barrage
chernobog
dune fav
half-track
insurgent pickup custom
khanjali
nightshark
oppressor
rcv
revolter
technical custom
thruster
weaponized tampa

And the map for those vehicles is:
(initial 21 skipped - varies per vehicle)

22- skulls
23- knuckle duster
24- bully
25- rockstar
26- red tartan
27- galaxy
28- christmas camo
29- candy canes
30- snowflake
31- mistletoe
32- pink & green camo
33- yellow & blue camo
34- orange shade camo
35- blue & green camo
36- hunting camo
37- blue tartan
38- santo capra coins
39- sessanta nove monogram
40- sessanta nove multi-color
41- dolla dolla

Then there is the special case for these two:
comet safari
molotok

...which only have these:
(initial 21 skipped - varies per vehicle)

22- skulls
23- knuckle duster
24- bully
25- rockstar
26- red tartan
27- galaxy
28- christmas camo
29- candy canes
30- snowflake
31- mistletoe

Finally, we have the "set 2" vehicles:
menacer
mule custom
oppressor mk2
patriot
patriot stretch
pounder custom
speedo custom

which have the following map:
22- pink & green camo
23- yellow & blue camo
24- orange shade camo
25- blue & green camo
26- hunting camo
27- blue tartan
28- santo capra coins
29- sessanta nove monogram
30- sessanta nove multi-color
31- dolla dolla


Now here comes the trick. The "Hotring Sabre" car has the following map:
..(first 21 numbers skipped)..
22: "34 Cover Up Paints"
23: "43 Rainé"
24: "20 Meinmacht"
25: "25 eCola"
26: "22 Auto Exotic"
27: "29 Weazel Network"
28: "16 Burger Shot"
29: "45 Sprunk X-treme"
30: "61 Ragga Rum"
31: "5 Power Metal"

First, don't worry about the number in the name for the hotring. For example, the "5" in "5 Power Metal". That's just the painted number on the car. Forget about it.

The trick is that you can actually select any number up to 31 in the mod shop for this particular car. So you get to pick numbers 22-31 and can save it to the car. The number can then be merged to any other car. And a different livery will be shown - depending on that vehicles map, as written above.

What about numbers 32 - 41 then?
You need a vehicle with that number saved to it already. Then you could merge it to another vehicle. You could have a car with a number 35 livery from a previous glitch, for example. Or from a special (official) unlock from rockstar during an event week, or preordering RDR2, for example. Exactly HOW you got a vehicle with value 32-41 is out of the scope for this post. I don't know of any ways to do it NOW without having a car already.

Examples:
  • Skulls texture on Ardent: Select the livery number 22 (named "34 Cover Up Paints") on Hotring sabre. Use it as donor car.
  • Skulls texture on Menacer: Not possible, it's not listed in its' map.
  • Dolla dolla on Patriot: Use livery number 31 (named "5 Power Metal") on hotring sabre, then use it as donor.
  • Dolla dolla on Weaponized Tampa: Use a vehicle that already has "dolla dolla" and is in the "set 1" list, or any vehicle that you know has livery number 41. You need to get a car from GCTF or already have it!

Helpful Links:
Crew Matte Pearl Texture Arena on
Arena War Vehicles.


Setting up a Donor Vehicles with Secret gold interiors.

Merge a Bandito to another Vehicle.

Merging special vehicles

Merging the Anti Aircraft trailer

 
Last edited:

Oleole56

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So for merge benny wheels onto your RC, you'll need a friend who's gonna invite you to their arena and you need to accept that or?
 

SuckmyNONgodmodeD

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All hail Broontango!!!!
Oooh you edited that fast LOL.

Great form, a newbie getting knickers in a twist and calling an admin low!! And as for 'members' I do like broontango and used to respect him. Ever since he 'quit' gta for good, created a 2nd channel then came back weeks later with subscription trash I've lost that respect. He's good at what he does but to charge for glitch early access means he was never bother about copyright strikes in the first place. Its all a game!!

BUT great glitch for all you guys who missed the bandito merge 1st time round i guess.
 

Totally not Ben

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I have a Yankton plate on one of my cars that is a custom plate from iFruit. I currently do no have access to my custom plates anymore because I sold too many duped too fast when they first implemented that system. Can I put the custom Yankton on the rc and then put that on any car I want now?! And will it cause them to not be dupe detected?
 

chrisPtune

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Amazing find, can't wait to try this. Do you know if brake / engine / transmission / turbo upgrades stick when merging the glitched RC back to a vehicle?
 

SuckmyNONgodmodeD

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I have a Yankton plate on one of my cars that is a custom plate from iFruit. I currently do no have access to my custom plates anymore because I sold too many duped too fast when they first implemented that system. Can I put the custom Yankton on the rc and then put that on any car I want now?! And will it cause them to not be dupe detected?
You can put it on, and put yanktons on any car you want. But if the plate is marked dirty all will be dirty. If you just lost plates for overselling and haven't actually made plate dirty it's not a big problem when they come back
 
Amazing find, can't wait to try this. Do you know if brake / engine / transmission / turbo upgrades stick when merging the glitched RC back to a vehicle?
Most do, there's a couple that don't. I think suspension and turbo. Or maybe transmission. Can't remember I did all my cars months ago
 

Navy Davey

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Amazing find, can't wait to try this. Do you know if brake / engine / transmission / turbo upgrades stick when merging the glitched RC back to a vehicle?
Yes the Brakes, Engine and Transmission Stick. Sometimes the suspension, Turbo and the tire smoke do not. I think it’s random and dependent on the vehicle.
 

aT IM FRESH

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Founders:
  • Broontango
  • Scooba
  • Zarksch
  • Xdemxns
  • Thatwilldo
  • Zemprr
  • FX_Elusive
Requirements:
  • Arena Workshop
  • RC Bandito
  • A vehicle with mods you want to copy
  • A vehicle you want to merge the mods onto
  • Any friend in an online session.
  • To merge the RC you will need a friend in the same session that owns an arena.
Method:
  1. Take bennys or modded car in arena workshop/ Exit the vehicle.
  2. Walk over to RC & have the right dpad option up.
  3. Go in 1st person view/ Turn to your right & face the blue light in your arena garage.
  4. Walk back & forward just to find the limit of the right dpad option (you want it showing but move an inch and it will disappear= perfect).
  5. Now push the left analog stick forward, press A & right dpad all at the same time (lol).
  6. You should spin round, do a little 360 and be facing the RC with no mod menu up.
  7. Jump back in the car/ change 1 item (brakes or armour).
  8. Press pause/ join a random friend off the friends list/ decline the 2nd alert.
  9. Drop the pause menu/ Press Y and exit the car, then get in the car you want the mods transferred too.
  10. Drive outside & exit the car- Done.

Merge Vehicle to RC (Add Benny’s etc.)

Method:
  1. After step 9 above, walk up to the bandito so you have right dpad option up.
  2. Accept an invite to your friends arena.
  3. Done (mods from the car will transfer to the rc)
  4. Yeah it’s that easy, enjoy :smile:
Xbox the 1st alert will go away on it's own then wait for the 2nd and just press B
 

FiercestTiger

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Not really better than reading the OP, since it's not in English. I mean I'm still not sure if he presses right while/before accepting alert. But I will try, then reply.
dont need to press right when you accept been messing arround and learned you dont
 

Geminixx523

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Does anyone know Car/Components needed to keep box on back, and float on front of the Lifeguard Blazer?
 

Totally not Ben

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Does anyone know Car/Components needed to keep box on back, and float on front of the Lifeguard Blazer?
Me and my friend tried looking into it a little with his mod menu. He was able to see that the board is under a category called “Extra 1” and the box is under a category called “Extra 2”. We couldn’t find any way to keep them to stick when doing the merging glitch unfortunately. Maybe the Rosevelt would work? I think the luggage on the side is classified as Extra 1 or 2 as well. The only problem is that things is this category are not usually meant to be changed on the car. Another example is a BJ XL with Michael in the backseat under the blanket. The blanket is under Extra 8
 

Geminixx523

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Me and my friend tried looking into it a little with his mod menu. He was able to see that the board is under a category called “Extra 1” and the box is under a category called “Extra 2”. We couldn’t find any way to keep them to stick when doing the merging glitch unfortunately. Maybe the Rosevelt would work? I think the luggage on the side is classified as Extra 1 or 2 as well. The only problem is that things is this category are not usually meant to be changed on the car. Another example is a BJ XL with Michael in the backseat under the blanket. The blanket is under Extra 8
Ok. Someone actually helped me with that before. I just remembered they put up a component list to help me get Micheal/Raspberry Jam. I'll look for it and repost here if I find it. Thanks for the reminder lol.
 
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