Discussion in 'Grand Theft Auto V Glitches' started by Navy Davey, Jul 12, 2019 with 1,785 replies and 122,994 views.

  1. Navy Davey

    Navy Davey ☠️ Retired


    This weeks vehicle:
    Bravado Gauntlet Classic

    Previous DLC vehicles:
    Vysser Neo
    • Bunker
    • Arena
    • RC Bandito
    1. Set spawn location to the Bunker.
    2. Go to Creator.
    3. Start an invite only session.
    4. Spawn at Bunker.
    5. Go to Arena.
    6. Take car into Modshop.
    7. Exit the vehicle.
    8. Right dpad on rc & back out.
    9. Jump in the car.
    10. Press pause and spam left dpad.
    11. Start invalid job to unglitch.
    12. Buy something on the car or drive out to save.

    This Glitch produces dirty plates If you do not have custom plates on the RC Bandito.

    1. set spawn location to bunker
    2. exit bunker head to arena workshop
    3. drive car into workshop
    4. exit car walk to bandito
    5. enter bandito menu, then exit bandito menu
    6. get back in car
    7. pause game, start invalid job
    8. spam left d-pad
    9. youre now merged. to save it hit right d-pad to re-enter workshop, change something on the car
    PS4 invalid Job:
    Xbox one invalid job:
    Work around steps:
    1. Take the car you wish to transfer mods from into the workshop.
    2. Exit the vehicle
    3. Walk past the bandito and press right d pad as you are walking. (You will know it worked if your character spins around and faces the bandito but you have no workshop menu. If you are familiar with the other way of being in first person as shown on many videos, do that.)
    4. Now re enter the car and change something on it like armor, (you can also check you have hit this glitch by backing out and you should only have one option - exit workshop- not three as you usually do but don't press it otherwise you have to start over.)
    5. Once you have changed something on the car you go to sell, now actually sell the car and you will be on a black screen.
    6. Now find a recent activity on your PlayStation home screen that let's you "start gta online"
    7. Xbox users join someone in a different targeting mode. Accept the first alert and decline the second.
    8. Now press start gta online and decline that alert.
    9. Now enter any car that is in the same garage and hit gas to drive out.

    Your car has now merged. Take it back in and change the plate text or something cheap to save it.

    • Broontango
    • Scooba
    • Zarksch
    • Xdemxns
    • Thatwilldo
    • Zemprr
    • FX_Elusive
    • Arena Workshop
    • RC Bandito
    • A vehicle with mods you want to copy
    • A vehicle you want to merge the mods onto
    • Any friend in an online session.
    • To merge the RC you will need a friend in the same session that owns an arena.
    1. Take bennys or modded car in arena workshop/ Exit the vehicle.
    2. Walk over to RC & have the right dpad option up.
    3. Go in 1st person view/ Turn to your right & face the blue light in your arena garage.
    4. Walk back & forward just to find the limit of the right dpad option (you want it showing but move an inch and it will disappear= perfect).
    5. Now push the left analog stick forward, press A & right dpad all at the same time (lol).
    6. You should spin round, do a little 360 and be facing the RC with no mod menu up.
    7. Jump back in the car/ change 1 item (brakes or armour).
    8. Press pause/ join a random friend off the friends list/ decline the 2nd alert.
    9. Drop the pause menu/ Press Y and exit the car, then get in the car you want the mods transferred too.
    10. Drive outside & exit the car- Done.

    Merge Vehicle to RC (Add Benny’s etc.)

    1. After step 9 above, walk up to the bandito so you have right dpad option up.
    2. Accept an invite to your friends arena.
    3. Done (mods from the car will transfer to the rc)
    4. Yeah it’s that easy, enjoy :smile:
    Here's an easier way to think about liveries.

    It's pretty simple once you get it. Please correct me if I'm wrong, I'm also trying to understand this.

    Every vehicle has ONE "livery number" selected for it, like 31, or 25... just a number. This gets saved on the vehicle when you select a livery in the mod shop. Each livery option corresponds to a number - depending on the vehicle.

    Each vehicle has a different "map" of the liveries it can have, from number -> texture. The number is saved on the vehicle, and transfers (as the same number) when merged over to another vehicle. Then the new / target vehicle will then use it's own "map" to show a texture depending on that number.

    For the list of vehicles that OP calls "set 1", there happens to be the exact same values for number/texture 22-41. Again, this is the following vehicles:

    aa trailer
    dune fav
    insurgent pickup custom
    technical custom
    weaponized tampa

    And the map for those vehicles is:
    (initial 21 skipped - varies per vehicle)

    22- skulls
    23- knuckle duster
    24- bully
    25- rockstar
    26- red tartan
    27- galaxy
    28- christmas camo
    29- candy canes
    30- snowflake
    31- mistletoe
    32- pink & green camo
    33- yellow & blue camo
    34- orange shade camo
    35- blue & green camo
    36- hunting camo
    37- blue tartan
    38- santo capra coins
    39- sessanta nove monogram
    40- sessanta nove multi-color
    41- dolla dolla

    Then there is the special case for these two:
    comet safari

    ...which only have these:
    (initial 21 skipped - varies per vehicle)

    22- skulls
    23- knuckle duster
    24- bully
    25- rockstar
    26- red tartan
    27- galaxy
    28- christmas camo
    29- candy canes
    30- snowflake
    31- mistletoe

    Finally, we have the "set 2" vehicles:
    mule custom
    oppressor mk2
    patriot stretch
    pounder custom
    speedo custom

    which have the following map:
    22- pink & green camo
    23- yellow & blue camo
    24- orange shade camo
    25- blue & green camo
    26- hunting camo
    27- blue tartan
    28- santo capra coins
    29- sessanta nove monogram
    30- sessanta nove multi-color
    31- dolla dolla

    Now here comes the trick. The "Hotring Sabre" car has the following map:
    ..(first 21 numbers skipped)..
    22: "34 Cover Up Paints"
    23: "43 Rainé"
    24: "20 Meinmacht"
    25: "25 eCola"
    26: "22 Auto Exotic"
    27: "29 Weazel Network"
    28: "16 Burger Shot"
    29: "45 Sprunk X-treme"
    30: "61 Ragga Rum"
    31: "5 Power Metal"

    First, don't worry about the number in the name for the hotring. For example, the "5" in "5 Power Metal". That's just the painted number on the car. Forget about it.

    The trick is that you can actually select any number up to 31 in the mod shop for this particular car. So you get to pick numbers 22-31 and can save it to the car. The number can then be merged to any other car. And a different livery will be shown - depending on that vehicles map, as written above.

    What about numbers 32 - 41 then?
    You need a vehicle with that number saved to it already. Then you could merge it to another vehicle. You could have a car with a number 35 livery from a previous glitch, for example. Or from a special (official) unlock from rockstar during an event week, or preordering RDR2, for example. Exactly HOW you got a vehicle with value 32-41 is out of the scope for this post. I don't know of any ways to do it NOW without having a car already.

    • Skulls texture on Ardent: Select the livery number 22 (named "34 Cover Up Paints") on Hotring sabre. Use it as donor car.
    • Skulls texture on Menacer: Not possible, it's not listed in its' map.
    • Dolla dolla on Patriot: Use livery number 31 (named "5 Power Metal") on hotring sabre, then use it as donor.
    • Dolla dolla on Weaponized Tampa: Use a vehicle that already has "dolla dolla" and is in the "set 1" list, or any vehicle that you know has livery number 41. You need to get a car from GCTF or already have it!

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    Last edited: Aug 8, 2019
  2. OP
    Navy Davey

    Navy Davey ☠️ Retired

    No it isn’t patched.
    Did you spawn at your Bunker?
    RC to Bandito? You mean RC to car.
    Yes you can merge any vehicle that can be driven into the Mod Shop.
    If a vehicle doesn’t have the D-Pad option to enter the Arena Mod shop this glitch won’t work.
  3. DonWakita

    DonWakita Retired Retired

    I’ve noticed that the timing can be different on certain cars. If you can’t hit it, exit modshop and try again. Glitch is definitely not patched.
    • Like Like x 1
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  4. OP
    Navy Davey

    Navy Davey ☠️ Retired

    I agree. Today’s vehicle took me several attempts to merge but alas...
    It still works!
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  5. HighHell99

    HighHell99 Enthusiast

  6. ACG Crazy

    ACG Crazy Enthusiast

    Is there any components on the rc bandito that can either remove parts off stuff?
  7. sandkingxl

    sandkingxl Enthusiast

    Just did this on xb1 a few minutes ago. This is the post that helped me the most. Still working.

    • Like Like x 2
    Last edited: Sep 14, 2019 at 2:32 PM

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