G
GaleforceOW
Newbie
Using BruteForce Save Data 4.7.4 and Gibbed 1.0.42.
Every time I try to open a decrypted save in Gibbed, I receive an error message. This happens with saves from my own PS3 (tried saves created on PS3, and cross-saved from PS4) and with any saves found online (such as DOMIN8's).
The decryption process goes fine in BruteForce, and my games.conf is updated. The issue is when I actually attempt to edit the save. If I don't apply the SHA1 patch under the cheats sections in BruteForce, I'm met with the invalid SHA1 hash error.
If I do, I am then met with this error:
---------------------------
Error
---------------------------
An exception was thrown (press Ctrl+C to copy):
System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at Gibbed.IO.SmallWorkBuffer.ReadBytes(Stream stream, Int32 count)
at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.<>c__DisplayClass62_0.<ReadSave>b__0()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
---------------------------
OK
---------------------------
Yes, I am being sure to open the save as a PS3 file,
All my searches online have been telling me to upload to the latest edition of Gibbed, but that's what I'm using.
Any help would be greatly appreciated.
Every time I try to open a decrypted save in Gibbed, I receive an error message. This happens with saves from my own PS3 (tried saves created on PS3, and cross-saved from PS4) and with any saves found online (such as DOMIN8's).
The decryption process goes fine in BruteForce, and my games.conf is updated. The issue is when I actually attempt to edit the save. If I don't apply the SHA1 patch under the cheats sections in BruteForce, I'm met with the invalid SHA1 hash error.
If I do, I am then met with this error:
---------------------------
Error
---------------------------
An exception was thrown (press Ctrl+C to copy):
System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at Gibbed.IO.SmallWorkBuffer.ReadBytes(Stream stream, Int32 count)
at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.<>c__DisplayClass62_0.<ReadSave>b__0()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
---------------------------
OK
---------------------------
Yes, I am being sure to open the save as a PS3 file,
All my searches online have been telling me to upload to the latest edition of Gibbed, but that's what I'm using.
Any help would be greatly appreciated.