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Question Projectiles not swapping

Kira

Kira

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It's been a very long time since I have done any Halo 2 mods, and I just thought I'd get back into it for fun. I am attempting to swap the projectiles on any weapon, and they simply are not altering in game. I have used the UberVisibleProjectileTool to enable the visible projectiles, go to the weapon and swap out the proj tag with another proj(ex. smg bullet for banshee bomb), then I click save changes. I resign using CMR2 and transfer back to my external HDD and plug it back into my RGH. I load a different map, end game, and load up the supposed modded map with the altered weapon as my starting, however, when I fire the weapon nothing is changed. Is there something I am overlooking or simply forgot about? I have searched both on here and through Google, but no luck. It's been going on for a couple of days now.
 
Kira

Kira

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Can you paste in the [ code ] bbcode what your settings are?

Code:
<?xml version="1.0" encoding="US-ASCII"?>

-<entityUserSettings>

<mainmenu>C:\Users\major\Desktop\Halo 2 Mod\maps\mainmenu.map</mainmenu>

<mpshared>C:\Users\major\Desktop\Halo 2 Mod\maps\shared.map</mpshared>

<spshared>C:\Users\major\Desktop\Halo 2 Mod\maps\single_player_shared.map</spshared>

<bitmaps>bitmap.map</bitmaps>

<mapsDir>C:\Users\major\Desktop\Halo 2 Mod\maps</mapsDir>

<fontsDir>C:\Users\major\Desktop\Plugins\Fonts\</fontsDir>

<cleanmapsDir>C:\Users\major\Desktop\Halo 2\maps</cleanmapsDir>

<pluginsDir>C:\Users\major\Desktop\Plugins\Plugins</pluginsDir>

<bitmapsDir>C:\Users\major\Desktop\Halo 2 Mod</bitmapsDir>

<extractsDir>C:\Users\major\Desktop\Halo 2 Mod</extractsDir>

<patchDir>C:\Users\major\Desktop\Plugins</patchDir>

<useDefaultMaps>False</useDefaultMaps>

<useRegistry>False</useRegistry>

<checkUpdate>Never</checkUpdate>

<lastUpdateCheck>1/1/0001 12:00:00 AM</lastUpdateCheck>


-<recentMapsList>

<recentMap>C:\Users\major\Desktop\Halo 2 Mod\maps\deltatap.map</recentMap>

<recentMap>C:\Users\major\Desktop\Halo 2 Mod\maps\deltatap.map</recentMap>

</recentMapsList>


-<quickAccessTagList>


-<quickAccessTag name="bipd">

<tagPath>objects\characters\masterchief\masterchief_mp</tagPath>

</quickAccessTag>


-<quickAccessTag name="bipd">

<tagPath>objects\characters\masterchief\masterchief_mp</tagPath>

</quickAccessTag>

</quickAccessTagList>

<userPluginMasks/>

</entityUserSettings>

No bitmap, as I am not modding Halo 1. Plugins directory is set to program location and all files in folder.
 
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AzzidReign

AzzidReign

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<pluginsDir>C:\Users\major\Desktop\Plugins\Plugins</pluginsDir>
<patchDir>C:\Users\major\Desktop\Plugins</patchDir>
So these are separate folders on the desktop? You don't have them in an Entity folder? I'll have to look at my settings file when I get home.
 
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Kira

Kira

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So these are separate folders on the desktop? You don't have them in an Entity folder? I'll have to look at my settings file when I get home.
Plugin folder is its own. All maps folder are the same, aside from the clean maps. So, technically, yes they are separate folders overall. The one you provided is a folder within the folder.
 
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