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Game Mods [Pro] AI War - T Beezie

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ll Mod4Fun ll

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AI War [Containment]
-NOW W/ RE-SPAWNS-
By: T Beezie​

If they want war, we'll give em' war!

Preview


Patch: Download
Side note: The updated version of this mod can be found in the AI Remapped download.
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
>>
Updated re-spawn script version *dead* <<
^^^^^^^^^^^^^^^^^^^^^^^^^

Can't find the download for the script but this is what apparently was added.
Code:
So it will make ai respawn every 7 seconds

(script continuous respawner
(begin
(sleep 1000)
(sleep_until (<= (ai_living_count 0) 5))
(ai_place 0)
))


just compile this script...
also an ai squad spawner

(script continuous aisquad_respawn
(begin
(sleep_until (<= (ai_living_count aisquad) 0))
(sleep (* 5 30))
(ai_place aisquad)
)
)

Type: ___--Serenity/sppf
Base map: ___-.Containment

Map Information:
[ YES ] __System Link
[ YES ] __Skin
[ YES ] __Model Injections
[ YES ] __Biped Mods
[ YES ] __Vehicle Mods
[ YES ] __Weapon Mods
[ YES ] __AI Added
[ YES ] __Injected Scripts
[ YES ] __Lighting Mods
[ YES ] __Jmad Edits
[ YES ] __Physics Mods

Must be running the Yelo Trainer to enable AI

Story:

Containment, once a snowy wonderland, now shows it's true battle scars. As the snow melts away, you can behold its brutally beaten landscape. The never-ending fight between Humans and the Covenant wages on, in this forsaken valley.


Mods:

Map mods
  • New sky
  • Added fog
  • Edited ltmp
  • Skinned ground and cliff walls
  • Added scen

Weapon mods
  • SMG= Replaced w/ AR (thnx dec) [still fires SMG proj] edited firing effe
  • frag nade= Fire bomb nade
  • plasma nade= edited contrail
  • Energy Sword= dual wieldable
  • -All other weaps remain stock-

AI mods
  • 2 Covie Turrets
  • 1 Covie Ghost
  • 4 Covie Banshees
  • 1 Human Ghost
  • 1 Human Pelican w/ gunner
  • 25 vs. 25 Human/Covie --- Elites/Grunts vs. Marines/ODSTs [All bipds spawn w/ properly set pemutaions and proper health/shields]
  • Yellow team=Human
  • Green Team=Covie


Screenshots:
war-1.jpg

war-3.jpg

war-6.jpg

war-7.jpg

war-8.jpg

war-9.jpg


Bugs
Very minimal lag for the first 5 seconds or so, while all the AI initialize, then it plays smoothly
Pelican is real crappy, AI wouldn't fly a real pelican, but they'll fly a hog, lack of scripts, so I converted a flying hog into a pelican. So, it only has the collision of a hog :frown:
Random static sounds, only once at initial spawn, not sure what caused that.


snakejknight- for teaching me how to fix my bipds plus lots more
Trulife- for bringing the community together to achieve the once thought impossible
WastingBody- for all his AI smartness
dec1234- for the orsm AR model
Aequitas- for his Uberscreencap tools and Uberlightmap tools
xbox7887- for Yelo
Brok3n Halo- for Entity
haloplugins.com- for uber-plugins
Iron Forge - for Serenity
voodoo721 - for his ube-sweet post gen
Kornman - He FOUND the AI in MP in the Xbe.
Soldier of Lite - for his awsome script tools
 
Last edited by a moderator:
X

Xxx YoOoO xxX

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Yeah but u might need the yelo trainer for ai in a mod dont know, sure maybe not!
 
C

CodModzZ4u

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killa9/11 said:
wow looks sweet you make this and is it XBL compatible
im pretty sure this is not xbl compatible. he didnt make this and i think it was originally posted on halomods.com
 
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CaptainEinstein

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do i need a certain program for this file cause i cant open this file
 
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Sal

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Einstein, you know about the Yelo Trainer, you should know how to work these... When your at Xored, goto Halo 2, then go down and look for MP AI Disable or something, then enable it, once enabled, press start and it should work
 
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CaptainEinstein

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I was having trouble with the serenity file but I got it now thanks.
 
SiK GambleR

SiK GambleR

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i <3 this ****. its so ****ing fun on system link
 
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Dot

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I edited your post. I coded your links, and added the download for one with AI Respawns. Your Welcome.
 
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