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Mod Menu [Preview] Simplicity Menu Base

E

Erza

Kieran Lavigne
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So, yh, I redid the base, and I'm just gonna port most of the stuff from the old version over and just change it to fit the base. :tongue:
But, yh, I'm happy with how this base turned out. ^_^​
 
M

Maybe Ethernet

Emo? :O
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looks good. like the animation :]
 
A

AoKMiKeY

I am not a man.
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So, yh, I redid the base, and I'm just gonna port most of the stuff from the old version over and just change it to fit the base. :tongue:
But, yh, I'm happy with how this base turned out. ^_^​

you stole my design xD joke but i had a look just like that animated a bit better but in the center but nice one for making it and making it function i was to lazy at that
 
Z

Zero Two

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I don't like it. :\ That's my opinion though.
 
R

RipperMOdz

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I quite like this, its different to what I have seen before well done mate, will you be releasing this base?
 
R

RipperMOdz

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ok its looking good, I hope to see this getting more advanced, very nice work
 
Q

QM Haackz

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i like this style, when i do cfg menus i do it like that
[Menu Left] <current> [Menu right]
its a really effective style but without the LB button for clients i find it a problem

OT - you should fix the menu close text :smile: and it looks really nice other that that one problem :smile:
 
E

Erza

Kieran Lavigne
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i like this style, when i do cfg menus i do it like that
[Menu Left] <current> [Menu right]
its a really effective style but without the LB button for clients i find it a problem

OT - you should fix the menu close text :smile: and it looks really nice other that that one problem :smile:

there's a way to use the LB button in GSC, just I can't remember it. :tongue:
 
Q

QM Haackz

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there's a way to use the LB button in GSC, just I can't remember it. :tongue:
you give your self molotovs then make a function that monitors grenadepullback for the molotovs but its slow and if done inccorectly it will be super buggy
 
E

Erza

Kieran Lavigne
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you give your self molotovs then make a function that monitors grenadepullback for the molotovs but its slow and if done inccorectly it will be super buggy

It was something different to that, I'll check through some old scripts of mine and see if I can find it. :') 
you give your self molotovs then make a function that monitors grenadepullback for the molotovs but its slow and if done inccorectly it will be super buggy

Code:
self buttonPressed("button_lshldr");

Works on PC if you do:

Code:
self buttonPressed("j"); //or any keyboard key.
 
Q

QM Haackz

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It was something different to that, I'll check through some old scripts of mine and see if I can find it. :') 


Code:
self buttonPressed("button_lshldr");

Works on PC if you do:

Code:
self buttonPressed("j"); //or any keyboard key.
yeh but thats host only and not client (i said that lb dont work for clients)
 
T

TreyArtz

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i really like this menu base, only thing i don't like is the text animation
 
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