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DJQUIKSILV3R

DJQUIKSILV3R

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LOL
 
Cheez

Cheez

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I am trying to think which FX you used for that, I can't seem to remember where I have seen it.
 
DJQUIKSILV3R

DJQUIKSILV3R

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I am trying to think which FX you used for that, I can't seem to remember where I have seen it.
Its the afterburner played on the tag of the gun
It then has a looped radius damage so it kills everything it touches, quite a few bugs :/
 
Cheez

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Also, you said you can't turn it off. Have you ever thought of creating a destroy thread like you can do with text?
 
ActionScript

XG R4PiDzZ

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^^ This is the way you want to destroy.

I've never really done much CoD 4 modding but is there a waittill for weapon fire?

For MW2 it is:
Code:
  self waittill("weapon_fired");
 
DJQUIKSILV3R

DJQUIKSILV3R

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^^ This is the way you want to destroy.

I've never really done much CoD 4 modding but is there a waittill for weapon fire?

For MW2 it is:
Code:
  self waittill("weapon_fired");

Yeah I've been able to further my progression with this now :smile:
I could really do with some help on my patch though, I will be uploading a quick video soon showing what is in it.
 
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