N
nkjellman
Enthusiast
I want to make some map mods via scripts. So the few questions come.
1. When using scripts for a map, do you have to adjust the cords? If the placement is right on the SNT, is it right on the scripts?
2. Do negative hashes have to be fixed?
3. Can a SNT map be easily ported to scripts? (arrange each value so it fits the format)
I ask because there are a few good SNT map mods I want to port so everyone can drive on them. I also want to make a script version of RTH.
1. When using scripts for a map, do you have to adjust the cords? If the placement is right on the SNT, is it right on the scripts?
2. Do negative hashes have to be fixed?
3. Can a SNT map be easily ported to scripts? (arrange each value so it fits the format)
I ask because there are a few good SNT map mods I want to port so everyone can drive on them. I also want to make a script version of RTH.