Finally, the backwards compatibility feature of Xbox One has an official release date: Nov. 12.
This was announced by Xbox community manager Larry 'Major Nelson' Hryb, reported the Metro.
Usually, Hryb's announcements are meant for Microsoft's US releases, but his latest tweet may indicate a worldwide release.
"Xbox fans mark your calendars: @XboxP3 just revealed new Xbox One experience & back compat start launching Nov. 12 for all Xbox One owners," the Xbox executive posted on his Twitter account (majornelson).
Microsoft's move to introduce backwards compatibility in the Xbox One has earned them a lot of goodwill among loyal fans.
Essentially, the Xbox One's backwards compatibility feature will allow players to play their older Xbox 360 games on the latest gaming console.
Initially, however, only a handful of Xbox 360 games can be played on Xbox One, with newer titles to be added based on votes made by users.
Backwards compatibility, which has been made available to Xbox One Program Preview members only, has encountered some minor technical problems.
But Microsoft hopes to address these issues once the feature is officially rolled out in November.
The backwards compatibility update on Xbox One does a complete revamp of the system's dashboard, reworks the guide, and changes the Snap feature, according to Gamespot.
This is good news for Xbox One owners, as Microsoft announced that everyone who had signed up to the test will have access to the feature.
In the meantime, Microsoft's Xbox Wire also revealed that all future games with Gold titles for Xbox 360 can be played on Xbox One.
This means that Xbox One owners will be able to play twice the number of free games on their console.
"When Xbox One Backward Compatibility launches on November 12, play multiplayer with your friends no matter which console they're on and enjoy Xbox 360 games with the advanced features of your Xbox One, including Game DVR, Screenshots, and in-home streaming to Windows 10," Xbox Wire said in its announcement.
Edit: The New dashboard update will be in the same file as backwards compatibility.