TroyMac1ure
Enthusiast
Entity v2.0 (build 42434) released!
Download here now:
(Program) http://rapidshare.com/files/192800308/Entity_2.0.rar
(C# Source) http://rapidshare.com/files/194150641/Entity_2.0_Source.rar
* I AM CONSTANTLY UPDATING THIS LIST, LOOK FOR BOLD FOR NEW UPDATES *
So I've been thinking that Entity 1.3.9 has alot of great uses and so does Entity 1.6UE, however both have their downfalls.
I D/L the 1.3.9 code (which resembles 1.6 quite a bit) and am refreshing myself in C as I learn .NET programming, but have decided that a new version of Entity needs to be released to fix minor bugs and add on things that would be useful.
I want feedback as to bugs that have been found and ideas to make it more user friendly. This may be a slow going process for some requests as I learn .NET and someone elses code at the same time. I think alot of my time will be spent on the BSP viewer end.
I am hoping to try to put out lots of small updates as things are added/fixed instead of long wait periods between releases. Please post any known bugs (from 1.3.9) or ideas you have.
UPDATES COMPLETED SO FAR :thumbup:
-----------------------------
+Added in the MAINMENU/SHARED/SP_SHARED directories as in 1.6, but without the errors<_<
+Added about box showing version/build and Title includes version/build
+Added to implementation of Ent Plugin editor (reflexives,etc)
+Added last 4 recently loaded maps to File menu
+Added bar to top of tag list to switch between TAG/FOLDER view & quick link to SBSP viewer (1st BSP only)
+BSP viewer:
__+Fixed Coordinate finder (was always going to X,X,X instead of X,Y,Z)
__+Added camera speed slide bar
__+sidebar auto-closes
__+double-clicking object:
____+takes camera to a close view instead of right on object center
____+camera doesn't "jump" after viewpoint moved
__+object coordinates updated in real time
__+fixed speed slider bar moving with Up/Down/Left/Right
__+proper rotation of objects (needs final testing)
BUG FIXES
----------
+after using BSP viewer, if map was closed, entity would have to be restarted or a "Internal map error" would show
+error when switching between TAG & FOLDER view multiple times
+replaced a few "crashes" with error box & no crash.
KNOWN BUGS :cursing:
-------------
-Ent Plugin editor - unfinished/still lots of bugs
-Chunk Cloner- does not copy UNUSEDs?
NEW IDEAS :huh:
-----------
-change weapons/items from within viewer
-select all of one objective (Hill1, Hill2, etc)
-add/duplicate/remove objects
Download here now:
(Program) http://rapidshare.com/files/192800308/Entity_2.0.rar
(C# Source) http://rapidshare.com/files/194150641/Entity_2.0_Source.rar
* I AM CONSTANTLY UPDATING THIS LIST, LOOK FOR BOLD FOR NEW UPDATES *
So I've been thinking that Entity 1.3.9 has alot of great uses and so does Entity 1.6UE, however both have their downfalls.
I D/L the 1.3.9 code (which resembles 1.6 quite a bit) and am refreshing myself in C as I learn .NET programming, but have decided that a new version of Entity needs to be released to fix minor bugs and add on things that would be useful.
I want feedback as to bugs that have been found and ideas to make it more user friendly. This may be a slow going process for some requests as I learn .NET and someone elses code at the same time. I think alot of my time will be spent on the BSP viewer end.
I am hoping to try to put out lots of small updates as things are added/fixed instead of long wait periods between releases. Please post any known bugs (from 1.3.9) or ideas you have.
UPDATES COMPLETED SO FAR :thumbup:
-----------------------------
+Added in the MAINMENU/SHARED/SP_SHARED directories as in 1.6, but without the errors<_<
+Added about box showing version/build and Title includes version/build
+Added to implementation of Ent Plugin editor (reflexives,etc)
+Added last 4 recently loaded maps to File menu
+Added bar to top of tag list to switch between TAG/FOLDER view & quick link to SBSP viewer (1st BSP only)
+BSP viewer:
__+Fixed Coordinate finder (was always going to X,X,X instead of X,Y,Z)
__+Added camera speed slide bar
__+sidebar auto-closes
__+double-clicking object:
____+takes camera to a close view instead of right on object center
____+camera doesn't "jump" after viewpoint moved
__+object coordinates updated in real time
__+fixed speed slider bar moving with Up/Down/Left/Right
__+proper rotation of objects (needs final testing)
BUG FIXES
----------
+after using BSP viewer, if map was closed, entity would have to be restarted or a "Internal map error" would show
+error when switching between TAG & FOLDER view multiple times
+replaced a few "crashes" with error box & no crash.
KNOWN BUGS :cursing:
-------------
-Ent Plugin editor - unfinished/still lots of bugs
-Chunk Cloner- does not copy UNUSEDs?
NEW IDEAS :huh:
-----------
-change weapons/items from within viewer
-select all of one objective (Hill1, Hill2, etc)
-add/duplicate/remove objects