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Unsolved Modern warefare 3 offset sharing/code for c# RGH/JTAG

M

MuT3

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hello i have offsets but i dont officially know c# and was wondering if people can help me out i have offsets but i need a refresh clients for MW3 if anyone can help me that would be amazing
// Token: 0x040001EE RID: 494
public static uint ColorOffset = 48U;

// Token: 0x040001EF RID: 495
public static uint RelativeOffset = 40U;

// Token: 0x040001F0 RID: 496
public static uint XOffset = 4U;

// Token: 0x040001F1 RID: 497
public static uint YOffset = 8U;

// Token: 0x040001F2 RID: 498
public static uint TextOffset = 132U;

// Token: 0x040001F3 RID: 499
public static uint FontSizeOffset = 20U;

// Token: 0x040001F4 RID: 500
public static uint FontOffset = 36U;

// Token: 0x040001F5 RID: 501
public static uint AlignOffset = 44U;

// Token: 0x040001F6 RID: 502
public static uint playerState = 2197394816U;

// Token: 0x040001F7 RID: 503
public static uint Cbuf_AddText = 2183692000U;

// Token: 0x040001F8 RID: 504
public static uint CustomClassEntry = 2198432883U;

// Token: 0x040001F9 RID: 505
public static uint SuperJump = 2181045608U;

// Token: 0x040001FA RID: 506
public static uint FallDamage = 2181041156U;

// Token: 0x040001FB RID: 507
public static uint SV_SendServerCommand = 2183959160U;

// Token: 0x040001FC RID: 508
public static uint UnlimitedAmmo1 = 2182046688U;

// Token: 0x040001FD RID: 509
public static uint UnlimitedAmmo2 = 2182485204U;

// Token: 0x040001FE RID: 510
public static uint UAV = 2182145420U;

// Token: 0x040001FF RID: 511
public static uint Ufomode = 2197394816U;

// Token: 0x04000200 RID: 512
public static uint RedBoxes = 2182173860U;

// Token: 0x04000201 RID: 513
public static uint Crosshairs = 2181041000U;

// Token: 0x04000202 RID: 514
public static uint Laser = 2182456000U;

// Token: 0x04000203 RID: 515
public static uint Prestige = 2198498668U;

// Token: 0x04000204 RID: 516
public static uint Entry = 2198258784U;

// Token: 0x04000205 RID: 517
public static uint Experience = 2198498140U;

// Token: 0x04000206 RID: 518
public static uint Score = 2198498676U;

// Token: 0x04000207 RID: 519
public static uint Kills = 2198498716U;

// Token: 0x04000208 RID: 520
public static uint Deaths = 2198498724U;

// Token: 0x04000209 RID: 521
public static uint Assists = 2198498732U;

// Token: 0x0400020A RID: 522
public static uint KillStreak = 2198498720U;

// Token: 0x0400020B RID: 523
public static uint KDRatio = 2198498764U;

// Token: 0x0400020C RID: 524
public static uint HeadShots = 2198498736U;

// Token: 0x0400020D RID: 525
public static uint Wins = 2198498768U;

// Token: 0x0400020E RID: 526
public static uint Losses = 2198498772U;

// Token: 0x0400020F RID: 527
public static uint Ties = 2198498776U;

// Token: 0x04000210 RID: 528
public static uint WinStreak = 2198498780U;

// Token: 0x04000211 RID: 529
public static uint Hits = 2198498792U;

// Token: 0x04000212 RID: 530
public static uint Misses = 2198498796U;

// Token: 0x04000213 RID: 531
public static uint Accuracy = 2198498804U;

// Token: 0x04000214 RID: 532
public static uint PrestigeTokens = 2198506443U;

// Token: 0x04000215 RID: 533
public static uint DoubleXP = 2198506529U;

// Token: 0x04000216 RID: 534
public static uint DoubleWeaponXP = 2198506537U;

// Token: 0x04000217 RID: 535
public static uint TimePlayeds = 2198498750U;

// Token: 0x04000218 RID: 536
public static uint TimePlayed = 2198498758U;

// Token: 0x04000219 RID: 537
public static uint NoRecoil = 2182485204U;

// Token: 0x0400021A RID: 538
public static uint Wallhack = 2181045116U;

// Token: 0x0400021B RID: 539
public static uint CMD = 2183692000U;

// Token: 0x0400021C RID: 540
public static uint gEntity = 2195508352U;
0x820C7440 BG_GetWeaponDef
0x821F6318 G_InitializeAmmo
0x82202770 HudElem_ClearTypeSettings
0x822027C8 HudElem_SetDefaults
0x822028C8 HudElem_Alloc
0x82202A20 HudElem_Free
0x82204B08 Add_Ammo
0x82206238 Drop_Weapon
0x82238FE8 G_FindSpawnFunc
0x822391A0 Scr_AddEnity
0x822393B8 Scr_AddExecEntThread
0x822396B8 SP_worldspawn
0x8223DCD8 G_FindConfigstringIndex
0x8223DDC0 G_LocalizedStringIndex
0x8223DF00 G_MaterialIndex
0x8223DFE8 G_ModelIndex
0x8223E0C8 G_GetModelBounds
0x8223E140 G_XModelBad
0x8223E158 G_ModelName
0x8223E348 G_TagIndex
0x8223E750 G_RumbleIndex
0x8223E918 G_SetModel
0x8223E978 G_OverrideModel
0x8223EA90 G_DObjCalcBone
0x8223EB60 G_DObjGetWorldBoneIndexMatrix
0x8223EEF8 G_Find
0x8223EFD0 G_Spawn
0x8223F558 G_FreeEntityDelay
0x8223F590 G_FreeEntityAfterEvent
0x8223F5A0 G_AddEvent
0x8223F6F0 G_SetOrigin
0x8223F748 G_SetAngle
0x8223F7A0 G_SetConstString
0x8223F7F0 G_GetEntityTypeName
0x8223FD48 G_EntAttach
0x8223FE30 G_EntDetach
0x82240158 G_EntDetachAll
0x82241D58 FireWeapon
0x822420B8 G_UseOffHand
0x82242158 FireWeaponMelee
0x822424D8 G_GetWeaponIndexForName
0x82242968 G_SelectWeaponIndex
0x822429D8 G_SetEquippedOffHand
0x82242DF8 BG_TakePlayerWeapon
0x82243008 G_GivePlayerWeapon
0x82243198 G_SetupWeaponDef
0x8228E1F8 Cbuf_AddText
0x822B2338 SL_ConvertToString
0x822B2360 SL_ConvertToStringSafe
0x822BA410 Scr_Shutdown
0x822BA470 Scr_SetLoading
0x822BA480 BG_GetNumWeapons
0x822BA4E8 Scr_ClearOutParams
0x822BA698 VM_CancelNotifyInternal
0x822BA718 VM_CancelNotify
0x822BB660 Scr_NotifyNum
0x822BC218 Scr_GetString
0x822BC240 Scr_GetConstStringIncludeNull
0x822BCB80 Scr_GetNumParam
0x822BCD78 Scr_AddString
0x8235D030 BG_GetViewmodelWeaponIndex
0x8235D560 BG_FindWeaponIndexForName
0x8235D658 BG_GetWeaponIndexForName
0x8235EA10 BG_PlayerHasCompatibleWeapon
0x82371680 SV_GameSendServerCommand
0x82371650 SV_GameClientNum
0x82372F68 SV_SetConfigstring

0x82F66560 G_Entity
0x82F66560 + 0x150 current health
0x82F66560 + 0x154 max health

0x83150090 playerState_t
 
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